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authorJesusaves <cpntb1@ymail.com>2020-02-24 00:14:41 -0300
committerJesusaves <cpntb1@ymail.com>2020-02-24 00:14:41 -0300
commita7877ec1dad55193a06df115b08b0657080352b5 (patch)
tree28781b6f9e0f9f65aa7b529c8a593225c58d4225 /npc/003-1/inac.txt
parent4c04d6c7858229f1d88f368841f1ddf42da01663 (diff)
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Inac will now shout to you talk to him once you disembark.
If your level is < 12 and tutorial is on, warn about level requeriment. This way, players will come back for him :3
Diffstat (limited to 'npc/003-1/inac.txt')
-rw-r--r--npc/003-1/inac.txt5
1 files changed, 5 insertions, 0 deletions
diff --git a/npc/003-1/inac.txt b/npc/003-1/inac.txt
index cd01ec96d..51a267cdc 100644
--- a/npc/003-1/inac.txt
+++ b/npc/003-1/inac.txt
@@ -120,8 +120,13 @@ L_Lying:
L_TooWeak:
mesn;
mesq l("Hello little kid. Watch out, there's a maggot behind you %%a !");
+ tutmes l("You need at least level %s to do this quest.", b(12)), l("WARNING"), false;
close;
+OnShout:
+ npctalk3 l("Ahoy! Hey, you, new person! Could you come here?!");
+ end;
+
OnInit:
.@npcId = getnpcid(.name$);
setunitdata(.@npcId, UDT_HEADTOP, Bandana);