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authorJesusaves <cpntb1@ymail.com>2018-05-05 22:32:49 -0300
committerJesusaves <cpntb1@ymail.com>2018-05-05 22:32:49 -0300
commit38b2ecb383ff878a5331d712395fab1a46021b49 (patch)
tree692735879e2428767c697a3bc21b7bd0df441eed /conf/map/battle
parent7d3d3ce8d9243594e7e79e118b4714aaccd17dba (diff)
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Initial part of hercules updates
Diffstat (limited to 'conf/map/battle')
-rw-r--r--conf/map/battle/guild.conf9
1 files changed, 5 insertions, 4 deletions
diff --git a/conf/map/battle/guild.conf b/conf/map/battle/guild.conf
index c8f8db8c3..90282ef53 100644
--- a/conf/map/battle/guild.conf
+++ b/conf/map/battle/guild.conf
@@ -39,10 +39,11 @@ guild_exp_limit: 50
// Maximum castles one guild can own (0 = unlimited)
guild_max_castles: 0
-// Restart guild skills cooldown by relog? (Note 1)
-// When false, you relog with the same cooldown remaining as from when you
-// logged out, true restarts the cooldown upon login to its full duration.
-guild_skill_relog_delay: false
+// How guild skills cooldown works?
+// 0 - you relog with the same cooldown remaining as from when you logged out
+// 1 - restarts the cooldown upon login to its full duration.
+// 2 - like 1, but your logged off time is also decreased from the remaining cooldown (Aegis)
+guild_skill_relog_delay: 2
// Damage adjustments for WOE battles against defending Guild monsters (Note 2)
castle_defense_rate: 100