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+// IMPORTANT: This NPC was never finished :o We must finish it, please follow
+// directives stated on http://forums.landoffire.org/viewtopic.php?f=7&t=1320&sid=80d2c735b55ccb06a39955a8fbca3913
+020-2.gat,100,28,0 script Miler NPC100,{
+ if (QUEST_Episode >= 18) goto L_Episode_Thank;
+ if (QUEST_Episode >= 4) goto L_Episode_AskBoxes;
+ if (QL_WELL == 2 && QUEST_Episode == 3) goto L_Episode_Start;
+
+ mes "[Miler]";
+ mes "\"Hello!\"";
+
+ if (QL_WELL == 1) goto L_Well_Menu;
+
+ goto L_close;
+
+L_Well_Menu:
+ menu
+ "Hello.", L_close,
+ "Hello, Can you help me?", L_Well_Help;
+
+L_Well_Help:
+ mes "[Miler]";
+ mes "\"What's the problem?\"";
+ menu "Someone fell into the well.", L_Well_Finish;
+
+L_Well_Finish:
+ mes "[Miler]";
+ mes "\"Ho! I'll help him!\"";
+ getexp (BaseLevel * 111), 0;
+ QL_WELL = 2;
+ goto L_close;
+
+L_Episode_Start:
+ mes "[Miler]";
+ mes "\"Oh dear, oh dear, where could I have possibly left it?!\"";
+ menu
+ "What are you looking for?", L_Episode_Looking,
+ "Uh, bye.", L_close;
+
+L_Episode_Looking:
+ mes "[Miler]";
+ mes "\"My ring! My one precious golden ring, oh where, oh where could it be....";
+ next;
+ mes "How could I lose it, how could I lose it, how could I lose it...\"";
+ if (countitem("DarkConcentrationPotion") == 0) goto L_close;
+
+L_Episode_AskBoxes:
+ mes "[Miler]";
+
+L_Episode_Thank:
+ mes "[Miler]";
+ mes "\"Thank you so much for finding my precious ring!\"";
+ goto L_close;
+
+L_close:
+ close;
+}