From 837c3949f9db4d456649939d32f71e1ca4aa821b Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Wed, 13 Jan 2021 03:22:54 -0300 Subject: Curse will be slower than heat map - 15 seconds cycles. --- npc/functions/dungeon.txt | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'npc') diff --git a/npc/functions/dungeon.txt b/npc/functions/dungeon.txt index 2cd4bbd08..b7f9461bd 100644 --- a/npc/functions/dungeon.txt +++ b/npc/functions/dungeon.txt @@ -63,14 +63,14 @@ OnCurse: // MP is below 20%, you'll get cursed if (Sp*100 < MaxSp*20) - SC_Bonus(10, SC_CURSE, 1); + SC_Bonus(15, SC_CURSE, 1); // MP is below 1%, you'll get start losing HP rapidly if (Sp*100 < MaxSp) percentheal -7, 0; - // New tick (dies in 140~180 seconds) - addtimer2 rand2(7000, 9000), .name$+"::OnCurse"; + // New tick (cycles every 15 seconds in average) + addtimer2 rand2(14000, 15000), .name$+"::OnCurse"; end; } -- cgit v1.2.3-60-g2f50