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authorJesusaves <cpntb1@ymail.com>2019-05-18 19:34:19 -0300
committerJesusaves <cpntb1@ymail.com>2019-05-18 19:34:19 -0300
commit1ca011586ec6796514cc3f7884c78c4037ac7722 (patch)
tree19dc426c85e95bc7014ef4857f4474d25734a174
parent65791dcd1f757fffd41db0469f83f690b7a61bab (diff)
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Rewrite & Update Aeros event master
-rw-r--r--npc/001-1/eventmaster.txt465
1 files changed, 115 insertions, 350 deletions
diff --git a/npc/001-1/eventmaster.txt b/npc/001-1/eventmaster.txt
index f4d422ba6..1ef46a41d 100644
--- a/npc/001-1/eventmaster.txt
+++ b/npc/001-1/eventmaster.txt
@@ -97,10 +97,12 @@ L_Spawn:
menu
"Abort", L_Menu,
"Presets", L_Preset,
- "Normal", L_Norm,
- "Slime", L_Sli,
+ "Normal (Lv <50)", L_Norm,
+ "Normal (Lv >50)", L_Norm2,
"Plants", L_Plants,
+ "Looters", L_Sli,
"Aggressive", L_Agr,
+ //"Assistants", L_Ass,
"GM Event Only", L_EventOnly,
"Boss", L_Boss;
@@ -224,147 +226,31 @@ L_Preset:
goto L_Preset;
L_Norm:
- select
- "Abort", // 1
- "Alpha Mouboo", // 2
- "Bat", // 3
- "Bee", // 4
- "Blub", // 5
- "Candor Scorpion", // 6
- "Cave Snake", // 7
- "Crafty", // 8
- "Croc", // 9
- "Desert Loghead", // 10
- "Desert Maggot", // 11
- "Duck", // 12
- "Fire Goblin", // 13
- "Fluffy", // 14
- "Forest Mushroom", // 15
- "Little Blub", // 16
- "Giant Maggot", // 17
- "Golden Scorpion", // 18
- "Iced Fluffy", // 19
- "LogHead", // 20
- "Maggot", // 21
- "Magic Goblin", // 22
- "Mana Bug", // 23
- "Mana Ghost", // 24
- "Moggun", // 25
- "Mouboo", // 26
- "Ocean Croc", // 27
- "Pinkie", // 28
- "Piou", // 29
- "Piousse", // 30
- "Poison Spiky Mushroom", // 31
- "Ratto", // 32
- "Red Butterfly", // 33
- "Red Mushroom", // 34
- "Red Scorpion", // 35
- "Scorpion", // 36
- "Silk Worm", // 37
- "Squirrel", // 38
- "Tipiou", // 39
- "Toppy Blub", // 40
- "Centaur", // 41
- "Mana Piou", // 42
- "Tortuga";//default
+ // option preparatives
+ .@opt$="Abort";
+ debugmes "Found %d entries", getarraysize(.ML_Lv50);
+ for (.@i=0;.@i < getarraysize(.ML_Lv50);.@i++) {
+ .@opt$+=":"+strmobinfo(1, .ML_Lv50[.@i]);
+ // .ML_Lv50[.@i]);
+ }
+ select .@opt$;
+ // Select handler
if (@menu != 1)
input .@c, 0, 100;
if (.@c == 0 && @menu != 1)
@menu=99;
+ if (@menu == 1)
+ goto L_Spawn;
+ if (@menu == 99)
+ goto L_Norm;
- switch (@menu) {
- case 1:
- goto L_Spawn;
- break;
- case 2:
- spawner(("AlphaMouboo"), AlphaMouboo, .@c); break;
- case 3:
- spawner(("Bat"), Bat, .@c); break;
- case 4:
- spawner(("Bee"), Bee, .@c); break;
- case 5:
- spawner(("Blub"), Blub, .@c); break;
- case 6:
- spawner(("CandorScorpion"), CandorScorpion, .@c); break;
- case 7:
- spawner(("CaveSnake"), CaveSnake, .@c); break;
- case 8:
- spawner(("Crafty"), Crafty, .@c); break;
- case 9:
- spawner(("Croc"), Croc, .@c); break;
- case 10:
- spawner(("DesertLoghead"), DesertLogHead, .@c); break;
- case 11:
- spawner(("DesertMaggot"), DesertMaggot, .@c); break;
- case 12:
- spawner(("Duck"), Duck, .@c); break;
- case 13:
- spawner(("FireGoblin"), FireGoblin, .@c); break;
- case 14:
- spawner(("Fluffy"), Fluffy, .@c); break;
- case 15:
- spawner(("ForestMushroom"), ForestMushroom, .@c); break;
- case 16:
- spawner(("LittleBlub"), LittleBlub, .@c); break;
- case 17:
- spawner(("GiantMaggot"), GiantMaggot, .@c); break;
- case 18:
- spawner(("GoldenScorpion"), GoldenScorpion, .@c); break;
- case 19:
- spawner(("IcedFluffy"), IcedFluffy, .@c); break;
- case 20:
- spawner(("LogHead"), LogHead, .@c); break;
- case 21:
- spawner(("Maggot"), Maggot, .@c); break;
- case 22:
- spawner(("MagicGoblin"), MagicGoblin, .@c); break;
- case 23:
- spawner(("ManaBug"), ManaBug, .@c); break;
- case 24:
- spawner(("ManaGhost"), ManaGhost, .@c); break;
- case 25:
- spawner(("Moggun"), Moggun, .@c); break;
- case 26:
- spawner(("Mouboo"), Mouboo, .@c); break;
- case 27:
- spawner(("OceanCroc"), OceanCroc, .@c); break;
- case 28:
- spawner(("Pinkie"), Pinkie, .@c); break;
- case 29:
- spawner(("Piou"), Piou, .@c); break;
- case 30:
- spawner(("Piousse"), Piousse, .@c); break;
- case 31:
- spawner(("PoisonSpikyMushroom"), PoisonSpikyMushroom, .@c); break;
- case 32:
- spawner(("Ratto"), Ratto, .@c); break;
- case 33:
- spawner(("RedButterfly"), RedButterfly, .@c); break;
- case 34:
- spawner(("RedMushroom"), RedMushroom, .@c); break;
- case 35:
- spawner(("RedScorpion"), RedScorpion, .@c); break;
- case 36:
- spawner(("Scorpion"), Scorpion, .@c); break;
- case 37:
- spawner(("SilkWorm"), SilkWorm, .@c); break;
- case 38:
- spawner(("Squirrel"), Squirrel, .@c); break;
- case 39:
- spawner(("Tipiou"), Tipiou, .@c); break;
- case 40:
- spawner(("ToppyBlub"), ToppyBlub, .@c); break;
- case 41:
- spawner(("Centaur"), Centaur, .@c); break;
- case 42:
- spawner(("ManaPiou"), ManaPiou, .@c); break;
- default:
- spawner(("Tortuga"), Tortuga, .@c); break;
- }
+ // Spawn if needed
+ .@i=@menu-2;
+ spawner(("NORMAL 1 Monster"), .ML_Lv50[.@i], .@c);
+ // Log the spawn and resume
@log_spawns=@log_spawns+.@c;
mes "";
mes "Completed.";
@@ -372,62 +258,65 @@ L_Norm:
next;
goto L_Norm;
-L_Sli:
- select
- "Abort", // 1
- "Azul Slime", // 2
- "Blue Slime", // 3
- "Candied Slime", // 4
- "Copper Slime", // 5
- "Green Slime", // 6
- "Lava Slime", // 7
- "Rudolph Slime", // 8
- "Red Slime", // 9
- "Santa Slime", // 10
- "Sea Slime", // 11
- "Slime Blast", // 12
- "White Slime", // 13
- "Yellow Slime"; // 14
+L_Norm2:
+ // option preparatives
+ .@opt$="Abort";
+ debugmes "Found %d entries", getarraysize(.ML_Lv99);
+ for (.@i=0;.@i < getarraysize(.ML_Lv99);.@i++) {
+ .@opt$+=":"+strmobinfo(1, .ML_Lv99[.@i]);
+ // .ML_Lv99[.@i]);
+ }
+ select .@opt$;
+ // Select handler
if (@menu != 1)
input .@c, 0, 100;
if (.@c == 0 && @menu != 1)
@menu=99;
+ if (@menu == 1)
+ goto L_Spawn;
+ if (@menu == 99)
+ goto L_Norm2;
- switch (@menu) {
- case 1:
- goto L_Spawn;
- break;
- case 2:
- spawner(("AzulSlime"), AzulSlime, .@c); break;
- case 3:
- spawner(("BlueSlime"), BlueSlime, .@c); break;
- case 4:
- spawner(("CandiedSlime"), CandiedSlime, .@c); break;
- case 5:
- spawner(("CopperSlime"), CopperSlime, .@c); break;
- case 6:
- spawner(("GreenSlime"), GreenSlime, .@c); break;
- case 7:
- spawner(("LavaSlime"), LavaSlime, .@c); break;
- case 8:
- spawner(("RudolphSlime"), RudolphSlime, .@c); break;
- case 9:
- spawner(("RedSlime"), RedSlime, .@c); break;
- case 10:
- spawner(("SantaSlime"), SantaSlime, .@c); break;
- case 11:
- spawner(("SeaSlime"), SeaSlime, .@c); break;
- case 12:
- spawner(("SlimeBlast"), SlimeBlast, .@c); break;
- case 13:
- spawner(("WhiteSlime"), WhiteSlime, .@c); break;
- case 14:
- spawner(("YellowSlime"), YellowSlime, .@c); break;
+ // Spawn if needed
+ .@i=@menu-2;
+ spawner(("NORMAL 2 Monster"), .ML_Lv99[.@i], .@c);
- }
+ // Log the spawn and resume
+ @log_spawns=@log_spawns+.@c;
+ mes "";
+ mes "Completed.";
+ mes "Total spawns: "+str(@log_spawns);
+ next;
+ goto L_Norm2;
+L_Sli:
+ // option preparatives
+ .@opt$="Abort";
+ debugmes "Found %d entries", getarraysize(.ML_Loot);
+ for (.@i=0;.@i < getarraysize(.ML_Loot);.@i++) {
+ .@opt$+=":"+strmobinfo(1, .ML_Loot[.@i]);
+ // .ML_Loot[.@i]);
+ }
+ select .@opt$;
+
+ // Select handler
+ if (@menu != 1)
+ input .@c, 0, 100;
+ if (.@c == 0 && @menu != 1)
+ @menu=99;
+
+ if (@menu == 1)
+ goto L_Spawn;
+ if (@menu == 99)
+ goto L_Sli;
+
+ // Spawn if needed
+ .@i=@menu-2;
+ spawner(("LOOTER Monster"), .ML_Loot[.@i], .@c);
+
+ // Log the spawn and resume
@log_spawns=@log_spawns+.@c;
mes "";
mes "Completed.";
@@ -437,100 +326,31 @@ L_Sli:
L_Plants:
- select
- "Abort", // 1
- "Chagashroom Field", // 2
- "Clover Patch", // 3
- "Cobalt Plant", // 4
- "Dummy", // 5
- "Gamboge Plant", // 6
- "Manana Tree", // 7
- "Mauve Plant", // 8
- "Plushroom Field", // 9
- "Small Ruby Bif", // 10
- "Small Topaz Bif", // 11
- "Small Emerald Bif", // 12
- "Small Diamond Bif", // 13
- "Small Amethyst Bif", // 14
- "Small Sapphire Bif", // 15
- "Ruby Bif", // 16
- "Topaz Bif", // 17
- "Emerald Bif", // 18
- "Diamond Bif", // 19
- "Amethyst Bif", // 20
- "Sapphire Bif", // 21
- "Big Ruby Bif", // 22
- "Big Topaz Bif", // 23
- "Big Emerald Bif", // 24
- "Big Diamond Bif", // 25
- "Big Amethyst Bif", // 26
- "Big Sapphire Bif"; // 27
+ // option preparatives
+ .@opt$="Abort";
+ debugmes "Found %d entries", getarraysize(.ML_Plants);
+ for (.@i=0;.@i < getarraysize(.ML_Plants);.@i++) {
+ .@opt$+=":"+strmobinfo(1, .ML_Plants[.@i]);
+ // .ML_Plants[.@i]);
+ }
+ select .@opt$;
+ // Select handler
if (@menu != 1)
input .@c, 0, 100;
if (.@c == 0 && @menu != 1)
@menu=99;
+ if (@menu == 1)
+ goto L_Spawn;
+ if (@menu == 99)
+ goto L_Plants;
- switch (@menu) {
- case 1:
- goto L_Spawn;
- break;
- case 2:
- spawner(("ChagashroomField"), ChagashroomField, .@c); break;
- case 3:
- spawner(("CloverPatch"), CloverPatch, .@c); break;
- case 4:
- spawner(("CobaltPlant"), CobaltPlant, .@c); break;
- case 5:
- spawner(("Dummy"), Dummy, .@c); break;
- case 6:
- spawner(("GambogePlant"), GambogePlant, .@c); break;
- case 7:
- spawner(("MananaTree"), MananaTree, .@c); break;
- case 8:
- spawner(("MauvePlant"), MauvePlant, .@c); break;
- case 9:
- spawner(("PlushroomField"), PlushroomField, .@c); break;
- case 10:
- spawner(("SmallRubyBif"), SmallRubyBif, .@c); break;
- case 11:
- spawner(("SmallTopazBif"), SmallTopazBif, .@c); break;
- case 12:
- spawner(("SmallEmeraldBif"), SmallEmeraldBif, .@c); break;
- case 13:
- spawner(("SmallDiamondBif"), SmallDiamondBif, .@c); break;
- case 14:
- spawner(("SmallAmethystBif"), SmallAmethystBif, .@c); break;
- case 15:
- spawner(("SmallSapphireBif"), SmallSapphireBif, .@c); break;
- case 16:
- spawner(("RubyBif"), RubyBif, .@c); break;
- case 17:
- spawner(("TopazBif"), TopazBif, .@c); break;
- case 18:
- spawner(("EmeraldBif"), EmeraldBif, .@c); break;
- case 19:
- spawner(("DiamondBif"), DiamondBif, .@c); break;
- case 20:
- spawner(("AmethystBif"), AmethystBif, .@c); break;
- case 21:
- spawner(("SapphireBif"), SapphireBif, .@c); break;
- case 22:
- spawner(("BigRubyBif"), BigRubyBif, .@c); break;
- case 23:
- spawner(("BigTopazBif"), BigTopazBif, .@c); break;
- case 24:
- spawner(("BigEmeraldBif"), BigEmeraldBif, .@c); break;
- case 25:
- spawner(("BigDiamondBif"), BigDiamondBif, .@c); break;
- case 26:
- spawner(("BigAmethystBif"), BigAmethystBif, .@c); break;
- case 27:
- spawner(("BigSapphireBif"), BigSapphireBif, .@c); break;
-
- }
+ // Spawn if needed
+ .@i=@menu-2;
+ spawner(("PLANT Monster"), .ML_Plants[.@i], .@c);
+ // Log the spawn and resume
@log_spawns=@log_spawns+.@c;
mes "";
mes "Completed.";
@@ -540,92 +360,31 @@ L_Plants:
L_Agr:
- select
- "Abort", // 1
- "Angry Red Scorpion", // 2
- "Angry Scorpion", // 3
- "Bandit", // 4
- "Black Scorpion", // 5
- "Cave Maggot", // 6
- "Robin Bandit", // 7
- "Dark Lizard", // 8
- "Desert Bandit", // 9
- "Frista Guard", // 10
- "Forain", // 11
- "Halin Guard", // 12
- "House Maggot", // 13
- "Magic Goblin", // 14
- "Mountain Snake", // 15
- "Ocean Pirate", // 16
- "Sarracenus", // 17
- "Skeleton", // 18
- "Snake", // 19
- "Tipiu", // 20
- "Vampire Bat", // 21
- "Wolvern", // 22
- "Terranite", // 23
- "Yeti"; // Default
-
+ // option preparatives
+ .@opt$="Abort";
+ debugmes "Found %d entries", getarraysize(.ML_Aggr);
+ for (.@i=0;.@i < getarraysize(.ML_Aggr);.@i++) {
+ .@opt$+=":"+strmobinfo(1, .ML_Aggr[.@i]);
+ // .ML_Aggr[.@i]);
+ }
+ select .@opt$;
+ // Select handler
if (@menu != 1)
input .@c, 0, 100;
if (.@c == 0 && @menu != 1)
@menu=99;
+ if (@menu == 1)
+ goto L_Spawn;
+ if (@menu == 99)
+ goto L_Agr;
- switch (@menu) {
- case 1:
- goto L_Spawn;
- break;
- case 2:
- spawner(("AngryRedScorpion"), AngryRedScorpion, .@c); break;
- case 3:
- spawner(("AngryScorpion"), AngryScorpion, .@c); break;
- case 4:
- spawner(("Bandit"), Bandit, .@c); break;
- case 5:
- spawner(("BlackScorpion"), BlackScorpion, .@c); break;
- case 6:
- spawner(("CaveMaggot"), CaveMaggot, .@c); break;
- case 7:
- spawner(("RobinBandit"), RobinBandit, .@c); break;
- case 8:
- spawner(("DarkLizard"), DarkLizard, .@c); break;
- case 9:
- spawner(("DesertBandit"), DesertBandit, .@c); break;
- case 10:
- spawner(("Frostia Guard"), FallenGuard1, .@c); break;
- case 11:
- spawner(("Forain"), Forain, .@c); break;
- case 12:
- spawner(("Halin Guard"), FallenGuard2, .@c); break;
- case 13:
- spawner(("HouseMaggot"), HouseMaggot, .@c); break;
- case 14:
- spawner(("MagicGoblin"), MagicGoblin, .@c); break;
- case 15:
- spawner(("MountainSnake"), MountainSnake, .@c); break;
- case 16:
- spawner(("OceanPirate"), OceanPirate, .@c); break;
- case 17:
- spawner(("Sarracenus"), Sarracenus, .@c); break;
- case 18:
- spawner(("Skeleton"), Skeleton, .@c); break;
- case 19:
- spawner(("Snake"), Snake, .@c); break;
- case 20:
- spawner(("Tipiu"), Tipiu, .@c); break;
- case 21:
- spawner(("VampireBat"), VampireBat, .@c); break;
- case 22:
- spawner(("Wolvern"), Wolvern, .@c); break;
- case 23:
- spawner(("Terranite"), Terranite, .@c); break;
- default:
- spawner(("Yeti"), Yeti, .@c); break;
-
- }
+ // Spawn if needed
+ .@i=@menu-2;
+ spawner(("AGGRESSIVE Monster"), .ML_Aggr[.@i], .@c);
+ // Log the spawn and resume
@log_spawns=@log_spawns+.@c;
mes "";
mes "Completed.";
@@ -725,7 +484,7 @@ L_Boss:
debugmes "Found %d entries", getarraysize(.ML_Boss);
for (.@i=0;.@i < getarraysize(.ML_Boss);.@i++) {
.@opt$+=":"+strmobinfo(1, .ML_Boss[.@i]);
- debugmes "Found monster: "+strmobinfo(1, .ML_Boss[.@i]);
+ // .ML_Boss[.@i]);
}
select .@opt$;
@@ -861,9 +620,15 @@ OnInit:
$coinsrate=400; // Default value is 4% + mob str bonus
// Monster lists
- setarray .ML_Boss,
- GiantMutatedBat, MurdererScorpion, NightScorpion, SaxsoGhost, BanditLord,
- FafiDragon, PsiConscience, TerraniteKing, Yetifly, YetiKing;
+ // These arrays are filled automatically by redesign.py
+ // DO NOT EDIT MANUALLY
+ setarray .ML_Plants, 1021, 1058, 1098, 1099, 1100, 1101, 1102, 1103, 1104, 1105, 1106, 1107, 1108, 1109, 1110, 1111, 1112, 1113, 1114, 1115, 1116, 1117, 1118, 1134, 1135, 1136, 1140, 1141, 1142, 1143, 1144, 1145, 1146, 1147, 1148, 1149, 1150, 1156, 1157, 1170, 1188, 1189;
+ setarray .ML_Boss, 1015, 1036, 1040, 1044, 1076, 1077, 1079, 1080, 1087, 1129, 1154, 1179, 1200, 1205, 1209, 1211, 1213, 1221;
+ setarray .ML_Aggr, 1024, 1027, 1037, 1042, 1051, 1052, 1056, 1061, 1063, 1064, 1074, 1081, 1082, 1084, 1085, 1089, 1090, 1092, 1097, 1120, 1122, 1123, 1124, 1125, 1130, 1131, 1137, 1138, 1153, 1167, 1168, 1169, 1174, 1176, 1177, 1178, 1187, 1192, 1193, 1194, 1195, 1196, 1198, 1199, 1203, 1206, 1207, 1208, 1212, 1214, 1220;
+ setarray .ML_Asst, 1003, 1007, 1016, 1023, 1056, 1065, 1066, 1072, 1083, 1085, 1086, 1089, 1090, 1094, 1155, 1175, 1178, 1180, 1181, 1182, 1183, 1184, 1185, 1186, 1187, 1190, 1191, 1192, 1195, 1201;
+ setarray .ML_Loot, 1005, 1007, 1008, 1009, 1018, 1029, 1032, 1033, 1039, 1053, 1054, 1055, 1085, 1086, 1088, 1089, 1090, 1091, 1092, 1093, 1094, 1095, 1096, 1097, 1124, 1125, 1126, 1138, 1167, 1175, 1178, 1180, 1181, 1187, 1190, 1191, 1192, 1193, 1194, 1195, 1198, 1212;
+ setarray .ML_Lv50, 1002, 1006, 1010, 1011, 1017, 1022, 1025, 1028, 1030, 1031, 1034, 1035, 1041, 1043, 1049, 1050, 1060, 1067, 1068, 1070, 1071, 1073, 1075, 1119, 1121, 1127, 1128, 1132, 1133, 1152, 1172, 1173, 1204, 1210, 1219;
+ setarray .ML_Lv99, 1004, 1069, 1078, 1139, 1151, 1171, 1197, 1215, 1216, 1217, 1218, 1500;
end;
}