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authorJesusaves <cpntb1@ymail.com>2021-09-21 19:05:13 -0300
committerJesusaves <cpntb1@ymail.com>2021-09-21 19:05:13 -0300
commit8ed3de6efe1dd9c4705006fe2f1132a2126dc26f (patch)
treeef0865d763271145fe0bdeb4780fcb3ba4e31252 /conf
parent935372abb2b48d4feff35abef651bc9605ed40bf (diff)
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This disables the MOST IMPORTANT SQL save setting option (against crashes).
Without this, SQL won't be saved when killing monsters or finishing quests. So crashes *will* result in progress loss for now on. But hey, this shuts up an annoying syslog warning. And that's more important. At very least, it didn't seem to be working correctly anymore.
Diffstat (limited to 'conf')
-rw-r--r--conf/map/map-server.conf2
1 files changed, 1 insertions, 1 deletions
diff --git a/conf/map/map-server.conf b/conf/map/map-server.conf
index be19a1cb2..d8422fed9 100644
--- a/conf/map/map-server.conf
+++ b/conf/map/map-server.conf
@@ -107,7 +107,7 @@ map_configuration: {
// when there's a server crash at the expense of increasing the
// map/char server lag. If your server rarely crashes, but
// experiences interserver lag, you may want to set these off.
- save_settings: 0x1ff
+ save_settings: 0x1bf
}
}