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authorJesusaves <cpntb1@ymail.com>2019-03-01 17:22:19 -0300
committerJesusaves <cpntb1@ymail.com>2019-03-01 17:22:19 -0300
commitb68e43387daa519cdf36b290e1eeafa27089bf42 (patch)
tree3ac222263efff52a7ec2d4822b43ee33d92c48ea /npc/021-4
parent27add2af4e962568f5cda159af416632af17dfa6 (diff)
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Balance, tweak, Eternal Swamp utils, etc
Diffstat (limited to 'npc/021-4')
-rw-r--r--npc/021-4/main.txt5
1 files changed, 3 insertions, 2 deletions
diff --git a/npc/021-4/main.txt b/npc/021-4/main.txt
index c6021f1e0..b543fef99 100644
--- a/npc/021-4/main.txt
+++ b/npc/021-4/main.txt
@@ -174,12 +174,13 @@ OnTimer2500:
.@y=mobcount("021-4", "Cindy#Outside::OnPetDeath");
if (.@y == 0 && .canfinish) {
$@CINDY_STATE=gettimetick(2)+60*rand(55,65)*rand(4,36); // It is way too random to I say how long it takes (220min ~ 39 hours)
- announce "021-4", "Nivalis: Cindy is now safe!",bc_all|bc_npc;
+ mapannounce "021-4", "Nivalis: Cindy is now safe!",bc_all|bc_npc;
areatimer "021-4", 20, 20, 100, 80, 10, "Cindy#Outside::OnReward";
goto L_CleanUp;
}
.wtime+=5;
- if (.wtime >= rand(90,120)+(.lifetime*rand(11,12))) {
+ .@bonus=(.lifetime/10)*10; // After the 10th round, it starts to spawn slower
+ if (.wtime >= rand(90,120)+.@bonus+(.lifetime*rand(11,12))) {
.wtime=0;
.lifetime+=1;
.@pl = getmapusers("021-4")+1;