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// TMW-2 Script
// Author:
// Saulc
// Jesusalva
// Description:
// Hurnscald doesn't have a well, but have a MAGIC FOUNTAIN ***
// Req. Int 40 to finish Tier Elevation quest.
014-3,151,117,0 script Fountain#Hurns NPC_NO_SPRITE,{
if (ST_TIER == 5 && gettimetick(2) < QUEST_ELEVARTEMPO) goto L_Tier2;
mes col(l("There is fresh water here. I could use it to fill a bottle."), 9);
mes col(l("But I probably should not do it. It might be poisoned!"), 9);
close;
// TODO FIXME: We don't have a "Magic" water, and we might add
// Mahed or Mahad, another well master (Mehoud? Muhoud?)
input .@count;
if (.@count == 0)
close;
.@Cost = .@count * .COST_PER_BOTTLE;
.@empty = countitem("EmptyBottle");
if (.@empty < .@count)
goto L_NotEnoughBottles;
if (Zeny < .@Cost)
goto L_NotEnoughMoney;
getinventorylist;
inventoryplace BottleOfTonoriWater, .@count;
Zeny=Zeny-.@Cost;
delitem "EmptyBottle", .@count;
getitem "BottleOfTonoriWater", .@count;
close;
L_NotEnoughBottles:
mes "";
mesn;
mes l("You don't have that many empty bottles!");
close;
L_NotEnoughMoney:
mes "";
mesn;
mes l("You don't have enough gold! You need @@ gp.", .@Cost);
close;
L_Tier2:
if (readparam(bInt) < 10) goto L_Dumb;
mesn;
mes col(l("WHAT ARE YOU GOING TO DO?"), 9);
next;
select
l("Do nothing"), // 1
l("Drink the potion"), // 2
l("Pour the potion"), // 3
l("Wash yourself with the potion"), // 4
l("Burn the potion"), // 5
l("Drink the potion, and say magic words"), // 6
l("Say magic words"), // 7
l("Do a weird dance"), // 8
l("Blame Saulc"); // 9
mes "";
if (@menu == 1)
close;
if (@menu == 3)
goto L_Tier2Ok;
if (@menu <= 6)
goto L_Failed;
if (@menu == 9)
mes col(l("Whatever you're blaming Saulc about, this one time, he is innocent."), 9);
mes col(l("Nothing happens."), 9);
close;
L_Fail2:
mes col(l("Your low intelligence prevents anything from happening with you."), 9);
mes "";
L_Failed:
mesn strcharinfo(0);
mesq l("Ah no... That's not what I had to do... I wasted the potion...");
QUEST_ELEVARTEMPO=gettimetick(2);
close;
L_Dumb:
mesn strcharinfo(0);
mesq l("Hello there pretty fountain, what about granting me magic?");
next;
mes col(l("Unsurprisingly, nothing happens."), 9);
close;
L_Tier2Ok:
mes col(l("You pour the whole potion on the fountain."), 9);
next;
if (readparam(bInt) < 20) goto L_Fail2;
mes col(l("You hear birds singing! That is what you had to do!"), 9);
next;
if (readparam(bInt) < 30) goto L_Fail2;
mes col(l("Your body starts to glow. You're not sure why, the fountain did that!"), 9);
next;
if (readparam(bInt) < 40) goto L_Fail2;
mesn;
mes l("I am the Magic Fountain of Hurnscald. You look qualified.");
next;
mesn;
mes l("Your next step is to get the book of the Second Sage Of Fate.");
next;
mesn;
mes l("I predict you're closer to find the Secret Of Mana, and therefore, be part on saving our world.");
next;
mesn;
mes l("I will empower you with raw mana, and your time will start running out again.");
next;
// 4~6 minutes to finish in average. Each level grants 4~6 extra seconds.
// You will also get extra time for int, but randomly.
QUEST_ELEVARTEMPO=gettimetick(2)+rand((BaseLevel*4),(BaseLevel*6))+rand(1,readparam(bInt));
ST_TIER=6;
// Ref. 240 xp. You will be penalized with 1 xp for over-level. (waw...)
if (BaseLevel < 300)
getexp 300-BaseLevel, 0;
mesn;
mesq l("Run like the wind, @@! For you shall have only @@ to finish the ritual!", strcharinfo(0), FuzzyTime(QUEST_ELEVARTEMPO,2,2));
close;
OnInit:
.COST_PER_BOTTLE = 0;
.sex = G_OTHER;
.distance = 3;
end;
}
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