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path: root/npc/024-16/king.txt
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2020-02-25Eh, it is a mess, but try to update main quest chapter on other NPCs as wellJesusaves1-1/+1
2019-09-04Gelid Frozenheart now allows you to go back to the caves.Jesusaves1-0/+7
2019-09-04MQ 16 overJesusaves1-3/+30
2019-06-20Part of final report on main questJesusaves1-0/+12
2019-06-20Fix code typoJesusaves1-1/+1
2019-06-19Fix typos on K. G. FrozenheartJesusaves1-16/+16
2019-06-19Player Quest 5-1 assignableJesusaves1-5/+56
2019-06-18Well, that was a dumb errorJesusaves1-1/+1
2019-06-18Isbamuth won't be coming back, so even if you die after he leaves, this ↵Jesusaves1-1/+1
doesn't counts against you. Clean up added.
2019-06-17Isbamuth - doesn't seems strong at first, but then, skills...Jesusaves1-0/+1
2019-06-17001-7 PuzzleJesusaves1-4/+1
2019-06-17Miniboss fight (023-3)Jesusaves1-1/+1
2019-06-17Fix debug codeJesusaves1-2/+5
2019-06-17DebugJesusaves1-0/+6
2019-06-16Fix a typo, notes, preventive quest resetJesusaves1-0/+5
2019-06-16Quest ID 132 is now reserved for Player Quest.Jesusaves1-0/+1
It was a difficult decision, mind you.
2019-06-16Fix display bugs on Frostia KingJesusaves1-1/+6
2019-06-16Prepare Generals and King, partly, so you have enough level for the player ↵Jesusaves1-0/+20
quest.
2019-06-07Add limits to walk speed bonusJesusaves1-1/+2
2019-06-07[skip ci] typoJesusaves1-1/+1
2019-06-07Okay, this is the part from Main Storyline I planned for 9.2 WorkbenchJesusaves1-4/+41
Craftmaster still needs dialog, requisites, etc >.>
2019-06-07Sketch about Frostia Main Story ArcJesusaves1-0/+22
2019-06-06[skip ci] notesJesusaves1-1/+2
2019-06-06Populate Frostia's Throne Room with dummy NPCs. Dialogs pending (along testing)Jesusaves1-0/+36