From 20df2abc1aca00d6aa5dc78347133890f36b32f3 Mon Sep 17 00:00:00 2001 From: Saulc Date: Sat, 13 Jan 2018 20:50:42 +0100 Subject: Initial commit --- db/castle_db.txt | 13 +++++++++++++ 1 file changed, 13 insertions(+) create mode 100644 db/castle_db.txt (limited to 'db/castle_db.txt') diff --git a/db/castle_db.txt b/db/castle_db.txt new file mode 100644 index 000000000..89b00eee7 --- /dev/null +++ b/db/castle_db.txt @@ -0,0 +1,13 @@ +// Guild Castles Database +// +// Structure of Database: +// CastleID,MapName,CastleName,OnGuildBreakEventName,Flag +// +// 01. CastleID Unique ID of the castle. Must remain unique across all map-servers. +// 02. MapName Map name to be considered as the castle map. +// 03. CastleName Name of the castle (used by scripts and guardian name tags). +// 04. OnGuildBreakEventName NPC unique name to invoke ::OnGuildBreak on, when a occupied +// castle is abandoned during guild break. +// 05. Flag Switch flag (reserved as of athena-dev mod0796~0801, not used by server). + + -- cgit v1.2.3-60-g2f50