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authorJesusaves <cpntb1@ymail.com>2018-09-06 22:21:30 -0300
committerJesusaves <cpntb1@ymail.com>2018-09-06 22:21:30 -0300
commitab10488144dfc3b002a580ccc4084c35ca83639f (patch)
tree65af1189eaa7c1d855acf2d784bb5b5a16609992
parenta3dcb5b0ddb5fd630e99852aac68073f6d4d2e7f (diff)
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Fix typos reported by @demure <3
-rw-r--r--db/re/item_db.conf2
-rw-r--r--npc/003-1/constableperry.txt2
-rw-r--r--npc/015-2/ben.txt2
-rw-r--r--npc/017-3/vault.txt2
-rw-r--r--npc/functions/lockpicks.txt4
5 files changed, 6 insertions, 6 deletions
diff --git a/db/re/item_db.conf b/db/re/item_db.conf
index cc69b12c0..42e3536e2 100644
--- a/db/re/item_db.conf
+++ b/db/re/item_db.conf
@@ -2359,7 +2359,7 @@ item_db: (
Refine: false
KeepAfterUse: true
Script: <"
- dispbottom l("Lockpicks are the basic tools from thiefs. Talk to a vault in order to attempt lockpicking.");
+ dispbottom l("Lockpicks are the basic tools for thiefs. Talk to a vault in order to attempt lockpicking.");
">
},
// Generic
diff --git a/npc/003-1/constableperry.txt b/npc/003-1/constableperry.txt
index f2187c5c0..af211f518 100644
--- a/npc/003-1/constableperry.txt
+++ b/npc/003-1/constableperry.txt
@@ -41,7 +41,7 @@ L_Quest:
L_Recruit:
mesn;
- mesq l("You seem to be doing some money. Would you consider fighting for good, and against all thiefs?");
+ mesq l("You seem to be doing some money. Would you consider fighting for good, and against all thieves?");
mesq l("...Of course, Hasan is an exception.");
mesc l("Notice: If you join the ##BMerchants Guild Police##b now, you WON'T BE ABLE to be a thief later!"), 1;
next;
diff --git a/npc/015-2/ben.txt b/npc/015-2/ben.txt
index f9e7d4db9..b8dc4982f 100644
--- a/npc/015-2/ben.txt
+++ b/npc/015-2/ben.txt
@@ -49,7 +49,7 @@ L_Recruit:
THIEF_RANK=1;
mes "";
mesn;
- mesq l("Welcome to the ##BBandits Guild##b! Steal anyone doing wealth!");
+ mesq l("Welcome to the ##BBandits Guild##b! Steal anyone wealthy!");
}
close;
diff --git a/npc/017-3/vault.txt b/npc/017-3/vault.txt
index 3f693e7d4..13e13b068 100644
--- a/npc/017-3/vault.txt
+++ b/npc/017-3/vault.txt
@@ -6,7 +6,7 @@
017-3,80,39,0 script Vault NPC_NO_SPRITE,{
mesn;
- mesq l("There's a shiny safe here. How much money is inside? Nobody is looking at, great!");
+ mesq l("There's a shiny safe here. How much money is inside? Nobody is looking at you, great!");
// 2*3 = 6 possibilities, 5 attempts
if (LockPicking(2, 3)) {
Zeny=Zeny+$VAULT_01738039;
diff --git a/npc/functions/lockpicks.txt b/npc/functions/lockpicks.txt
index ec5daf50b..cf84e5bf4 100644
--- a/npc/functions/lockpicks.txt
+++ b/npc/functions/lockpicks.txt
@@ -43,7 +43,7 @@ function script LockPicking {
@pins[.@i] = rand(1,.@m);
// Check if you'll try to open it.
- mesc l("This lock is simple, maybe with your thief skills can manage. But beware, you can end up in jail!");
+ mesc l("This lock is simple, maybe with your thief skills you can manage to pry it open. But beware, you can end up in jail!");
mesc l("Will you try to unlock it?");
if (askyesno() == ASK_NO)
close;
@@ -60,7 +60,7 @@ function script LockPicking {
// There's no penalty, but the attempt is counted working or not!
// Remember if you fail, all previous pins will be cleared (@pos)
for (.@i=0; .@i < (.@d+.@m+THIEF_RANK) ; .@i++) {
- mesc l("You are trying to open the @@th pin. What to do?", @pos+1);
+ mesc l("You are trying to open the @@th pin. What will to do?", @pos+1);
menuint
rif(.@m <= 4, l("Apply no pressure")), 4,
rif(.@m <= 2, l("Apply soft pressure")), 2,