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-rw-r--r--npc/012-4/wyara.txt32
1 files changed, 28 insertions, 4 deletions
diff --git a/npc/012-4/wyara.txt b/npc/012-4/wyara.txt
index 478b236dc..861abd1f1 100644
--- a/npc/012-4/wyara.txt
+++ b/npc/012-4/wyara.txt
@@ -241,10 +241,34 @@ L_SaggyMain:
next;
mesn;
mesq l("Good, this must mean that Sagratha managed to flee in time.");
- // mesc l("She must have hidden to the secret cave nearby....");
- // TODO
- //setq1 HurnscaldQuest_Sagratha, 3;
- //setq3 HurnscaldQuest_Sagratha, 0;
+ next;
+ mesn;
+ mesq l("Eh, I don't think you'll be brave enough to go after her. If even she decided to flee, I doubt you wouldn't do the same.");
+ next;
+ select
+ l("Yeah you're right, I'm a noob anyway, and Sagratha is a skilled mage. She should be fine on her own."),
+ l("Two still fight better than one. I have the courage of a dustman in me!");
+ mes "";
+ if (@menu == 1)
+ close;
+ mesn;
+ mesq l("Heh. Foolish. That's what adventurers are, I guess...");
+ next;
+ mesn;
+ mesq l("If you leave by the secret window, you'll notice a small cave entrance. Enter it.");
+ next;
+ mesn;
+ mesq l("It seems to be the ruins of some sort of Mouboo Temple or whatever, from a millenia ago. There may be traps, so be careful.");
+ next;
+ inventoryplace MercCard_Jesusalva, 1;
+ mesn;
+ mesq l("I'll give you a @@. It should aid you out there.", getitemlink(MercCard_Jesusalva));
+ next;
+ mesn;
+ mesq l("...Good luck, @@. And be careful. If Sagratha decided to flee... It might be too strong for you.", strcharinfo(0));
+ setq1 HurnscaldQuest_Sagratha, 3;
+ setq3 HurnscaldQuest_Sagratha, 0;
+ getitem MercCard_Jesusalva, 1;
close;
L_Quit: