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// TMW2 Script
// Author:
//    Ernando <ernando.quirino@hotmail.com> (Creator)
//    Jesusalva <admin@tmw2.org>
// Description:
//    Hunger Games™ version for The Mana World Brazil v2, created by Ernando Quirino.
//    Entrance to Hungry Quirin Arena
// Variables:
//      $@EQ_STATUS
//          0: Register open
//          1: Fight happening
//          2: Event finished

003-10,27,60,0	script	Quirin	NPC_ERNANDO,{
    if (is_gm()) goto L_Hub;
    if ($EVENT$ != "Hunger") goto L_NoSeason;
    if ($@EQ_STATUS == 0)
        goto L_Register;

    hello;
    end;

L_NoSeason:
    npctalkonce l("Heya!");
    end;

L_Register:
    mesn;
    mesq l("Hello player, do you want to participate on HUNGRY QUIRIN event?!");
    next;
    select
        l("Yeah, sign me up!"),
        l("No, not at the moment."),
        l("Information");

    switch (@menu) {
    case 1:
        goto L_SignUp;
    case 2:
        close;
    case 3:
        goto L_Info;
    }

L_Info:
    mesn col("Hungry Quirin Arena Rules", 3);
    mes col("1- You must not be carrying anything with you.", 9);
    mes col("2- You must not use a cart. If you do, YOU WILL BE SEVERELY PENALIZED.", 9);
    mes col("3- All items from the Arena are from the Arena. You won't carry any of them back with you.", 9);
    mes col("4- Experience and Gold earned during this event can be kept.", 9);
    next;
    mesn col("Hungry Quirin Arena Information", 3);
    mes col("1- Survive. If you die, you will gain nothing. And people want to kill you.", 9);
    mes col("2- Take everything you can find. You'll be warped without equip or healing items! Kill monsters to get some stuff too!", 9);
    mes col("3- Trust nobody. There can be only one winner, and it must be you.", 9);
    mes col("4- Take Care. Wildlife can kill you too. There can be traps.", 9);
    mes col("5- Trust yourself. You will lose the moment you enter in panic. This arena is not for the weak-willed!", 9);
    next;
    goto L_Register;

L_SignUp:
    // Player cannot be carrying anything
	getinventorylist;
	if(@inventorylist_count>=1) goto L_Full;
    getcartinventorylist();
	if(@cartinventorylist_count>=1) goto L_Full;

    // Warp player
    if (rand(1,2) == 1)
        warp "001-8", rand(42, 57), 42;
    else
        warp "001-8", rand(42, 57), 57;

    // Prevent further movements!
    setpcblock(PCBLOCK_ATTACK|PCBLOCK_SKILL|PCBLOCK_ITEM|PCBLOCK_MOVE|PCBLOCK_COMMANDS, true);
    dispbottom l("Stay ready!");
    close;

L_Full:
    mesn;
    mesq l("You cannot bring anything to the arena. Please put everything on the storage.");
    close;

L_Hub:
    mesn;
    mes col("Welcome to HUNGRY QUIRIN ARENA mangment panel.", 9);
    mes col("Current Event: "+$EVENT$,9);
    mes col("Event stage: "+$@EQ_STATUS, 9);
    mes l("Current player count: @@/5 must be online.", getusers(1));
    mes l("Current arena player count: @@ on map. (Min. 3 to begin event)", getmapusers("001-8"));

    // Open event? Minimum 5 connections or GM_OVERRIDE flag.
    if ($EVENT$ == "" && (getusers(1) >= 5 || $@GM_OVERRIDE)) {
        next;
        mes col("Activate event?", 1);
        if (askyesno() == ASK_YES) {
            $EVENT$="Hunger";
            announce("##1HUNGRY QUIRIN EVENT: ##3##BRegister is now open! Talk to Quirin, on Tulimshar Guardhouse!", bc_all|bc_npc);
        }
        close;
    }

    // Main Control menu. Not using l() on purpose.

    select
        rif($@EQ_STATUS == 0 && (getmapusers("001-8") >= 3 || $@GM_OVERRIDE), "Start Event!"),
        rif($@EQ_STATUS == 1, "Send wave of items and monsters!"),
        rif($@EQ_STATUS == 0 && $@GM_OVERRIDE && is_admin(), "[DEBUG] Join Event"),
        rif($@EQ_STATUS == 0 && $@GM_OVERRIDE && is_admin(), "[DEBUG] Join & Start Event"),
        "I'm done.";

    if (@menu == 1)
        donpcevent("#QuirinoHUB::OnStart");
    if (@menu == 2)
        donpcevent("#QuirinoHUB::OnSendWave");
    if (@menu == 3)
        goto L_Register;
    if (@menu == 4) {
        addtimer 1000, "Quirin::OnDebugReg";
        goto L_SignUp;
    }

    close;

OnDebugReg:
    donpcevent("#QuirinoHUB::OnStart");
    end;

OnInit:
    .sex=G_MALE;
    .distance=5;
    end;
}