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author | Jesusaves <cpntb1@ymail.com> | 2019-01-07 15:35:25 -0200 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-01-07 15:35:25 -0200 |
commit | 1bf0522b01041d75f44fc511471a583407818126 (patch) | |
tree | 5b2d014855e7181c76307d9460587131c3dd869f /db/re/item_db.conf | |
parent | 0b31b60345a4023c40ce3750188463db9d88950a (diff) | |
download | serverdata-1bf0522b01041d75f44fc511471a583407818126.tar.gz serverdata-1bf0522b01041d75f44fc511471a583407818126.tar.bz2 serverdata-1bf0522b01041d75f44fc511471a583407818126.tar.xz serverdata-1bf0522b01041d75f44fc511471a583407818126.zip |
Base Level and Luck can now affect the mercenary you'll get.
It raises in an absolute way the merc rates, up to 2%.
This means a level 100 player with 100 luck have 2.5% chance to get a 5 star.
Diffstat (limited to 'db/re/item_db.conf')
-rw-r--r-- | db/re/item_db.conf | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/db/re/item_db.conf b/db/re/item_db.conf index 4264d7d79..3a1b0dc57 100644 --- a/db/re/item_db.conf +++ b/db/re/item_db.conf @@ -11436,7 +11436,7 @@ item_db: ( noauction: true } Script: <" - .@seed=rand(0, 10000); + .@seed=rand(0, 10000)-BaseLevel-readparam(bLuk); // 0.5% if (.@seed < 50) { @@ -11481,7 +11481,7 @@ item_db: ( noauction: true } Script: <" - .@seed=rand(0, 10000); + .@seed=rand(0, 10000)-BaseLevel-readparam(bLuk); // 1.0% if (.@seed < 100) { @@ -11526,7 +11526,7 @@ item_db: ( noauction: true } Script: <" - .@seed=rand(0, 10000); + .@seed=rand(0, 10000)-BaseLevel-readparam(bLuk); // 2.0% if (.@seed < 200) { |