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authorJesusaves <cpntb1@ymail.com>2022-04-08 10:24:14 -0300
committerJesusaves <cpntb1@ymail.com>2022-04-08 10:24:14 -0300
commite78435380dad10be302087896961cc431f3fee82 (patch)
tree5703aae3d78584000d4e9bd1c40347b2bcbf4045
parent45f0e97b57533d6c99085ccd79404f0c4ca7f03c (diff)
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Include the required props for CRC Day 2022
-rw-r--r--graphics/items/equipment/chest/redknight.pngbin0 -> 726 bytes
-rw-r--r--graphics/items/equipment/shield/dragonshield.pngbin0 -> 449 bytes
-rw-r--r--graphics/items/equipment/weapon/revolver.pngbin0 -> 792 bytes
-rw-r--r--graphics/sprites/equipment/chest/redknightarmor-female.pngbin0 -> 13466 bytes
-rw-r--r--graphics/sprites/equipment/chest/redknightarmor-female.xml11
-rw-r--r--graphics/sprites/equipment/chest/redknightarmor-male.pngbin0 -> 13388 bytes
-rw-r--r--graphics/sprites/equipment/chest/redknightarmor-male.xml11
-rw-r--r--graphics/sprites/equipment/shields/dragon.pngbin0 -> 14653 bytes
-rw-r--r--graphics/sprites/equipment/shields/dragon.xml11
-rw-r--r--graphics/sprites/equipment/shields/standard.xml87
-rw-r--r--graphics/sprites/equipment/weapons/gun.pngbin0 -> 2207 bytes
-rw-r--r--graphics/sprites/equipment/weapons/gun.xml26
-rw-r--r--graphics/sprites/races/human-male.pngbin0 -> 73507 bytes
-rw-r--r--graphics/sprites/races/human-male.xml182
-rw-r--r--items/equip-1hand/_include.xml1
-rw-r--r--items/equip-1hand/item5284_Revolver.xml29
-rw-r--r--items/equip-shield/_include.xml1
-rw-r--r--items/equip-shield/item5285_DragonShield.xml21
-rw-r--r--items/equip-torso/_include.xml1
-rw-r--r--items/equip-torso/item5286_RedArmor.xml25
-rw-r--r--license.md10
-rw-r--r--sfx/weapons/gunstaff/shot.oggbin0 -> 12186 bytes
22 files changed, 416 insertions, 0 deletions
diff --git a/graphics/items/equipment/chest/redknight.png b/graphics/items/equipment/chest/redknight.png
new file mode 100644
index 00000000..5ec39538
--- /dev/null
+++ b/graphics/items/equipment/chest/redknight.png
Binary files differ
diff --git a/graphics/items/equipment/shield/dragonshield.png b/graphics/items/equipment/shield/dragonshield.png
new file mode 100644
index 00000000..fdc63bce
--- /dev/null
+++ b/graphics/items/equipment/shield/dragonshield.png
Binary files differ
diff --git a/graphics/items/equipment/weapon/revolver.png b/graphics/items/equipment/weapon/revolver.png
new file mode 100644
index 00000000..34ce5859
--- /dev/null
+++ b/graphics/items/equipment/weapon/revolver.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/redknightarmor-female.png b/graphics/sprites/equipment/chest/redknightarmor-female.png
new file mode 100644
index 00000000..53b067db
--- /dev/null
+++ b/graphics/sprites/equipment/chest/redknightarmor-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/redknightarmor-female.xml b/graphics/sprites/equipment/chest/redknightarmor-female.xml
new file mode 100644
index 00000000..b4d8b685
--- /dev/null
+++ b/graphics/sprites/equipment/chest/redknightarmor-female.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/chest/redknightarmor-female.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/redknightarmor-male.png b/graphics/sprites/equipment/chest/redknightarmor-male.png
new file mode 100644
index 00000000..e43ada59
--- /dev/null
+++ b/graphics/sprites/equipment/chest/redknightarmor-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/redknightarmor-male.xml b/graphics/sprites/equipment/chest/redknightarmor-male.xml
new file mode 100644
index 00000000..dae42e16
--- /dev/null
+++ b/graphics/sprites/equipment/chest/redknightarmor-male.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/chest/redknightarmor-male.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/shields/dragon.png b/graphics/sprites/equipment/shields/dragon.png
new file mode 100644
index 00000000..3f11c57a
--- /dev/null
+++ b/graphics/sprites/equipment/shields/dragon.png
Binary files differ
diff --git a/graphics/sprites/equipment/shields/dragon.xml b/graphics/sprites/equipment/shields/dragon.xml
new file mode 100644
index 00000000..844e2efc
--- /dev/null
+++ b/graphics/sprites/equipment/shields/dragon.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Jesusalva
+Copyright (C) 2018 TMW2: Moubootaur Legends -->
+<sprite>
+ <imageset name="shield"
+ src="graphics/sprites/equipment/shields/dragon.png"
+ width="64"
+ height="64"/>
+
+ <include file="equipment/shields/standard.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/shields/standard.xml b/graphics/sprites/equipment/shields/standard.xml
new file mode 100644
index 00000000..e7716eaa
--- /dev/null
+++ b/graphics/sprites/equipment/shields/standard.xml
@@ -0,0 +1,87 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="shield" src="graphics/sprites/equipment/shields/dragon.png" width="64" height="64" />
+
+ <action name="default" imageset="shield">
+ </action>
+
+ <action name="stand" imageset="shield">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="shield">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="shield">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="shield">
+ <animation direction="down">
+ <frame index="8" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="left">
+ <frame index="8" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="right">
+ <frame index="8" offsetX ="0" offsetY ="32" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="shield">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/gun.png b/graphics/sprites/equipment/weapons/gun.png
new file mode 100644
index 00000000..70bc5b44
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/gun.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/gun.xml b/graphics/sprites/equipment/weapons/gun.xml
new file mode 100644
index 00000000..e1417c18
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/gun.xml
@@ -0,0 +1,26 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="weapon" src="graphics/sprites/equipment/weapons/gun.png" width="64" height="64" />
+
+ <action name="default" imageset="weapon">
+ </action>
+
+ <action name="attack_bow" imageset="weapon">
+ <animation direction="down">
+ <sequence start="0" end="3" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="4" end="7" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="8" end="11" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="12" end="15" delay="75" />
+ <end />
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/races/human-male.png b/graphics/sprites/races/human-male.png
new file mode 100644
index 00000000..3b308a1b
--- /dev/null
+++ b/graphics/sprites/races/human-male.png
Binary files differ
diff --git a/graphics/sprites/races/human-male.xml b/graphics/sprites/races/human-male.xml
new file mode 100644
index 00000000..b879695b
--- /dev/null
+++ b/graphics/sprites/races/human-male.xml
@@ -0,0 +1,182 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid
+Copyright (C) 2012-2013 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/races/human-male.png"
+ width="64"
+ height="64"/>
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="16"/>
+ </animation>
+ <animation direction="up">
+ <frame index="32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="48"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="80"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="17" end="22" delay="80"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="33" end="38" delay="80"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="49" end="54" delay="80"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="7" end="10" delay="80"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="23" end="26" delay="80"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="39" end="42" delay="80"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="58" delay="80"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="11" end="15" delay="80"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="31" delay="80"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="43" end="47" delay="80"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="59" end="63" delay="80"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="64"/><!-- 68~71 are sit2 -->
+ </animation>
+ <animation direction="left">
+ <frame index="65"/>
+ </animation>
+ <animation direction="up">
+ <frame index="66"/>
+ </animation>
+ <animation direction="right">
+ <frame index="67"/>
+ </animation>
+ </action>
+
+ <action name="sittop" imageset="base">
+ <animation direction="down">
+ <frame index="64"/>
+ </animation>
+ <animation direction="left">
+ <frame index="65"/>
+ </animation>
+ <animation direction="up">
+ <frame index="66"/>
+ </animation>
+ <animation direction="right">
+ <frame index="67"/>
+ </animation>
+ </action>
+
+ <action name="standride" imageset="base">
+ <animation direction="down">
+ <frame index="64"/>
+ </animation>
+ <animation direction="left">
+ <frame index="65"/>
+ </animation>
+ <animation direction="up">
+ <frame index="66"/>
+ </animation>
+ <animation direction="right">
+ <frame index="67"/>
+ </animation>
+ </action>
+
+ <action name="spawnride" imageset="base">
+ <animation direction="down">
+ <frame index="64"/>
+ </animation>
+ <animation direction="left">
+ <frame index="65"/>
+ </animation>
+ <animation direction="up">
+ <frame index="66"/>
+ </animation>
+ <animation direction="right">
+ <frame index="67"/>
+ </animation>
+ </action>
+
+ <action name="ride" imageset="base">
+ <animation direction="down">
+ <frame index="64"/>
+ </animation>
+ <animation direction="left">
+ <frame index="65"/>
+ </animation>
+ <animation direction="up">
+ <frame index="66"/>
+ </animation>
+ <animation direction="right">
+ <frame index="67"/>
+ </animation>
+ </action>
+
+ <action name="attackride" imageset="base">
+ <animation direction="down">
+ <frame index="64"/><!-- 68~71 are sit2 -->
+ </animation>
+ <animation direction="left">
+ <frame index="65"/>
+ </animation>
+ <animation direction="up">
+ <frame index="66"/>
+ </animation>
+ <animation direction="right">
+ <frame index="67"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="72"/>
+ </animation>
+ <animation direction="left">
+ <frame index="72"/>
+ </animation>
+ <animation direction="up">
+ <frame index="72"/>
+ </animation>
+ <animation direction="right">
+ <frame index="72"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/items/equip-1hand/_include.xml b/items/equip-1hand/_include.xml
index 339c93e4..e2339ca5 100644
--- a/items/equip-1hand/_include.xml
+++ b/items/equip-1hand/_include.xml
@@ -23,4 +23,5 @@
<include name="items/equip-1hand/item1201_Knife.xml"/>
<include name="items/equip-1hand/item1215_ToySabre.xml"/>
<include name="items/equip-1hand/item5261_Launcher.xml"/>
+ <include name="items/equip-1hand/item5284_Revolver.xml"/>
</items>
diff --git a/items/equip-1hand/item5284_Revolver.xml b/items/equip-1hand/item5284_Revolver.xml
new file mode 100644
index 00000000..1e30658b
--- /dev/null
+++ b/items/equip-1hand/item5284_Revolver.xml
@@ -0,0 +1,29 @@
+<?xml version="1.0"?>
+<items>
+ <its:rules xmlns:its="http://www.w3.org/2005/11/its" version="1.0">
+ <its:translateRule selector="//item/@name" translate="yes"/>
+ <its:translateRule selector="//item/@description" translate="yes"/>
+ <its:translateRule selector="//item/@effect" translate="yes"/>
+ <its:translateRule selector="//*" translate="no"/>
+ </its:rules>
+ <item id="5284"
+ image="equipment/weapon/revolver.png"
+ name="Short Gunstaff"
+ description="A gunstaff, which is not produced in The Mana World. Brought from the Mirror Lake."
+ effect="Unobtainable."
+ attack="120"
+ attack-range="5"
+ missile-particle="graphics/particles/flame.particle.xml"
+ missile-z="32"
+ missile-lifetime="500"
+ missile-speed="5"
+ missile-diedistance="3"
+ type="equip-1hand"
+ attack-action="attack_bow"
+ sellProtected="true"
+ weight="3000">
+ <sprite>equipment/weapons/gun.xml</sprite>
+ <sound event="hit">weapons/gunstaff/shot.ogg</sound>
+ <sound event="miss">weapons/gunstaff/shot.ogg</sound>
+ </item>
+</items>
diff --git a/items/equip-shield/_include.xml b/items/equip-shield/_include.xml
index e60ead81..c5aa180b 100644
--- a/items/equip-shield/_include.xml
+++ b/items/equip-shield/_include.xml
@@ -9,4 +9,5 @@
<include name="items/equip-shield/item601_SteelShield.xml"/>
<include name="items/equip-shield/item602_WoodenShield.xml"/>
<include name="items/equip-shield/item603_LeatherShield.xml"/>
+ <include name="items/equip-shield/item5285_DragonShield.xml"/>
</items>
diff --git a/items/equip-shield/item5285_DragonShield.xml b/items/equip-shield/item5285_DragonShield.xml
new file mode 100644
index 00000000..3eb896d8
--- /dev/null
+++ b/items/equip-shield/item5285_DragonShield.xml
@@ -0,0 +1,21 @@
+<?xml version="1.0"?>
+<items>
+ <its:rules xmlns:its="http://www.w3.org/2005/11/its" version="1.0">
+ <its:translateRule selector="//item/@name" translate="yes"/>
+ <its:translateRule selector="//item/@description" translate="yes"/>
+ <its:translateRule selector="//item/@effect" translate="yes"/>
+ <its:translateRule selector="//*" translate="no"/>
+ </its:rules>
+ <item id="5285"
+ image="equipment/shield/dragonshield.png"
+ name="Dragon Shield"
+ description="A mighty shield from the dragons of another world."
+ effect="Unobtainable."
+ defense="30"
+ mattack="-200"
+ type="equip-shield"
+ sellProtected="true"
+ weight="2500">
+ <sprite>equipment/shields/dragon.xml</sprite>
+ </item>
+</items>
diff --git a/items/equip-torso/_include.xml b/items/equip-torso/_include.xml
index d1144e31..2d71215b 100644
--- a/items/equip-torso/_include.xml
+++ b/items/equip-torso/_include.xml
@@ -245,4 +245,5 @@
<include name="items/equip-torso/item5207_TurquoiseBra.xml"/>
<include name="items/equip-torso/item5208_OrchidBra.xml"/>
<include name="items/equip-torso/item5254_SaviorArmor.xml"/>
+ <include name="items/equip-torso/item5286_RedArmor.xml"/>
</items>
diff --git a/items/equip-torso/item5286_RedArmor.xml b/items/equip-torso/item5286_RedArmor.xml
new file mode 100644
index 00000000..57998c14
--- /dev/null
+++ b/items/equip-torso/item5286_RedArmor.xml
@@ -0,0 +1,25 @@
+<?xml version="1.0"?>
+<items>
+ <its:rules xmlns:its="http://www.w3.org/2005/11/its" version="1.0">
+ <its:translateRule selector="//item/@name" translate="yes"/>
+ <its:translateRule selector="//item/@description" translate="yes"/>
+ <its:translateRule selector="//item/@effect" translate="yes"/>
+ <its:translateRule selector="//*" translate="no"/>
+ </its:rules>
+ <item id="5286"
+ image="equipment/chest/redknight.png"
+ name="Red Armor"
+ description="Said to belong to some otherwordly queen, but it is severely weakened in this world."
+ effect="Unobtainable."
+ maxhp="1800"
+ dex="1"
+ agi="1"
+ mattack="-40"
+ defense="27"
+ type="equip-torso"
+ weight="2000"
+ sellProtected="true">
+ <sprite gender="unisex">equipment/chest/redknightarmor-male.xml</sprite>
+ <sprite gender="female">equipment/chest/redknightarmor-female.xml</sprite>
+ </item>
+</items>
diff --git a/license.md b/license.md
index cbae3575..7a94354b 100644
--- a/license.md
+++ b/license.md
@@ -176,6 +176,7 @@ File | Artists | Licenses
`graphics/items/equipment/chest/vnecksweater.png` | Saphy | GPLv2
`graphics/items/equipment/chest/desertshirt.png` | Alige | GPLv2, CC BY-SA 3.0
`graphics/items/equipment/chest/saviorarmor.png` | Saphy, Slave | GPLv2
+`graphics/items/equipment/chest/redknight.png` | ?, TMW-Br Team | GPLv2
#### Feet
File | Artists | Licenses
@@ -313,6 +314,7 @@ File | Artists | Licenses
`graphics/items/equipment/shield/scarabarmlet.png` | Adarias | GPLv2
`graphics/items/equipment/shield/steel.png` | Irukard | GPLv2, CC BY-SA 3.0
`graphics/items/equipment/shield/wooden.png` | Enchilado | GPLv2, CC BY-SA 3.0
+`graphics/items/equipment/shield/dragonshield.png` | tametomo | GPLv2
#### Weapons
File | Artists | Licenses
@@ -363,6 +365,7 @@ File | Artists | Licenses
`graphics/items/equipment/weapon/slingshot-icon.png` | wushin | GPLv2, CC BY-SA 3.0
`graphics/items/equipment/weapon/sword-dead.png` | Wombat, wushin | GPLv2, CC BY-SA 3.0
`graphics/items/equipment/weapon/wand.png` | wushin | GPLv2, CC BY-SA 3.0
+`graphics/items/equipment/weapons/revolver.png` | Skipy, Micksha | GPLv2
#### Generic
File | Artists | Licenses
@@ -646,6 +649,8 @@ File | Artists | Licenses
`graphics/sprites/emote.png` | Alige, Arikel, DerLoisl, Modanung, Reid | GPLv2, CC BY-SA 3.0
`graphics/sprites/error.png` | Wushin | GPLv2, CC BY-SA 3.0
`graphics/sprites/equipment/angel-wings.png` | :grey_question:, Varuna, Arikel | GPLv2
+`graphics/sprites/equipment/shields/dragon.png` | ?, TMW-Br Team | GPLv2
+`graphics/sprites/races/savior-male.png` | Modanung, Talaroc, Alige, Reid, Saphy, Jesusalva | CC BY-SA 4.0 (GPLv3)
#### Status Icons
File | Artists | Licenses
@@ -681,6 +686,7 @@ File | Artists | Licenses
`graphics/sprites/equipment/weapons/wand-deathshand.png` | :grey_question:, Wombat, Wushin | GPLv2
`graphics/sprites/equipment/weapons/wand.png` | :grey_question:, Wushin | GPLv2
`graphics/sprites/equipment/weapons/beheader.png` | HoraK-FDF | GPLv2, CC BY-SA 4.0
+`graphics/sprites/equipment/weapons/gun.png` | Skipy, Jesusalva | GPLv2
#### Chest
File | Artists | Licenses
@@ -724,6 +730,8 @@ File | Artists | Licenses
`graphics/sprites/equipment/chest/vnecksweater-male.png` | Saphy | GPLv2
`graphics/sprites/equipment/chest/saviorarmor-male.png` | Saphy, slave | GPLv2
`graphics/sprites/equipment/chest/saviorarmor-female.png` | Saphy, slave | GPLv2
+`graphics/sprites/equipment/chest/redknightarmor-female.png` | ?, TMW-Br Team, Saulc | GPLv2
+`graphics/sprites/equipment/chest/redknightarmor-male.png` | ?, TMW-Br Team, Saulc | GPLv2
#### Feet
File | Artists | Licenses
@@ -1265,6 +1273,8 @@ File | Artists | Licenses
`sfx/weapons/bows/short/short-miss1.ogg` | Ledmitz (arrow_whoosh.ogg / smcameron / CC BY 3.0) | GPLv2, CC BY-SA 3.0
`sfx/weapons/bows/bow-hit1.ogg` | Ledmitz (arrow_whoosh.ogg / smcameron / CC BY 3.0) | GPLv2, CC BY-SA 3.0
`sfx/weapons/bows/bow-miss1.ogg` | Ledmitz (arrow_whoosh.ogg / smcameron / CC BY 3.0) | GPLv2, CC BY-SA 3.0
+`sfx/weapons/gunstaff/shot.ogg` | Bird-Man, Freesound.org, Jesusalva | CC 0
+
`sfx/weapons/knives/knife-hit1.ogg` | Cosmostrator | GPLv2
`sfx/weapons/knives/knife-miss1.ogg` | Cosmostrator | GPLv2
`sfx/weapons/knives/rock/rock-hit1.ogg` | Ledmitz | GPLv2, CC BY-SA 3.0
diff --git a/sfx/weapons/gunstaff/shot.ogg b/sfx/weapons/gunstaff/shot.ogg
new file mode 100644
index 00000000..b5354c6d
--- /dev/null
+++ b/sfx/weapons/gunstaff/shot.ogg
Binary files differ