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authorSaulc <lucashelaine14@gmail.com>2018-05-15 10:11:12 +0000
committerSaulc <lucashelaine14@gmail.com>2018-05-15 10:11:12 +0000
commit4996dd58221dd444d8a00a641c2f908456fe83bd (patch)
treea773cfdb94e6382fd8c9b9ef83da1ec5152f7151 /npc/004-1
parentef00576d53be039a539c76de4ba738a13a1e20ac (diff)
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save stop at XXX
Diffstat (limited to 'npc/004-1')
-rw-r--r--npc/004-1/miner108
1 files changed, 45 insertions, 63 deletions
diff --git a/npc/004-1/miner b/npc/004-1/miner
index 966ec8b32..4afc039ab 100644
--- a/npc/004-1/miner
+++ b/npc/004-1/miner
@@ -1,34 +1,34 @@
// TMW2 scripts.
// Authors:
-// Jesusalva
-// Originals: Ernando <ernando.quirino@hotmail.com>
-// Original review: Lunovox <rui.gravata@gmail.com>; Ernando <ernando.quirino@hotmail.com>; Jesusalva <supremo@brasil.byethost22.com>
-// Objective: Train the player and give some experience.
+// Saulc
+// Objective: Farm miner cave monster
// License: GPL v3
// https://www.idleminertycoon.com/ reference of npc name
// TulimQuest_Tycoon
// 0: Not started
-// 1: Took Maggot Quest
-// 2: Completed Maggot Quest
+// 1: Took ratto Quest 10 kills
+// 2: Completed ratto Quest - 50 EXP 50 GP
// 3: Awaiting next quest
-// 4: Took House Maggot Quest
-// 5: Completed House Maggot Quest
+// 4: Took Cave Maggot Quest 25 kills
+// 5: Completed Cave Maggot Quest - 200 EXP 150 GP
// 6: Awaiting next quest
-// 7: Took Candor Scorpion Quest
-// 8: Completed Candor Scorpion Quest
+// 7: Took Cave Snake Quest 50 kills
+// 8: Completed Cave Snake Quest - 1000 EXP 350 GP
// 9: Awaiting next quest
-// 10: Took Scorpion Quest
-// 11: Completed Scorpion Quest
-// 12: Finished all trainment
+// 10: Took Red Scorpion Quest 100 kills
+// 11: Completed Red Scorpion Quest - Miner Hat
+// 12: Awaiting next quest
+
+// 13: Took Black Scorpion Quest 200 kills
+// 14: Completed Black Scorpion Quest - 12 000 EXP 5 000 GP
+// 15: Finished all trainment
004-,25,29,0 script Tycoon NPC_PLAYER,{
.@q=getq(TulimQuest_Tycoon);
- .@b=getq(ShipQuests_Knife); // TODO: We should check if user is with weapon equipped instead
-
mesn;
mesq lg(Hello my friend!");
@@ -51,68 +51,67 @@ L_Menu:
mesn strcharinfo(0);
menu
l("How can you help me?"), L_ExplicaSiProprio,
- rif(getq(TulimQuest_Tycoon) < 15, l("I want to be trained!")), L_Trainment,
+ rif(getq(TulimQuest_Tycoon) < 15, l("I want to be trained!")), L_Purge,
l("How do I make money?"), L_ExplicaGrama,
l("How I see my items?"), L_ExplicaBagagem,
l("How trade with other players?"), L_ExplicaTrade,
l("How hunt monsters?"), L_ExplicaBatalha,
l("How talk with someone?"), L_ExplicaDialogo,
l("I wanted other info."), L_OutrasInformacoes_gap,
- l("No, thanks!"), L_Fechar;
+ l("No, thanks, its not my job!"), L_Close;
-L_Trainment:
+L_Purge:
.@q=getq(TulimQuest_Tycoon);
mes "";
- if (BaseLevel < 3) goto L_NoLevel;
- if (.@b == 0) goto L_NoKnife;
+ if (BaseLevel < 15) goto L_NoLevel;
.@k=getq2(TulimQuest_Tycoon); // Get number of kills (via getq2)
mesn;
if (.@q == 0) {
- mesq l("Ok, you have some level. Now, let me think on an easy task for you...");
+ mesq l("Ok, you look strong enough. Now, let me think on an easy task for you...");
next;
- mesq l("Ah! I know. Kill 10 @@. They usually are the crops.", getmonsterlink(Maggot));
+ mesq l("Ah! I know. Kill 10 @@. They usually are near the refectory.", getmonsterlink(Ratto));
setq TulimQuest_Tycoon, 1, 0;
} else if (.@q == 1) {
- mesq l("You are killing @@. They are usually at the crops.", getmonsterlink(Maggot));
+ mesq l("You are killing @@. They usually are near the refectory.", getmonsterlink(Ratto));
} else if (.@q == 2) {
- mesq l("Good job! Here is your reward! (40 xp 25 gp)");
- getexp 40, 0;
- set Zeny, Zeny + 25;
+ mesq l("Good job! Here is your reward! (50 xp 50 gp)");
+ getexp 50, 0;
+ set Zeny, Zeny + 50;
setq TulimQuest_Tycoon, 3, 0;
} else if (.@q == 3) {
- mesq l("Less maggots means more food to the town. So, this time the monsters will be a little stronger.");
+ mesq l("Less rattos means more food. So, this time the monsters will be a little stronger.");
next;
- mesq l("In the storehouse, kill 5 @@. They keep respawning and are annoying.", getmonsterlink(HouseMaggot));
+ mesq l("Ok now i want you to purge cave of Maggot, kill 25 @@. They keep respawning and annoy miners team.", getmonsterlink(CaveMaggot));
setq TulimQuest_Tycoon, 4, 0;
} else if (.@q == 4) {
- mesq l("You are killing @@ at the storehouse.", getmonsterlink(HouseMaggot));
+ mesq l("You are killing @@ at the cave. Good progress", getmonsterlink(CaveMaggot));
} else if (.@q == 5) {
- mesq l("Perfect! Here is your reward! (40 xp 25 gp)");
- getexp 40, 0;
- set Zeny, Zeny + 25;
+ mesq l("Perfect! Here is your reward! (200 xp 150 gp)");
+ getexp 200, 0;
+ set Zeny, Zeny + 150;
setq TulimQuest_Tycoon, 6, 0;
} else if (.@q == 6) {
- mesq l("As you see, helping others is a good way to level up. You can also sell monster parts for some money.");
+ mesq l("As you see, That was fast. You can also sell monster parts to inn keeper for some extra money.");
next;
- mesq l("So, please kill 3 @@, which are usually at beaches. You can sell their stingers.", getmonsterlink(CandorScorpion));
+ mesq l("So, please kill 50 @@, Try to collect some lamps in the same time, that could be useful later.", getmonsterlink(CaveSnake));
setq TulimQuest_Tycoon, 7, 0;
} else if (.@q == 7) {
- mesq l("You are killing @@ at the beach.", getmonsterlink(CandorScorpion));
+ mesq l("You are killing @@ at the cave.", getmonsterlink(CaveSnake));
} else if (.@q == 8) {
- mesq l("Managed to drop anything? It requires more luck than skill. Here is your reward. (40 xp 25 gp)");
- getexp 40, 0;
- set Zeny, Zeny + 25;
+ mesq l("I hope you get some lamps or maybe a short if you re lucky. By the way here is your reward. (1000 xp 350 gp)");
+ getexp 1000, 0;
+ set Zeny, Zeny + 350;
setq TulimQuest_Tycoon, 9, 0;
} else if (.@q == 9) {
- mesq l("This will be the last task. Besides the @@, the strongest monster on this island worth killing is the @@.", getmonsterlink(ManaBug), getmonsterlink(Scorpion));
+ mesq l("Ok now you are near to be a real miner if you succes this hard part i will reward you as a @@.", getitemlink(MinerHat));
next;
- mesq l("I'll ask you to kill 2 @@. This will prove your worth. They are northwest of the island.", getmonsterlink(Scorpion));
+ mesq l("I'll ask you to kill 100 @@. This will prove your worth. Good luck.", getmonsterlink(RedScorpion));
setq TulimQuest_Tycoon, 10, 0;
} else if (.@q == 10) {
- mesq l("You are killing @@ at northwest from the island.", getmonsterlink(Scorpion));
+ mesq l("You are killing @@ it's still in progress.", getmonsterlink(RedScorpion));
} else if (.@q == 11) {
- mesq l("Congratulations! Here is your reward (40 xp 25 gp).");
+ mesq l("Congratulations! Here is your reward ( XXX xp 25 gp).");
mesq l("You completed your trainment, so you're getting 50 bonus experience points. If you level up, use your stat points wisely!");
getexp 90, 0;
set Zeny, Zeny + 25;
@@ -137,30 +136,13 @@ L_Trainment:
L_NoLevel:
mesn;
- mesq l("Ah, yes... You see, there is just no task I can give to you right now. ##BYou are too weak to fight monsters.##b");
- next;
- mesn;
- mesq l("Try doing quests which doesn't involve monster hunting first. I'm sure ##B Ayasha ##b could use your help.");
- next;
- mesn;
- mesq l("Otherwise, the monsters here usually won't attack you unless provoked.");
+ mesq l("Ah, yes... You see, there is just no task I can give to you right now. ##BYou are too weak to fight these monsters.##b");
next;
mesn;
- mesq l("Complete quests, gain some experience, allocate some status, and you'll be ready for my training.");
+ mesq l("come back stronger and i will give you tast");
next;
- goto L_PreMenu;
+ goto L_Close;
-L_NoKnife:
- mesn;
- mesq l("And with what you expect to fight monsters? You must arrange yourself a weapon!");
- next;
- mesn;
- mesq l("I don't know. Try getting a Rusty Knife or something. Maybe the chef of Nard's ship can spare you one.");
- next;
- mesn;
- mesq l("There probably is a huge, flashing orange exclamation mark over a suitable knife you could take and nobody would mind.");
- next;
- goto L_PreMenu;
// Anything below this line is copy-pasted from SG:ManaBird, a TMW-BR clone
// Do not attention to it, unless you need to. Translated by Google.
@@ -278,7 +260,7 @@ L_ExplicaDialogo:
next;
goto L_PreMenu;
-L_Fechar:
+L_Close:
close;
L_OutrasInformacoes_gap: