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authorJesusaves <cpntb1@ymail.com>2022-03-04 17:35:55 -0300
committerJesusaves <cpntb1@ymail.com>2022-03-04 17:35:55 -0300
commite720a0fcf31812b8c03df870dd5a5909eaa40f35 (patch)
tree56f2b206e95770bfb4cdbf2580f02a008fb480a8 /npc/025-1/ctrl.c
parent570de649470df19b6bcc164c42e0e1793baa7b2c (diff)
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Make a full spawn when the gate is breached to even out the difficulty
Diffstat (limited to 'npc/025-1/ctrl.c')
-rw-r--r--npc/025-1/ctrl.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/npc/025-1/ctrl.c b/npc/025-1/ctrl.c
index af3d6c571..85b4c74d2 100644
--- a/npc/025-1/ctrl.c
+++ b/npc/025-1/ctrl.c
@@ -222,6 +222,7 @@ OnSesame:
$@FORTRESS_STATUE = $@FORTRESS_STATUE|1024;
donpcevent "#025-1_99_112::OnDisable";
kamibroadcast("The Fortress Town Gate has been breached!");
+ spawnCore(true);
close;
// Heartbeat (B1)