diff options
Diffstat (limited to 'npc/024-10')
-rw-r--r-- | npc/024-10/_import.txt | 1 | ||||
-rw-r--r-- | npc/024-10/eldrin.txt | 30 |
2 files changed, 31 insertions, 0 deletions
diff --git a/npc/024-10/_import.txt b/npc/024-10/_import.txt index 185060717..c1656f2b6 100644 --- a/npc/024-10/_import.txt +++ b/npc/024-10/_import.txt @@ -1,4 +1,5 @@ // Map 024-10: Frostia Indoors // This file is generated automatically. All manually added changes will be removed when running the Converter. "npc/024-10/_warps.txt", +"npc/024-10/eldrin.txt", "npc/024-10/haircut.txt", diff --git a/npc/024-10/eldrin.txt b/npc/024-10/eldrin.txt new file mode 100644 index 000000000..f03cea5a7 --- /dev/null +++ b/npc/024-10/eldrin.txt @@ -0,0 +1,30 @@ +// TMW2 scripts. +// Authors: +// Jesusalva +// Description: +// Questmaker Handbook 14.0 (F = Favorable) + +024-10,33,30,0 script Eldrin NPC_ELF,{ + // FIXME: Bounty House + //.@q = getq(FrostiaQuest_Rydel); + if (BaseLevel < 30) { + mesc l("The elf seems busy. He ignores you."); + close; + } + mesn; + mesq l("Sorry, we're not yet open."); + close; + +OnInit: + .@npcId = getnpcid(.name$); + setunitdata(.@npcId, UDT_HEADBOTTOM, CottonTrousers); + setunitdata(.@npcId, UDT_HEADMIDDLE, Chainmail); + setunitdata(.@npcId, UDT_HEADTOP, VikingHelmet); + setunitdata(.@npcId, UDT_HAIRSTYLE, 7); + setunitdata(.@npcId, UDT_HAIRCOLOR, 11); + + .sex = G_MALE; + .distance = 5; + end; +} + |