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authorJesusaves <cpntb1@ymail.com>2018-07-08 12:20:17 -0300
committerJesusaves <cpntb1@ymail.com>2018-07-08 12:20:17 -0300
commit9ca333a237bf209448bcb7cb435efeb112c0c8f4 (patch)
tree6918fa334aeca9af486d98d3230012c50bbbf0a9 /db
parent9d7ebbcd5b7fc781e14e5e149f529c79450c795a (diff)
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[skip ci] tabulations %%e
Diffstat (limited to 'db')
-rw-r--r--db/re/item_db.conf50
-rw-r--r--db/re/job_db.conf306
2 files changed, 178 insertions, 178 deletions
diff --git a/db/re/item_db.conf b/db/re/item_db.conf
index 78f5ca2e5..78d756adc 100644
--- a/db/re/item_db.conf
+++ b/db/re/item_db.conf
@@ -2223,33 +2223,33 @@ item_db: (
noauction: true
}
Script: <"
- if (BaseLevel < 5) {
- dispbottom l("You must reach level 5 to open this gift.");
- getitembound FriendGift, 1, 1;
- } else {
- getitem ScorpionStinger, rand(1,3);
- getitem BugLeg, rand(1,3);
- getitem MaggotSlime, rand(1,3);
- Zeny=Zeny+50;
+ if (BaseLevel < 5) {
+ dispbottom l("You must reach level 5 to open this gift.");
+ getitembound FriendGift, 1, 1;
+ } else {
+ getitem ScorpionStinger, rand(1,3);
+ getitem BugLeg, rand(1,3);
+ getitem MaggotSlime, rand(1,3);
+ Zeny=Zeny+50;
- if (rand(1,2) == 1)
- getitem Beer, 1;
- else
- getitem CottonCloth, 1;
+ if (rand(1,2) == 1)
+ getitem Beer, 1;
+ else
+ getitem CottonCloth, 1;
- .@it=PiouLegs;
- switch(rand(1,3)) {
- case 1:
- .@it=PiouLegs;break;
- case 2:
- .@it=Piberries;break;
- case 3:
- .@it=Cheese;break;
- }
- getitem .@it, rand(2,3);
- dispbottom l("Dear @@, I send you this gift in hopes you do well in TMW2.", strcharinfo(0));
- rodex_sendmail_acc(#REFERRAL_PROG, "TMW2 Team", "Invite Accepted", "Your friend accepted your invite and got level 5!\nThe one who invites most will win the recruitment event!", rand(50,150));
- }
+ .@it=PiouLegs;
+ switch(rand(1,3)) {
+ case 1:
+ .@it=PiouLegs;break;
+ case 2:
+ .@it=Piberries;break;
+ case 3:
+ .@it=Cheese;break;
+ }
+ getitem .@it, rand(2,3);
+ dispbottom l("Dear @@, I send you this gift in hopes you do well in TMW2.", strcharinfo(0));
+ rodex_sendmail_acc(#REFERRAL_PROG, "TMW2 Team", "Invite Accepted", "Your friend accepted your invite and got level 5!\nThe one who invites most will win the recruitment event!", rand(50,150));
+ }
">
},
{
diff --git a/db/re/job_db.conf b/db/re/job_db.conf
index 0ee526c37..c6505c3a4 100644
--- a/db/re/job_db.conf
+++ b/db/re/job_db.conf
@@ -1,19 +1,19 @@
//====================================================
-//= _ _ _
-//= | | | | | |
-//= | |_| | ___ _ __ ___ _ _| | ___ ___
-//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
-//= | | | | __/ | | (__| |_| | | __/\__ \
-//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
//=
-//= http://herc.ws/board/
+//= http://herc.ws/board/
//================= More Information =================
// http://herc.ws/board/topic/9082-job-db1txt-redesign/
//============== RE Structure Example ================
/*
Job_Name: { // Job names as in src/map/pc.c (they are hardcoded at the moment so if you want to add a new job you should add it there)
- BaseExpGroup: "EvolClasses"
- JobExpGroup: "EvolClasses"
+ BaseExpGroup: "EvolClasses"
+ JobExpGroup: "EvolClasses"
Inherit: ( "Other_Job_Name" ); // Base job from which this job will inherit its max weight, base ASPD set and HP/SP table.
InheritHP: ( "Other_Job_Name" );// Base job from which this job will inherit its HP table.
InheritSP: ( "Other_Job_Name" );// Base job from which this job will inherit its SP table.
@@ -52,190 +52,190 @@ Job_Name: { // Job names as in src/map/pc.c (they are hardcoded at the moment so
*/
//====================================================
Human: {
- BaseExpGroup: "EvolClasses"
- JobExpGroup: "EvolClasses"
- MoveSpeed: 150
- Weight: 20500
- BaseASPD: {
- Fist: 40
- Dagger: 55
- Sword: 57
- Axe: 50
- Mace: 50
- TwoHandMace: 60
- Rod: 65
- TwoHandRod: 65
- Shield: 10
- Bow: 100
+ BaseExpGroup: "EvolClasses"
+ JobExpGroup: "EvolClasses"
+ MoveSpeed: 150
+ Weight: 20500
+ BaseASPD: {
+ Fist: 40
+ Dagger: 55
+ Sword: 57
+ Axe: 50
+ Mace: 50
+ TwoHandMace: 60
+ Rod: 65
+ TwoHandRod: 65
+ Shield: 10
+ Bow: 100
Rifle: 180
GatlingGun: 40
- }
- HPTable:[ 400, 450, 500, 550, 600, 650, 700, 750, 800, 850, // 1 - 10
- 900, 950, 1000, 1050, 1100, 1150, 1200, 1250, 1300, 1350, // 11 - 20
- 1400, 1450, 1500, 1550, 1600, 1650, 1700, 1750, 1800, 1850, // 21 - 30
- 1900, 1950, 2000, 2050, 2100, 2150, 2200, 2250, 2300, 2350, // 31 - 40
- 2400, 2450, 2500, 2550, 2600, 2650, 2700, 2750, 2800, 2850, // 41 - 50
- 2900, 2950, 3000, 3050, 3100, 3150, 3200, 3250, 3300, 3350, // 51 - 60
- 3400, 3450, 3500, 3550, 3600, 3650, 3700, 3750, 3800, 3850, // 61 - 70
- 3900, 3950, 4000, 4050, 4100, 4150, 4200, 4250, 4300, 4350, // 71 - 80
- 4400, 4450, 4500, 4550, 4600, 4650, 4700, 4750, 4800, 4850, // 81 - 90
- 4900, 4950, 5000, 5050, 5100, 5150, 5200, 5250, 5300, 5350, // 91 - 100
- 5400, 5450, 5500, 5550, 5600, 5650, 5700, 5750, 5800, 5850, // 101 - 110
- 5900, 5950, 6000, 6050, 6100, 6150, 6200, 6250, 6300, 6350, // 111 - 120
- 6400, 6450, 6500, 6550, 6600, 6650, 6700, 6750, 6800, 6850, // 121 - 130
- 6900, 6950, 7000, 7050, 7100, 7150, 7200, 7250, 7300, 7350, // 131 - 140
- 7400, 7450, 7500, 7550, 7600, 7650, 7700, 7750, 7800, 7850, // 141 - 150
- 7900, 7950, 8000, 8050, 8100, 8150, 8200, 8250, 8300, 8350] // 151 - 160
- SPTable:[ 110, 120, 130, 140, 150, 160, 170, 180, 190, 200, // 1 - 10
- 210, 220, 230, 240, 250, 260, 270, 280, 290, 300, // 11 - 20
- 310, 320, 330, 340, 350, 360, 370, 380, 390, 400, // 21 - 30
- 410, 420, 430, 440, 450, 460, 470, 480, 490, 500, // 31 - 40
- 510, 520, 530, 540, 550, 560, 570, 580, 590, 600, // 41 - 50
- 610, 620, 630, 640, 650, 660, 670, 680, 690, 700, // 51 - 60
- 710, 720, 730, 740, 750, 760, 770, 780, 790, 800, // 61 - 70
- 810, 820, 830, 840, 850, 860, 870, 880, 890, 900, // 71 - 80
- 910, 920, 930, 940, 950, 960, 970, 980, 990, 1000, // 81 - 90
- 1010, 1020, 1030, 1040, 1050, 1060, 1070, 1080, 1090, 1000, // 91 - 100
- 1010, 1020, 1030, 1040, 1050, 1060, 1070, 1080, 1090, 1100, // 101 - 110
- 1110, 1120, 1130, 1140, 1150, 1160, 1170, 1180, 1190, 1200, // 111 - 120
- 1210, 1220, 1230, 1240, 1250, 1260, 1270, 1280, 1290, 1300, // 121 - 130
- 1310, 1320, 1330, 1340, 1350, 1360, 1370, 1380, 1390, 1400, // 131 - 140
- 1410, 1420, 1430, 1440, 1450, 1460, 1470, 1480, 1490, 1500, // 141 - 150
- 1510, 1520, 1530, 1540, 1550, 1560, 1570, 1580, 1590, 1600] // 151 - 160
+ }
+ HPTable:[ 400, 450, 500, 550, 600, 650, 700, 750, 800, 850, // 1 - 10
+ 900, 950, 1000, 1050, 1100, 1150, 1200, 1250, 1300, 1350, // 11 - 20
+ 1400, 1450, 1500, 1550, 1600, 1650, 1700, 1750, 1800, 1850, // 21 - 30
+ 1900, 1950, 2000, 2050, 2100, 2150, 2200, 2250, 2300, 2350, // 31 - 40
+ 2400, 2450, 2500, 2550, 2600, 2650, 2700, 2750, 2800, 2850, // 41 - 50
+ 2900, 2950, 3000, 3050, 3100, 3150, 3200, 3250, 3300, 3350, // 51 - 60
+ 3400, 3450, 3500, 3550, 3600, 3650, 3700, 3750, 3800, 3850, // 61 - 70
+ 3900, 3950, 4000, 4050, 4100, 4150, 4200, 4250, 4300, 4350, // 71 - 80
+ 4400, 4450, 4500, 4550, 4600, 4650, 4700, 4750, 4800, 4850, // 81 - 90
+ 4900, 4950, 5000, 5050, 5100, 5150, 5200, 5250, 5300, 5350, // 91 - 100
+ 5400, 5450, 5500, 5550, 5600, 5650, 5700, 5750, 5800, 5850, // 101 - 110
+ 5900, 5950, 6000, 6050, 6100, 6150, 6200, 6250, 6300, 6350, // 111 - 120
+ 6400, 6450, 6500, 6550, 6600, 6650, 6700, 6750, 6800, 6850, // 121 - 130
+ 6900, 6950, 7000, 7050, 7100, 7150, 7200, 7250, 7300, 7350, // 131 - 140
+ 7400, 7450, 7500, 7550, 7600, 7650, 7700, 7750, 7800, 7850, // 141 - 150
+ 7900, 7950, 8000, 8050, 8100, 8150, 8200, 8250, 8300, 8350] // 151 - 160
+ SPTable:[ 110, 120, 130, 140, 150, 160, 170, 180, 190, 200, // 1 - 10
+ 210, 220, 230, 240, 250, 260, 270, 280, 290, 300, // 11 - 20
+ 310, 320, 330, 340, 350, 360, 370, 380, 390, 400, // 21 - 30
+ 410, 420, 430, 440, 450, 460, 470, 480, 490, 500, // 31 - 40
+ 510, 520, 530, 540, 550, 560, 570, 580, 590, 600, // 41 - 50
+ 610, 620, 630, 640, 650, 660, 670, 680, 690, 700, // 51 - 60
+ 710, 720, 730, 740, 750, 760, 770, 780, 790, 800, // 61 - 70
+ 810, 820, 830, 840, 850, 860, 870, 880, 890, 900, // 71 - 80
+ 910, 920, 930, 940, 950, 960, 970, 980, 990, 1000, // 81 - 90
+ 1010, 1020, 1030, 1040, 1050, 1060, 1070, 1080, 1090, 1000, // 91 - 100
+ 1010, 1020, 1030, 1040, 1050, 1060, 1070, 1080, 1090, 1100, // 101 - 110
+ 1110, 1120, 1130, 1140, 1150, 1160, 1170, 1180, 1190, 1200, // 111 - 120
+ 1210, 1220, 1230, 1240, 1250, 1260, 1270, 1280, 1290, 1300, // 121 - 130
+ 1310, 1320, 1330, 1340, 1350, 1360, 1370, 1380, 1390, 1400, // 131 - 140
+ 1410, 1420, 1430, 1440, 1450, 1460, 1470, 1480, 1490, 1500, // 141 - 150
+ 1510, 1520, 1530, 1540, 1550, 1560, 1570, 1580, 1590, 1600] // 151 - 160
}
Ukar: {
- BaseExpGroup: "EvolClasses"
- JobExpGroup: "EvolClasses"
- MoveSpeed: 150
- Weight: 20500
- BaseASPD: {
- Fist: 40
- Dagger: 55
- Sword: 57
- Axe: 50
- Mace: 50
- TwoHandMace: 60
- Rod: 65
- TwoHandRod: 65
- Shield: 10
- Bow: 100
+ BaseExpGroup: "EvolClasses"
+ JobExpGroup: "EvolClasses"
+ MoveSpeed: 150
+ Weight: 20500
+ BaseASPD: {
+ Fist: 40
+ Dagger: 55
+ Sword: 57
+ Axe: 50
+ Mace: 50
+ TwoHandMace: 60
+ Rod: 65
+ TwoHandRod: 65
+ Shield: 10
+ Bow: 100
Rifle: 180
GatlingGun: 40
- }
+ }
InheritHP: ( "Human" );
InheritSP: ( "Human" );
}
Redy: {
- BaseExpGroup: "EvolClasses"
- JobExpGroup: "EvolClasses"
- MoveSpeed: 150
- Weight: 20500
- BaseASPD: {
- Fist: 40
- Dagger: 55
- Sword: 57
- Axe: 50
- Mace: 50
- TwoHandMace: 60
- Rod: 65
- TwoHandRod: 65
- Shield: 10
- Bow: 100
+ BaseExpGroup: "EvolClasses"
+ JobExpGroup: "EvolClasses"
+ MoveSpeed: 150
+ Weight: 20500
+ BaseASPD: {
+ Fist: 40
+ Dagger: 55
+ Sword: 57
+ Axe: 50
+ Mace: 50
+ TwoHandMace: 60
+ Rod: 65
+ TwoHandRod: 65
+ Shield: 10
+ Bow: 100
Rifle: 180
GatlingGun: 40
- }
+ }
InheritHP: ( "Human" );
InheritSP: ( "Human" );
}
Elven: {
- BaseExpGroup: "EvolClasses"
- JobExpGroup: "EvolClasses"
- MoveSpeed: 150
- Weight: 20500
- BaseASPD: {
- Fist: 40
- Dagger: 55
- Sword: 57
- Axe: 50
- Mace: 50
- TwoHandMace: 60
- Rod: 65
- TwoHandRod: 65
- Shield: 10
- Bow: 75
- }
+ BaseExpGroup: "EvolClasses"
+ JobExpGroup: "EvolClasses"
+ MoveSpeed: 150
+ Weight: 20500
+ BaseASPD: {
+ Fist: 40
+ Dagger: 55
+ Sword: 57
+ Axe: 50
+ Mace: 50
+ TwoHandMace: 60
+ Rod: 65
+ TwoHandRod: 65
+ Shield: 10
+ Bow: 75
+ }
InheritHP: ( "Human" );
InheritSP: ( "Human" );
}
Orc: {
- BaseExpGroup: "EvolClasses"
- JobExpGroup: "EvolClasses"
- MoveSpeed: 160
- Weight: 25000
- BaseASPD: {
- Fist: 40
- Dagger: 55
- Sword: 57
- Axe: 50
- Mace: 50
- TwoHandMace: 60
- Rod: 65
- TwoHandRod: 65
- Shield: 10
- Bow: 100
+ BaseExpGroup: "EvolClasses"
+ JobExpGroup: "EvolClasses"
+ MoveSpeed: 160
+ Weight: 25000
+ BaseASPD: {
+ Fist: 40
+ Dagger: 55
+ Sword: 57
+ Axe: 50
+ Mace: 50
+ TwoHandMace: 60
+ Rod: 65
+ TwoHandRod: 65
+ Shield: 10
+ Bow: 100
Rifle: 180
GatlingGun: 40
- }
+ }
InheritHP: ( "Human" );
InheritSP: ( "Human" );
}
Raijin: {
- BaseExpGroup: "EvolClasses"
- JobExpGroup: "EvolClasses"
- MoveSpeed: 150
- Weight: 20500
- BaseASPD: {
- Fist: 40
- Dagger: 55
- Sword: 57
- Axe: 50
- Mace: 50
- TwoHandMace: 60
- Rod: 65
- TwoHandRod: 65
- Shield: 10
- Bow: 100
+ BaseExpGroup: "EvolClasses"
+ JobExpGroup: "EvolClasses"
+ MoveSpeed: 150
+ Weight: 20500
+ BaseASPD: {
+ Fist: 40
+ Dagger: 55
+ Sword: 57
+ Axe: 50
+ Mace: 50
+ TwoHandMace: 60
+ Rod: 65
+ TwoHandRod: 65
+ Shield: 10
+ Bow: 100
Rifle: 180
GatlingGun: 40
- }
+ }
InheritHP: ( "Human" );
InheritSP: ( "Human" );
}
Tritan: {
- BaseExpGroup: "EvolClasses"
- JobExpGroup: "EvolClasses"
- MoveSpeed: 150
- Weight: 20500
- BaseASPD: {
- Fist: 40
- Dagger: 55
- Sword: 57
- Axe: 50
- Mace: 50
- TwoHandMace: 60
- Rod: 65
- TwoHandRod: 65
- Shield: 10
- Bow: 100
+ BaseExpGroup: "EvolClasses"
+ JobExpGroup: "EvolClasses"
+ MoveSpeed: 150
+ Weight: 20500
+ BaseASPD: {
+ Fist: 40
+ Dagger: 55
+ Sword: 57
+ Axe: 50
+ Mace: 50
+ TwoHandMace: 60
+ Rod: 65
+ TwoHandRod: 65
+ Shield: 10
+ Bow: 100
Rifle: 180
GatlingGun: 40
- }
+ }
InheritHP: ( "Human" );
InheritSP: ( "Human" );