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author | Jesusaves <cpntb1@ymail.com> | 2021-01-13 03:22:54 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2021-01-13 03:22:54 -0300 |
commit | 837c3949f9db4d456649939d32f71e1ca4aa821b (patch) | |
tree | a2058c937cea1e205fb2bd651f2c47195943e817 /npc | |
parent | 85a7bb3cd20b530dc5a420e07d495511f2b7aab7 (diff) | |
download | serverdata-837c3949f9db4d456649939d32f71e1ca4aa821b.tar.gz serverdata-837c3949f9db4d456649939d32f71e1ca4aa821b.tar.bz2 serverdata-837c3949f9db4d456649939d32f71e1ca4aa821b.tar.xz serverdata-837c3949f9db4d456649939d32f71e1ca4aa821b.zip |
Curse will be slower than heat map - 15 seconds cycles.
Diffstat (limited to 'npc')
-rw-r--r-- | npc/functions/dungeon.txt | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/npc/functions/dungeon.txt b/npc/functions/dungeon.txt index 2cd4bbd08..b7f9461bd 100644 --- a/npc/functions/dungeon.txt +++ b/npc/functions/dungeon.txt @@ -63,14 +63,14 @@ OnCurse: // MP is below 20%, you'll get cursed if (Sp*100 < MaxSp*20) - SC_Bonus(10, SC_CURSE, 1); + SC_Bonus(15, SC_CURSE, 1); // MP is below 1%, you'll get start losing HP rapidly if (Sp*100 < MaxSp) percentheal -7, 0; - // New tick (dies in 140~180 seconds) - addtimer2 rand2(7000, 9000), .name$+"::OnCurse"; + // New tick (cycles every 15 seconds in average) + addtimer2 rand2(14000, 15000), .name$+"::OnCurse"; end; } |