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author | Saulc <lucashelaine14@gmail.com> | 2018-01-13 20:50:42 +0100 |
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committer | Saulc <lucashelaine14@gmail.com> | 2018-01-13 20:50:42 +0100 |
commit | 20df2abc1aca00d6aa5dc78347133890f36b32f3 (patch) | |
tree | 4ad4a8bb8b0605473a702e314799a4626347721a /db/castle_db.txt | |
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Initial commit
Diffstat (limited to 'db/castle_db.txt')
-rw-r--r-- | db/castle_db.txt | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/db/castle_db.txt b/db/castle_db.txt new file mode 100644 index 000000000..89b00eee7 --- /dev/null +++ b/db/castle_db.txt @@ -0,0 +1,13 @@ +// Guild Castles Database +// +// Structure of Database: +// CastleID,MapName,CastleName,OnGuildBreakEventName,Flag +// +// 01. CastleID Unique ID of the castle. Must remain unique across all map-servers. +// 02. MapName Map name to be considered as the castle map. +// 03. CastleName Name of the castle (used by scripts and guardian name tags). +// 04. OnGuildBreakEventName NPC unique name to invoke ::OnGuildBreak on, when a occupied +// castle is abandoned during guild break. +// 05. Flag Switch flag (reserved as of athena-dev mod0796~0801, not used by server). + + |