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authorJesusaves <cpntb1@ymail.com>2018-07-01 00:20:43 -0300
committerJesusaves <cpntb1@ymail.com>2018-07-01 00:20:43 -0300
commitb9124d07d659a6ca2d364922ed0537ad980d9ca3 (patch)
tree8dd57bb558a9e3ff343ed98e9f47f4b26d531470 /npc/items
parentbe188ef5c1e3ea995e2248901e2613ec35ec5817 (diff)
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[skip ci] Don't forget a quest for this, @Jesusalva
Diffstat (limited to 'npc/items')
-rw-r--r--npc/items/shovel.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/items/shovel.txt b/npc/items/shovel.txt
index bbefc3274..6fed767e6 100644
--- a/npc/items/shovel.txt
+++ b/npc/items/shovel.txt
@@ -232,7 +232,7 @@ OnHour00:
// There are 25600 possible cells, and over half of them are collisions.
// As we don't prevent treasure from falling on collision, it is pretty high.
// If two treasures fall on same place, the previous treasure will be deleted.
- // Theoretical chance of treasure is 0.12% to 0.70%
+ // Theoretical chance of uncovering a treasure on an attempt is 0.12% to 0.70%
shovel_scatter("007-1", 20, 20, 180, 180, .@Treasure, rand(30,180));
shovel_scatter("011-1", 20, 20, 180, 180, .@Treasure, rand(30,180));
shovel_scatter("015-1", 20, 20, 180, 180, .@Treasure, rand(30,180));