1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
|
// TMW2 Script
// Author:
// Jesusalva
// Description:
// Central Town Political System Controller
// Note: The office is NOT Mayor, we have from kings to mayors here and you're
// not a citzen (yet). It'll be... I'll think in a name better than Minister.
// Perhaps, Town Administrator.
// NPCs:
// Tulim -
// Halin -
// Hurns - Airlia
// LoF -
// Nival -
// Frostia -
// Variables:
// $LOC_MAYOR$ - Stores the name of current Hurnscald Mayor
// $LOC_MONEY - Total money reserves of Hurnscald
// $LOC_TAX - How much in % is charged as taxes. (OnBuy income)
// $LOC_EXPORT - Defines how much Hurnscald exports (weekly income)
// $LOC_REPUTATION - Town reputation. Affects Max Tax and Weekly Income;
// Note: Tax cannot exceed 10% ie 1000. Reputation must be between 0 and 100.
// Proccess Taxes from purchases
// PurchaseTaxes( Location )
function script PurchaseTaxes {
.@tax=0;
for (.@i=0; .@i < getarraysize(@bought_nameid); .@i++) {
// Note: Some NPC might not
.@price=getiteminfo(@bought_nameid[.@i], ITEMINFO_BUYPRICE);
.@tax+=.@price*@bought_quantity[.@i];
}
.@loc$=strtoupper(getarg(0, LOCATION$));
.@vat=getd("$"+.@loc$+"_TAX");
.@tax=.@tax*.@vat/10000;
if (.@tax) {
debugmes "%s paid %d in taxes to %s prefecture!", strcharinfo(0), .@tax, .@loc$;
setd("$"+.@loc$+"_TAX", .@vat+.@tax);
}
return;
}
- script Politics NPC_HIDDEN,{
OnSun0000:
// Weekly income
$TULIM_MONEY+=$TULIM_EXPORT*limit(0, $TULIM_REPUTATION, 100)/100;
$HALIN_MONEY+=$HALIN_EXPORT*limit(0, $HALIN_REPUTATION, 100)/100;
$HURNS_MONEY+=$HURNS_EXPORT*limit(0, $HURNS_REPUTATION, 100)/100;
$LOF_MONEY+=$LOF_EXPORT*limit(0, $LOF_REPUTATION, 100)/100;
$NIVAL_MONEY+=$NIVAL_EXPORT*limit(0, $NIVAL_REPUTATION, 100)/100;
$FROSTIA_MONEY+=$FROSTIA_EXPORT*limit(0, $FROSTIA_REPUTATION, 100)/100;
// Send salary to Town Administrators (20% from exports and 5GP/reputation)
.@tax=$TULIM_EXPORT*limit(0, $TULIM_REPUTATION, 100)/500;
.@tax+=$TULIM_REPUTATION*5;
.@tax=min($TULIM_MONEY, .@tax);
rodex_sendmail(gf_charnameid($TULIM_MAYOR$), "Tulimshar Townhall", "Term Income", "You've received the money for the term.", .@tax);
.@tax=$HALIN_EXPORT*limit(0, $HALIN_REPUTATION, 100)/500;
.@tax+=$HALIN_REPUTATION*5;
.@tax=min($HALIN_MONEY, .@tax);
rodex_sendmail(gf_charnameid($HALIN_MAYOR$), "Halinarzo Townhall", "Term Income", "You've received the money for the term.", .@tax);
.@tax=$HURNS_EXPORT*limit(0, $HURNS_REPUTATION, 100)/500;
.@tax+=$HURNS_REPUTATION*5;
.@tax=min($HURNS_MONEY, .@tax);
rodex_sendmail(gf_charnameid($HURNS_MAYOR$), "Hurnscald Townhall", "Term Income", "You've received the money for the term.", .@tax);
.@tax=$LOF_EXPORT*limit(0, $LOF_REPUTATION, 100)/500;
.@tax+=$LOF_REPUTATION*5;
.@tax=min($LOF_MONEY, .@tax);
rodex_sendmail(gf_charnameid($LOF_MAYOR$), "LoF Townhall", "Term Income", "You've received the money for the term.", .@tax);
.@tax=$NIVAL_EXPORT*limit(0, $NIVAL_REPUTATION, 100)/500;
.@tax+=$NIVAL_REPUTATION*5;
.@tax=min($NIVAL_MONEY, .@tax);
rodex_sendmail(gf_charnameid($NIVAL_MAYOR$), "Nivalis Townhall", "Term Income", "You've received the money for the term.", .@tax);
.@tax=$FROSTIA_EXPORT*limit(0, $FROSTIA_REPUTATION, 100)/500;
.@tax+=$FROSTIA_REPUTATION*5;
.@tax=min($FROSTIA_MONEY, .@tax);
rodex_sendmail(gf_charnameid($FROSTIA_MAYOR$), "Frostia Townhall", "Term Income", "You've received the money for the term.", .@tax);
// Conduct elections
end;
}
|