// TMW2 script
// Author: Jesusalva <admin@tmw2.org>
//
// Magic Script: TMW2_KALWURF
//
// Summons snakes (mountain snakes if GHQ was completed and enough skill)
- script sk#kalwurf 32767,{
end;
OnCall:
// Other requeriments: 5x White Fur
if (countitem(WhiteFur) < 5) {
dispbottom l("You need 5x @@ to cast this skill.", getitemlink(WhiteFur));
end;
}
// Check cooldown
if (@kalwurf_at > gettimetick(2)) {
dispbottom l("Skill is in cooldown for @@.", FuzzyTime(@kalwurf_at));
end;
}
// Setup
@sk=TMW2_KALWURF;
@mp=45;
@amp=5;
// Check if you have mana to cast
// MagicCheck(SkillID, Mana{, MP per level})
if (!MagicCheck(@sk, @mp, @amp))
end;
// Destroy reagents
delitem WhiteFur, 5;
// set cooldown
@kalwurf_at=gettimetick(2);
@kalwurf_at=@kalwurf_at+47-abizit();
// As usual, magic profeciency affects success ratio
if (rand(1,6) < abizit()+1) {
.@mobId=Wolvern;
// Summon Magic
// SummonMagic(SkillID, MobID{, SkillLevelPerMob=2{, Level Override}})
SummonMagic(@sk, .@mobId, 4, MAGIC_LVL+getskilllv(@sk)-1);
} else {
dispbottom l("The spell fails!");
}
// Get 3~4 mana experience point (this is NOT used by Mana Stone)
GetManaExp(@sk, rand(3,4));
end;
OnInit:
bindatcmd "sk-kalwurf", "sk#kalwurf::OnCall", 0, 100, 0;
end;
}