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author | Jesusaves <cpntb1@ymail.com> | 2019-06-12 14:40:24 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-06-12 14:40:24 -0300 |
commit | 6905c050c9b94107ba1984b798a35ca86c447d7c (patch) | |
tree | 54c4ba38ef03ad67c6658c8b29642cceaa7cbe27 /npc | |
parent | 07afa24c6f5f1215ed72e203d38fec59dabfdd58 (diff) | |
download | serverdata-6905c050c9b94107ba1984b798a35ca86c447d7c.tar.gz serverdata-6905c050c9b94107ba1984b798a35ca86c447d7c.tar.bz2 serverdata-6905c050c9b94107ba1984b798a35ca86c447d7c.tar.xz serverdata-6905c050c9b94107ba1984b798a35ca86c447d7c.zip |
MobHunting quest (Dausen) - stage 1 - Crocs
Diffstat (limited to 'npc')
-rw-r--r-- | npc/003-1/lieutenantdausen.txt | 67 |
1 files changed, 56 insertions, 11 deletions
diff --git a/npc/003-1/lieutenantdausen.txt b/npc/003-1/lieutenantdausen.txt index a981b54f1..c899ff1af 100644 --- a/npc/003-1/lieutenantdausen.txt +++ b/npc/003-1/lieutenantdausen.txt @@ -15,8 +15,10 @@ // 3 - Reward given 003-1,111,84,0 script Lieutenant Dausen NPC_PLAYER,{ + function DausenMobTutorial; .@q = getq(TulimsharQuest_WaterForGuard); + .@t = getq(TulimsharQuest_MobTutorial); switch (.@q) { case 0: @@ -66,17 +68,7 @@ break; // Monster info case 4: - mesn; - mesq l("Eh? Well, you're in a desert. You can see Maggots and Scorpions, they're very common on these parts. Giant Maggots are very dangerous, but also very slow. If you know how to fight, they will yield you lots of experience."); - next; - mesn; - mesq l("West of here is a beach. In said beach there are blubs, they don't attack but they walk in packs. Be careful if you provoke too many of them."); - next; - mesn; - mesq l("Also, south of here are mines. Talk to Tycoon for information about it."); - next; - mesn; - mesq l("By last, east of here are the Canyons. Do not go there before level 20, and even then, do not engage snakes in combat. They are fast and very dangerous."); + DausenMobTutorial(); break; default: closedialog; @@ -103,6 +95,59 @@ L_Reward: l("Take this badge, so you can get access to the guard house. You will find more work there. Bye, and good luck!"); return; +// Mob Tutorial Quest +function DausenMobTutorial { + .@t = getq(TulimsharQuest_MobTutorial); + .@k = getq2(TulimsharQuest_MobTutorial); + switch (.@t) { + case 0: + case 1: + // Level Requeriment (same as scorpions) + if (BaseLevel < 9) { + mesn; + mesq l("They're strong, so keep fighting Maggots and Scorpions which you're used to, until you get stronger."); + close; + } + // Reward + if (.@k >= 10) { + // 30% of exp values, and 6 GP/Level + getexp 75, 0; + Zeny+=54; + mesn; + mesq l("Welp, you killed 10 Crocs. They're not dangerous, as you see. That's why we don't bother in cleaning them up."); + setq TulimsharQuest_MobTutorial, 2, 0; + close; + } + // Quest Body + mesn; + mesq l("So. Uhm. The monsters here have varying levels of strength... I think the best way is to witness that yourself."); + next; + mesn; + mesq l("Do you see the crocs, with their claws and such? They have high defense, this means your attacks deal less damage."); + next; + mesn; + mesq l("They're not too dangerous, but takes a lot to kill. So, if you kill 10 of them, I'll know you're dedicated in learning which monsters are out there."); + next; + mesn; + mesq l("Can you do that? I'll be waiting!"); + compareandsetq TulimsharQuest_MobTutorial, 0, 1; + default: + mesn; + mesq l("Eh? Well, you're in a desert. You can see Maggots and Scorpions, they're very common on these parts. Giant Maggots are very dangerous, but also very slow. If you know how to fight, they will yield you lots of experience."); + next; + mesn; + mesq l("West of here is a beach. In said beach there are blubs, they don't attack but they walk in packs. Be careful if you provoke too many of them."); + next; + mesn; + mesq l("Also, south of here are mines. Talk to Tycoon for information about it."); + next; + mesn; + mesq l("By last, east of here are the Canyons. Do not go there before level 20, and even then, do not engage snakes in combat. They are fast and very dangerous."); + break; + } + return; +} + // The Monster King guild have a special menu L_MKControl: mesn; |