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authorJesusaves <cpntb1@ymail.com>2019-05-18 23:15:36 -0300
committerJesusaves <cpntb1@ymail.com>2019-05-18 23:15:36 -0300
commit495a42de7692534a5ece735d5f49b782be818b17 (patch)
tree28d35419e54744d5fbc718116656a11d8c5a6775 /npc/011-1
parent26133939e3d16eaf59702e9285a49e6ab2767b2f (diff)
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Redesign some dialog in Halinarzo to “force” players to get magic.
Diffstat (limited to 'npc/011-1')
-rw-r--r--npc/011-1/manastone.txt6
1 files changed, 3 insertions, 3 deletions
diff --git a/npc/011-1/manastone.txt b/npc/011-1/manastone.txt
index 429d1a4f6..f468deedb 100644
--- a/npc/011-1/manastone.txt
+++ b/npc/011-1/manastone.txt
@@ -58,7 +58,7 @@ L_Level:
if (MAGIC_LVL >= 7 || is_gm()) close;
L_NotWorthy2:
- if (is_gm()) movenpc .name$, 20+rand(160), 20+rand(160);
+ if (is_gm()) movenpc .name$, 20+rand(150), 20+rand(150);
if (is_gm()) close;
npctalk3 l("You are not worthy!");
percentheal -20, -50;
@@ -80,7 +80,7 @@ L_LevelUp:
close;
OnInit:
- movenpc .name$, 20+rand(160), 20+rand(160);
+ movenpc .name$, 20+rand(150), 20+rand(150);
.sex = G_OTHER;
.distance = 6;
end;
@@ -110,7 +110,7 @@ OnClock2100:
OnClock2250:
OnClock2340:
npctalk "Those who are worthy, may get my magic. For the others, death awaits!";
- movenpc .name$, 20+rand(160), 20+rand(160);
+ movenpc .name$, 20+rand(150), 20+rand(150);
end;
}