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authorJesusaves <cpntb1@ymail.com>2018-05-24 19:18:28 -0300
committerJesusaves <cpntb1@ymail.com>2018-05-24 19:18:28 -0300
commit170f53af7252a75f2bac214ec459fc13d4a686a8 (patch)
tree609c37dd19fe68b8f6f99064de04c5af42aa4bc7 /npc
parentd9740d2fad9975019cbe3735459da0ef184bdd54 (diff)
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Small line to close things neatly.
Diffstat (limited to 'npc')
-rw-r--r--npc/002-1/alige.txt8
1 files changed, 6 insertions, 2 deletions
diff --git a/npc/002-1/alige.txt b/npc/002-1/alige.txt
index 5f45d184e..01b767b5b 100644
--- a/npc/002-1/alige.txt
+++ b/npc/002-1/alige.txt
@@ -10,9 +10,12 @@
// Description:
// Stowaway hidden in a ship's hole. Contrabandist. Trade potions, dyes,
// food, water, and money for an item.
+// In BR originals requested a four leaf clover to do luck magic, in order to not be caught.
+// That would imply teaching a new skill, and I'm not felling like it, so I removed.
002-1,45,26,0 script Alige NPC_ALIGE,{
.@q=getq(ShipQuests_Alige);
+ if (.@q == 1) goto L_Return;
mesn;
mesq lg("Hey, dude! The guards are after me. I need your help, and I can reward you.");
next;
@@ -82,9 +85,10 @@ L_Accept:
setq ShipQuests_Alige, 1;
close;
-
+L_Return:
mesn;
- mesq l("Wait... I just remebered, I need to solve a problem first. So please come back later.");
+ mesq l("You're back! Wait. Don't give me anything yet. I lost my charm!");
+ mesq l("Wait until I get back!");
close;