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author | Jesusaves <cpntb1@ymail.com> | 2022-11-26 17:00:33 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2022-11-26 17:00:33 -0300 |
commit | d3e20749c8cf48fb2cabea6793d67f772cc85f47 (patch) | |
tree | 9a0bdcafda825fba58bd918fcdc65953a5214a1f /npc/functions/clientversion.txt | |
parent | c8385ed28192a88ad07b74714e2a712e07515716 (diff) | |
download | serverdata-d3e20749c8cf48fb2cabea6793d67f772cc85f47.tar.gz serverdata-d3e20749c8cf48fb2cabea6793d67f772cc85f47.tar.bz2 serverdata-d3e20749c8cf48fb2cabea6793d67f772cc85f47.tar.xz serverdata-d3e20749c8cf48fb2cabea6793d67f772cc85f47.zip |
All players will now be able to choose a trait as soon as they start the game.
We have 19 traits and 5 opportunities to select them. I want to make this 7.
So right now, you can have 6 out of 7 traits, the 7th will be a quest.
Diffstat (limited to 'npc/functions/clientversion.txt')
-rw-r--r-- | npc/functions/clientversion.txt | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/npc/functions/clientversion.txt b/npc/functions/clientversion.txt index 443e5b10b..bc5795be9 100644 --- a/npc/functions/clientversion.txt +++ b/npc/functions/clientversion.txt @@ -1068,6 +1068,15 @@ function script clientupdater { if (getq(TulimsharQuest_MobTutorial) >= 8) Zeny+=2200; } + // Balance update + // sáb 26 nov 2022 16:44:35 -03 + if (UPDATE < 1669491875) { + UPDATE=1669491875; + if (TUT_VAR) { + .@dg = true; + do { mesc l("You must choose a trait now, or the opportunity will be forfeit."), 1; } while (!ChooseTrait()); + } + } // :// End of Regular Update System //////////////////////////////////// |