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// TMW2 scripts.
// Author:
//    Jesusalva
// Description:
//   Anin is Nina spelled backwards

025-1,109,71,0	script	Anin The Traveler	NPC_F_COINKEEPER,{

    mesn;
    if (strcharinfo(0) == $MOST_HEROIC$) mesq l("Wow! Are you @@? Everyone, in every city, talks about you!", $MOST_HEROIC$);
    if (strcharinfo(0) == $MOST_HEROIC$) next;

    mesq l("Hello. I am @@, and I am from a family of travellers. We travel though the whole world, looking for exotic goods.", .name$);
    next;
    mesq l("You can buy rare items with me, or I can tell you about different cities in our world.");

L_Menu:
    mes "";
    menu
        l("I want to trade with you."), L_Trade,
        l("Tell me about Tulimshar."),  L_Tulim,
        l("Tell me about Fortress Town."),  L_Town,
        l("Sorry, I'll pass."), L_Close;

L_Tulim:
    mes "";
    mesn;
    mesq l("Tulimshar is the oldest human city, and its foundation is the year zero of our calendar.");
    next;
    mesq l("The city only flourished because Janett Platinum had the idea to build city walls surrounding this city.");
    next;
    mesq l("The desert climate means you'll find mostly maggots and scorpions. Their drops include cactus drinks, cake, knifes, black pearls, gold, and other common things.");
    next;
    mesq l("You can find for a good price desert equipment and some kind of dyes. You find all sort of crafters, artisans and warriors here.");
    next;
    goto L_Menu;

L_Town:
    mes "";
    mesn;
    mesq l("Fortress Town is connected to the prophecies of the death of all humans, wildlife, and the other lesser races.");
    next;
    mesq l("The World's Heart was shattered by the Ancient Families to serve as Soul Menhirs on the world, and this allows respawning after death, but at a cost.");
    next;
    mesq l("The World Edge, which is where we are, is a holy land, the place where all began and all shall perish. Which is why after the World's Heart was broken, it was vowed to never make a settlement here ever again.");
    next;
    mesq l("Right now this territory is under the Monster Army's control, but the Alliance has occupied it to raid the Impregnable Fortress.");
    next;
    mesq l("Nearly everyone around is a seasoned veteran or was sent here by the Alliance Council to support the war efforts. Including me. So, good luck!");
    next;
    goto L_Menu;


L_Trade:
    mesn;
    mesq l("Use your @@ as currency!", getitemlink(StrangeCoin));
    tutmes l("%s is obtained during events, daily logins, heroic deeds, gifts, etc. But cannot be bought with real money.", getitemlink(StrangeCoin));
    next;
    openshop "Aeros Trader";
    closedialog;

L_Close:
    close;

OnInit:
    .@npcId = getnpcid(.name$);
    setunitdata(.@npcId, UDT_HEADTOP, NPCEyes);
    setunitdata(.@npcId, UDT_HEADMIDDLE, UglyChristmasSweater);
    setunitdata(.@npcId, UDT_HEADBOTTOM, JeansShorts);
    setunitdata(.@npcId, UDT_WEAPON, CandorBoots); // Boots
    setunitdata(.@npcId, UDT_HAIRSTYLE, 27);
    setunitdata(.@npcId, UDT_HAIRCOLOR, 11);
    npcsit;

    .sex = G_FEMALE;
    .distance = 5;
    end;
}