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authorJesusaves <cpntb1@ymail.com>2018-06-14 23:19:55 -0300
committerJesusaves <cpntb1@ymail.com>2018-06-14 23:19:55 -0300
commit8a1307b3654d71eb34d7fbc68808f2dee0dc02f5 (patch)
treef5c16174c86deb3714cc2ec631366694c773f41b /npc/003-1
parentcc21ed18c814e30842e4d16b490e5c9f32048a53 (diff)
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Mhm, make Red Scorpion random spawn less frequent.
Diffstat (limited to 'npc/003-1')
-rw-r--r--npc/003-1/well.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/003-1/well.txt b/npc/003-1/well.txt
index f35fc849c..815e6498c 100644
--- a/npc/003-1/well.txt
+++ b/npc/003-1/well.txt
@@ -44,7 +44,7 @@
getmapxy(.@m$, .@x, .@y);
.@mobGID = monster(.@m$, .@x, .@y, "Blub", Blub, 1);
unitattack(.@mobGID, getcharid(CHAR_ID_ACCOUNT)); // Order the summoned monster to engage!!
- } else if (.@n > 9750) {
+ } else if (.@n > 9800) {
mes col("Hey wait... A monster!! Run for your life!!", 9);
getmapxy(.@m$, .@x, .@y);
.@mobGID = monster(.@m$, .@x, .@y, "Red Scorpion", RedScorpion, 1);