summaryrefslogtreecommitdiff
path: root/npc/042-11/boss.txt
blob: 6346693f8002b527962035c8abcd0fc6e9c0c91e (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
// TMW 2 Script
// Author:
//  Jesusalva
//  Micksha
// Description:
//  Controls the showdown
042-11,41,57,0	script	#KDoor04211a	NPC_HIDDEN,4,0,{
    end;

OnTouch:
    .@g=getcharid(2);
    if (.@g < 1) die();
    if (!($KAMELOT_QUEST[.@g] & 64)) goto L_NoAccess;
    warp "042-10@"+.@g, 143, 21;
    end;

L_NoAccess:
    dispbottom l("Can't leave right now.");
    end;
}

042-11,20,28,0	script	#KDoor04211b	NPC_HIDDEN,0,2,{
    end;

OnTouch:
    .@g=getcharid(2);
    if (.@g < 1) die();
    if (!($KAMELOT_QUEST[.@g] & 64)) goto L_NoAccess;
    mes l("Are you sure you want leave?");
    mesc l("You wont be able to go back!");
    next;
    if (askyesno() == ASK_YES)
        warp "042-0@"+.@g, 46, 25;
    close;

L_NoAccess:
    dispbottom l("Can't leave right now.");
    end;
}

042-11,0,0,0	script	#KamelotBoss	NPC_HIDDEN,{
    end;

OnDialog:
    announce "??? : "+l("Who sent you here? Merlin?"), bc_self|bc_pc;
    addtimer 8000, "#KamelotBoss::OnDialog2";
    end;

OnDialog2:
    .@g=getcharid(2);
    announce "??? : "+l("It matters not, because soon, all of you will be..."), bc_self|bc_pc;
    addtimer 7000, instance_npcname("#KamelotBoss", $@KAMELOT_ID[.@g])+"::OnBegin";
    end;

// Spawns Terogan
OnBegin:
    .@g=getcharid(2);
    .@m$=instance_mapname("042-11");
    .@avg=$KAMELOT_MX[.@g]+10;
    .@n$=instance_npcname("#KamelotBoss", $@KAMELOT_ID[.@g]);
    debugmes "GID: %d Map: %s Power: %d Label: %s", .@g, .@m$, .@avg, .@n$;

    // Dialog
    announce l("General Terogan : DEAD! Muahahahaha!"), bc_self|bc_pc;

    // Check if Terogan doesn't exists already
    .@exist=getd("$@GTEMP_"+.@m$);
    if (.@exist)
        end;

    // Check if quest isn't over already '-'
    if ($KAMELOT_QUEST[.@g] & 64)
        end;

    // Bring Terogan into existence
    .@mob=monster(.@m$, 40, 30, strmobinfo(1, GeneralTerogan), GeneralTerogan, 1, .@n$+"::OnKillBoss");
    setd("$@GTEMP_"+.@m$, .@mob);
    setd("$@GTEMP_HP_"+.@m$, 20);

    // Reconfigure the monster
    setunitdata(.@mob, UDT_LEVEL, .@avg);
    setunitdata(.@mob, UDT_STR, 1+.@avg/2);
    setunitdata(.@mob, UDT_AGI, 1+.@avg/2);
    setunitdata(.@mob, UDT_VIT, 1+.@avg/2);
    setunitdata(.@mob, UDT_INT, 1+.@avg/2);
    setunitdata(.@mob, UDT_DEX, 1+.@avg/2);
    setunitdata(.@mob, UDT_LUK, 1+.@avg/2);
    setunitdata(.@mob, UDT_ADELAY, 1072);
    setunitdata(.@mob, UDT_ATKRANGE, 4);
    // Battle Status
    setunitdata(.@mob, UDT_MAXHP,    .@avg*700);
    setunitdata(.@mob, UDT_HP,       .@avg*700);
    setunitdata(.@mob, UDT_ATKMIN,   .@avg*7);
    setunitdata(.@mob, UDT_ATKMAX,   .@avg*9);
    setunitdata(.@mob, UDT_DEF,      4+.@avg);
    setunitdata(.@mob, UDT_MDEF,     1+.@avg);
    setunitdata(.@mob, UDT_HIT,      .@avg*18); // Advised: x3
    setunitdata(.@mob, UDT_FLEE,     .@avg*5); // Advised: x4
    setunitdata(.@mob, UDT_CRIT,     120);
    // Initial batch of reinforcements
    KamelotCaveSpawn(6, 30, 20, 50, 40, .@avg, "042-11");

    // Save info again
    setd("$@GTEMP_"+.@m$, .@mob);
    setd("$@GTEMP_HP_"+.@m$, 20);
    initnpctimer;
    end;

// Checks HP ratio again
OnTimer5000:
    explode(.@map$, .map$, "@");
    .@g=atoi(.@map$[1]);
    if (.@g < 1) {
        debugmes "[ERROR] [KAMELOT] Unable to find Terogan - Kamelot %s", .map$;
        .@g=0;
    }

    // Retrieve Terogan's GUID and MAP ID
    .@m$=instance_mapname("042-11");
    .@mob=getd("$@GTEMP_"+.@m$);

    // Prepare the reinforcement strength data (min 3 Lv 22 spawn)
    .@gcount=$KAMELOT_PC[.@g]+2;
    .@avg=$KAMELOT_MX[.@g]+rand2(22, 27);

    // Calculate current HP ratio and the difference
    .@ratio=getunitdata(.@mob, UDT_HP)*20/getunitdata(.@mob, UDT_MAXHP);
    .@hplos=getd("$@GTEMP_HP_"+.@m$)-.@ratio;

    //debugmes "Ratio %d/%d", .@ratio, getd("$@GTEMP_HP_"+.@m$);
    if (.@ratio < getd("$@GTEMP_HP_"+.@m$)) {
        mapannounce .@m$, "General Terogan : "+any("Charge!", "To the Abyss with you already!", "Kill them already!", "More of them might be coming!", "Minions, ATTACK!", "Muahahaha, Pathetic!"), 0;

        // Unlike Krukan, spawn according to HP loss (no use fast killing)
        KamelotCaveSpawn(.@gcount*max(1, .@hplos), 20, 20, 57, 40, .@avg, "042-11");
    }

    // TODO: Special skills

    // Always update the ratio - Terogan could have been healed
    setd("$@GTEMP_HP_"+.@m$, .@ratio);
    initnpctimer;
    end;

// Monks Rewards
OnKillMob:
    // Maybe a reward is due
    .@g=getcharid(2);
    if (.@g < 1) die();
    getexp $KAMELOT_MX[.@g]*8, $KAMELOT_MX[.@g]*4; // Lower than previously
    end;

// Boss rewards
OnKillBoss:
    stopnpctimer;
    if (playerattached()) {
        // Setup
        .@g=getcharid(2);
        .@m$=getmap();
        .@hero$=strcharinfo(0);
        // Player Reward for completing this stage
        getitem GuildCoin, 10;
        getexp $KAMELOT_MX[.@g]*150, $KAMELOT_MX[.@g]*30;
    } else {
        explode(.@map$, .map$, "@");
        .@g=atoi(.@map$[1]);
        if (.@g < 1) {
            debugmes "[ERROR] [KAMELOT] Unable to find Terogan Death %s", .map$;
            .@g=0;
        }
        .@m$=.map$;
        .@hero$="The guild";
    }

    // Mark quest as completed
    $KAMELOT_QUEST[.@g]=$KAMELOT_QUEST[.@g]|64;

    // Get rid of temporary variables
    setd("$@GTEMP_"+.@m$, 0);
    setd("$@GTEMP_HP_"+.@m$, 0);
    killmonsterall(.@m$);

    // Guild Reward for completing this stage
    .@ggp=2000+$KAMELOT_MX[.@g]*100;
    .@gxp=$KAMELOT_MX[.@g]*250;
    $GUILD_BANK[.@g]+=.@ggp;
    guildgetexp(.@gxp); // Silently fails if no char attached

    // Announce
    mapannounce .@m$, .@hero$+" has defeated the evil in Kamelot!", 0;

    // Spawn GMGiftBox upon end
    .@gf=min(30, $KAMELOT_MX[.@g]/5);
    areamonster(.@m$, 20, 20, 57, 40, strmobinfo(1, GMGiftBox), GMGiftBox, .@gf);

    // Spawn Treasure Chests upon end
    .@gl=$KAMELOT_MX[.@g];
    .@gtype=(.@gl > 100 ? SupremeChest : (.@gl > 75 ? PrismChest : (.@gl > 50 ? GoldenChest : (.@gl > 25 ? SilverChest : BronzeChest))));
    .@gf=$KAMELOT_PC[.@g];
    areamonster(.@m$, 20, 20, 57, 40, strmobinfo(1, .@gtype), .@gtype, .@gf);

    // Possibly, we forgot stuff in Throne Room...
    killmonsterall("042-0@"+.@g);

    // Guild Master Notification
    .@gm$=getguildmaster(.@g);
    if (!getcharid(3, .@gm$)) end;
    .@gma=getcharid(3, .@gm$);
    .@gmb=getcharid(0, .@gm$);
    if (!isloggedin(.@gma, .@gmb)) end;
    message .@gm$, strcharinfo(0)+" defeated the boss: Guild GP +"+.@ggp+" Guild XP +"+.@gxp;
    end;

// Instance
OnInstanceInit:
    end;

}