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authorJesusaves <cpntb1@ymail.com>2020-08-11 16:26:43 -0300
committerJesusaves <cpntb1@ymail.com>2020-08-11 16:26:43 -0300
commit69fd9b52ceae3561669c30dc00e8539121f84b64 (patch)
treeebd5df9ec7d15b5ad4e417f584792b91871cc400 /npc/commands
parent5201262f6b6a137bc2bf66a4de2c50f1f9b28ac9 (diff)
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New Passive Aurora Event: Candor Battle Season
Loops happen every 6 weeks (ie. 1 month and half) This is how long it takes before an event repeat itself. Improvement!
Diffstat (limited to 'npc/commands')
-rw-r--r--npc/commands/event.txt7
1 files changed, 6 insertions, 1 deletions
diff --git a/npc/commands/event.txt b/npc/commands/event.txt
index af1081391..dbfa779ac 100644
--- a/npc/commands/event.txt
+++ b/npc/commands/event.txt
@@ -322,6 +322,7 @@ function script GlobalEventMenu {
("Enable Demure's Birthday"),
("[FY] Enable Kamelot"),
("[FY] Enable Regnum Blessing"),
+ ("[FY] Enable Candor Season"),
("Reset Kill Saulc Event (Monthly)");
switch (@menu) {
@@ -374,7 +375,11 @@ function script GlobalEventMenu {
dispbottom l("Blessing applied at: %s", $REGNUM_BLESSMAP_H$);
logmes "Enabled REGNUM event.", LOGMES_ATCOMMAND;
break;
- case 12: DelItemFromEveryPlayer(MurdererCrown); break;
+ case 12:
+ $EVENT$="Candor";
+ logmes "Enabled CANDOR event.", LOGMES_ATCOMMAND;
+ break;
+ case 13: DelItemFromEveryPlayer(MurdererCrown); break;
}
return;