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author | Andrei Karas <akaras@inbox.ru> | 2018-12-14 00:48:59 -0200 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-12-14 00:48:59 -0200 |
commit | d95b7707c57c8697dd523370dcab163947a60c84 (patch) | |
tree | e119d52940f5700ac32c92f92f6b136189ad35bc /conf/map/battle | |
parent | ee8b35709e01dbdf4b3c489830d9c2d208ffa4df (diff) | |
download | serverdata-d95b7707c57c8697dd523370dcab163947a60c84.tar.gz serverdata-d95b7707c57c8697dd523370dcab163947a60c84.tar.bz2 serverdata-d95b7707c57c8697dd523370dcab163947a60c84.tar.xz serverdata-d95b7707c57c8697dd523370dcab163947a60c84.zip |
Hercules Update (needed for pipelines)
Diffstat (limited to 'conf/map/battle')
-rw-r--r-- | conf/map/battle/client.conf | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/conf/map/battle/client.conf b/conf/map/battle/client.conf index 8bab044a7..e9baa869e 100644 --- a/conf/map/battle/client.conf +++ b/conf/map/battle/client.conf @@ -177,3 +177,15 @@ client_emblem_max_blank_percent: 100 // kRO removed the packet and this re-enables the message. // Official: false. mvp_exp_reward_message: false + +// Displays the same HP value as official servers do when a character is dead. +// (Note 1) +// On official servers, HP are never displayed as 0, but when dead, they +// display the value that will be shown after resurrection (50% HP for novice +// classes, 1 HP for other classes). Athena servers, instead, show the real +// value (0 when dead), to avoid confusion. +// Note: this is only a visual setting, and the server will internally handle +// it as 0 regardless of this. This means that scripts will know that the +// character has 0 HP when dead. +// Default: true (Official behavior) +display_fake_hp_when_dead: false |