summaryrefslogtreecommitdiff
path: root/quests.xml
blob: c608efc114c5997cf7becd85558e3619469b44ab (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
<?xml version="1.0" encoding="utf-8"?>
<!-- Authors: 4144, Alige, Hal9000, Reid, Saulc, Jesusalva
Copyright (C) 2012-2013 Evol Online
Copyright (C) 2018 TMW2: Moubootaur Legends -->
<quests>
    <!-- PROLOGUE QUESTS -->
    <var id="0">
        <effect map="002-3.tmx" npc="404" value="0,1" effect="12"/>
        <quest name="Abide by the Rules" group="Ship" incomplete="1">
            <name>Abide by the Rules</name>
            <text>Before resuming your adventure and exploration, you need to register on the boarding list of the ship by signing its rules.</text>
            <text></text>
            <text>Speak to Juliet, the keeper of this ship. She is waiting for you on the first deck.</text>
            <text></text>
            <questgiver>Juliet</questgiver>
            <coordinates x="27" y="24">La Johanne, First Deck. (27,24)</coordinates>
            <reward>Unknown.</reward>
        </quest>
        <quest name="Abide by the Rules" group="Ship" complete="2">
            <name>Abide by the Rules</name>
            <text>Juliet told you about all the rules you have to follow during your adventure so that you behave properly with other people.</text>
            <text></text>
            <text>Keep them in mind, but if you think you need to hear them again, just talk to Juliet.</text>
            <text></text>
            <questgiver>Juliet</questgiver>
            <coordinates x="27" y="24">La Johanne, First Deck. (27,24)</coordinates>
            <reward>Nothing.</reward>
        </quest>
    </var>
    <var id="1">
        <effect map="002-1.tmx" npc="407" value="0" effect="12"/>
        <effect map="002-1.tmx" npc="407" value="1,2" effect="13"/>
        <quest name="Warm Smelly Clothes" group="Ship" incomplete="0">
            <name>Warm Smelly Clothes</name>
            <text>Magic Arpan is waiting for you. Go speak to him.</text>
            <text></text>
            <text>To speak to an NPC, click on it with your mouse or select it using the N key and then chat using the T key.</text>
            <text></text>
            <questgiver>Magic Arpan</questgiver>
            <coordinates x="39" y="33">La Johanne, Second Deck. (39,33)</coordinates>
            <reward>Unknown.</reward>
        </quest>
        <quest name="Warm Smelly Clothes" group="Ship" incomplete="1">
            <name>Warm Smelly Clothes</name>
            <text>You need to open the chest and take the clothes from it.</text>
            <text></text>
            <text>To perform this action, click on the chest with your mouse or select it with the N key and then interact with it using the T key.</text>
            <text></text>
            <questgiver>Magic Arpan</questgiver>
            <coordinates x="41" y="37">La Johanne, Second Deck. (41,37)</coordinates>
            <reward>Smelly sailor clothes.</reward>
        </quest>
        <quest name="Warm Smelly Clothes" group="Ship" incomplete="2">
            <name>Warm Smelly Clothes</name>
            <text>To open your inventory, use the F3 key or use your mouse to select it in the above menu in your client.</text>
            <text></text>
            <text>When your inventory is open, you can equip an item by selecting it and clicking 'Equip'. You can do the same to remove an item by clicking on 'Unequip'.</text>
            <text></text>
            <text>Items have different effects. Some will heal you, some can be used as weapons or armor and some can be sold for gold.</text>
            <text></text>
            <questgiver>Magic Arpan</questgiver>
            <coordinates x="39" y="33">La Johanne, Second Deck. (39,33)</coordinates>
            <reward>Smelly sailor clothes.</reward>
        </quest>
        <quest name="Warm Smelly Clothes" group="Ship" complete="3">
            <name>Warm Smelly Clothes</name>
            <text>You wore the clothes you found in the chest that Magic Arpan showed you.</text>
            <text></text>
            <text>They are old and a bit smelly but the warm sensation they give makes you feel at home.</text>
            <text></text>
            <questgiver>Magic Arpan</questgiver>
            <coordinates x="39" y="33">La Johanne, Second Deck. (39,33)</coordinates>
            <reward text1="[Creased Shirt]" text2="[Creased Shorts]">A {@@1} and old {@@2}.</reward>
        </quest>
    </var>
    <!-- var id 2 deleted -->
    <var id="3">
        <effect map="002-1.tmx" npc="403" value="0,6" effect="12"/>
        <effect map="002-1.tmx" npc="403" value="1,2,4" effect="13"/>
        <quest name="Ratto Extermination" group="Ship" incomplete="6">
            <name>Ratto Extermination</name>
            <text>Peter needs your help to clear La Johanne's hold of some rattos.</text>
            <text></text>
            <text>Speak to him when you will have time to help him.</text>
            <text></text>
            <questgiver>Peter</questgiver>
            <coordinates x="60" y="35">La Johanne, Second Deck. (60,35)</coordinates>
            <reward>Unknown.</reward>
        </quest>
        <quest name="Ratto Extermination" group="Ship" incomplete="1">
            <name>Ratto Extermination</name>
            <text>Peter asked you to empty the bottom of the ship for free.</text>
            <text></text>
            <text>Maybe next time he will have something to offer you...</text>
            <text></text>
            <questgiver>Peter</questgiver>
            <coordinates x="60" y="35">La Johanne, Second Deck. (60,35)</coordinates>
            <reward>Nothing.</reward>
        </quest>
        <quest name="Ratto Extermination" group="Ship" incomplete="2">
            <name>Ratto Extermination</name>
            <text>Cleaning the bottom of the ship is a tough work, but Peter is offering you some gold for it.</text>
            <text></text>
            <questgiver>Peter</questgiver>
            <coordinates x="60" y="35">La Johanne, Second Deck. (60,35)</coordinates>
            <reward>100 EXP, 1000 GP.</reward>
        </quest>
        <quest name="Ratto Extermination" group="Ship" complete="3">
            <name>Ratto Extermination</name>
            <text>You helped Peter cleaning the bottom of the ship for free.</text>
            <text></text>
            <text>However, it looks like these rattos can come back again. Later, you could ask Peter if he needs your help again.</text>
            <text></text>
            <questgiver>Peter</questgiver>
            <coordinates x="60" y="35">La Johanne, Second Deck. (60,35)</coordinates>
            <reward>Nothing.</reward>
        </quest>
        <quest name="Ratto Extermination" group="Ship" complete="5">
            <name>Ratto Extermination</name>
            <text>You helped Peter cleaning the bottom of the ship. He rewarded you with some gold.</text>
            <text></text>
            <text>However, it looks like these rattos can come back again. Later, you could ask Peter if he needs your help again.</text>
            <text></text>
            <questgiver>Peter</questgiver>
            <coordinates x="60" y="35">La Johanne, Second Deck. (60,35)</coordinates>
            <reward>100 EXP, 1000 GP.</reward>
        </quest>
        <quest name="Ratto Extermination" group="Ship" incomplete="4">
            <name>Ratto Extermination</name>
            <text>This time, Peter seems to have a reward for you. After you cleaned the bottom of the ship, ask him for a reward.</text>
            <text></text>
            <questgiver>Peter</questgiver>
            <coordinates x="60" y="35">La Johanne, Second Deck. (60,35)</coordinates>
            <reward>100 EXP, 1000 GP.</reward>
        </quest>
    </var>
    <var id="5">
        <effect map="002-1.tmx" npc="100" value="0" effect="14"/>
        <quest name="Chef's Secret Blade" group="Ship" complete="1">
            <name>Chef's Secret Blade</name>
            <text>You found a sharp knife on a table in one of the rooms of the ship.</text>
            <text></text>
            <text>It looks like its previous owner used it to prepare delicious dishes for the crew.</text>
            <text></text>
            <coordinates x="50" y="24">La Johanne, Second Deck. (50,24)</coordinates>
            <reward text1="[Knife]">{@@1}.</reward>
        </quest>
    </var>
    <var id="7">
        <effect map="002-1.tmx" npc="418" value="0,1" effect="12"/>
        <quest name="Good Food makes a Good Crew" group="Ship" incomplete="1">
            <name>Good Food makes a Good Crew</name>
            <text>Chef Gado is preparing food for the crew, but supplies are running thin.</text>
            <text text1="[Piou Legs]">I should help him by getting 5 {@@1}.</text>
            <text></text>
            <questgiver>Chef Gado</questgiver>
            <coordinates x="27" y="28">La Johanne, Second Deck (25,41)</coordinates>
            <reward>A pair of gloves!</reward>
        </quest>
        <quest name="Good Food makes a Good Crew" group="Ship" complete="2">
            <name>Good Food makes a Good Crew</name>
            <text>Chef Gado went back to cooking, and I'll be back to hunting.</text>
            <text></text>
            <questgiver>Chef Gado</questgiver>
            <coordinates x="27" y="28">La Johanne, Second Deck (25,41)</coordinates>
            <reward text1="[Creased Gloves]">1x {@@1}, 100 GP.</reward>
        </quest>
    </var>
    <var id="8">
        <effect map="002-1.tmx" npc="101" value="0,2" effect="12"/>
        <quest name="Scary Pious" group="Ship" incomplete="1">
            <name>Scary Pious</name>
            <text>Dan is afraid of Pious. I should help him by killing 12 Pious.</text>
            <text></text>
            <text>Progress: {@@var2}/12 Pious</text>
            <text></text>
            <questgiver>Dan</questgiver>
            <coordinates x="32" y="32">La Johanne, Second Deck. (32,32)</coordinates>
            <reward>Unknown.</reward>
        </quest>
        <quest name="Scary Pious" group="Ship" incomplete="2">
            <name>Scary Pious</name>
            <text>The Pious are gone, now I need to say Dan he can sleep in peace at night.</text>
            <text></text>
            <questgiver>Dan</questgiver>
            <coordinates x="32" y="32">La Johanne, Second Deck. (32,32)</coordinates>
            <reward>Unknown.</reward>
        </quest>
        <quest name="Scary Pious" group="Ship" complete="3">
            <name>Scary Pious</name>
            <text>He gave me a nice outfit for my efforts.</text>
            <text></text>
            <questgiver>Dan</questgiver>
            <coordinates x="32" y="32">La Johanne, Second Deck. (32,32)</coordinates>
            <reward text1="[Creased Boots]">1x {@@1}</reward>
        </quest>
    </var>
    <!--
    <var id="9">
        Secret Quest
    </var>
    -->

    <!-- GENERAL QUESTS -->
    <var id="12">
        <effect map="002-4.tmx" npc="406" value="0" effect="12"/>
        <quest name="★ - Who Am I?" group="General" incomplete="0">
            <name>In Seek Of True Identity</name>
            <text>I better find out who I am.</text>
            <text>I mean, it is annoying when all you know is your name.</text>
            <text></text>
            <text>I bet the ##BShip's captain##b can help.</text>
        </quest>
        <quest name="★ - Who Am I?" group="General" incomplete="1">
            <name>In Seek Of True Identity</name>
            <text>In Tulimshar, after getting out of the ship, I should visit the first building.</text>
            <text>It is the townhall. ##BLua##b should be able to help me.</text>
            <text></text>
        </quest>
        <quest name="★ - Who Am I?" group="General" incomplete="2">
            <name>In Seek Of True Identity</name>
            <text>I was born at Halinarzo but moved at just 4.</text>
            <text>I must get some levels before attempting such dangerous journey.</text>
            <text></text>
            <text>##1##BWARNING:##b You need to wait further releases to continue this quest!##0</text>
        </quest>
    </var>
    <var id="13">
        <effect map="005-5.tmx" npc="126" value="0" effect="12"/>
        <effect map="003-3.tmx" npc="126" value="0" effect="12"/>
        <quest name="Pride of Money" group="General" complete="1">
            <name>Pride of Money</name>
            <text>You are now registered in the Merchant Guild.</text>
            <text>This Guild offers storage and bank services.</text>
            <text></text>
            <questgiver>Banker</questgiver>
            <coordinates x="101" y="37">Tulimshar, Merchant Guild. (101,37)</coordinates>
            <reward>Merchant Guild access.</reward>
        </quest>
    </var>
    <var id="15">
        <quest name="Great Hunter Quest" group="Tulimshar" incomplete="1">
            <name>Great Hunter Quest</name>
            <text>I promised Aidan to conduct an extermination.</text>
            <text text1="[@@m1030|@@]">Progress: {@@var2}/10000 {@@1}.</text>
            <text></text>
            <questgiver>Aidan</questgiver>
            <coordinates x="95" y="97">Tulimshar (95,97)</coordinates>
            <reward text1="[Maggot Cocoon]">{@@1}</reward>
        </quest>
        <quest name="Great Hunter Quest" group="Tulimshar" incomplete="2">
            <name>Great Hunter Quest</name>
            <text>I promised Jacob to conduct an extermination.</text>
            <text>The reward should be collected with Aidan.</text>
            <text text1="[@@m1122|@@]">Progress: {@@var2}/10000 {@@1}.</text>
            <text></text>
            <questgiver>Lieutenant Jacob, Halinarzo (71,24)</questgiver>
            <coordinates x="95" y="97">Tulimshar (95,97)</coordinates>
            <reward>25,000 GP</reward>
        </quest>
    </var>

    <!-- CANDOR QUESTS -->
    <var id="31">
        <quest name="Saxso Chest" group="Candor" complete="1">
            <name>Saxso Chest</name>
            <text>I managed to open the chest on Saxso's house.</text>
            <text></text>
            <coordinates x="31" y="79">Candor Island, Saxso's House.</coordinates>
            <reward text1="[Tooth Necklace]">{@@1}</reward>
        </quest>
    </var>
    <var id="32">
        <effect map="005-1.tmx" npc="119" value="0,1" effect="12"/>
        <effect map="005-1.tmx" npc="119" value="3" effect="12"/>
        <quest name="Hide And Seek" group="Candor" incomplete="2">
            <name>Hide And Seek</name>
            <text>Find all the children for Ayasha. They're in the Island.</text>
            <text></text>
            <questgiver>Ayasha</questgiver>
            <coordinates x="52" y="81">Candor Island. (52,81)</coordinates>
            <reward>Unknown.</reward>
        </quest>
        <quest name="Hide And Seek" group="Candor" incomplete="3">
            <name>Hide And Seek</name>
            <text>You found all childrens, go report to Ayasha.</text>
            <text></text>
            <questgiver>Ayasha</questgiver>
            <coordinates x="52" y="81">Candor Island. (52,81)</coordinates>
            <reward>Unknown.</reward>
        </quest>
        <quest name="Hide And Seek" group="Candor" complete="4">
            <name>Hide And Seek</name>
            <text>I helped Ayasha to find the children.</text>
            <text></text>
            <questgiver>Ayasha</questgiver>
            <coordinates x="52" y="81">Candor Island. (52,81)</coordinates>
            <reward>30 EXP and 50 GP</reward>
        </quest>
    </var>
    <var id="33">
        <effect map="005-4.tmx" npc="433" value="0,1,2" effect="12"/>
        <quest name="Tolchi's Request" group="Candor" incomplete="1,2">
            <name>Tolchi's Request</name>
            <text>I am helping Tolchi, a weapon craftswoman, to find materials.</text>
            <text></text>
            <questgiver>Tolchi</questgiver>
            <coordinates x="25" y="41">Candor Island, Armor Shop. (25,41)</coordinates>
            <reward>Gold and Experience.</reward>
        </quest>
        <quest name="Tolchi's Request" group="Candor" complete="3">
            <name>Tolchi's Request</name>
            <text>I helped Tolchi with her materials needs.</text>
            <text></text>
            <questgiver>Tolchi</questgiver>
            <coordinates x="25" y="41">Candor Island, Armor Shop. (25,41)</coordinates>
            <reward>Gold and Experience.</reward>
        </quest>
    </var>
    <var id="34">
        <effect map="005-1.tmx" npc="433" value="0,1" effect="12"/>
        <quest name="Helping Maya" group="Candor" incomplete="1">
            <name>Helping Maya</name>
            <text>I am helping out Maya with finding a few items.</text>
            <text text1="[Cotton Cloth]" text2="[Maggot Slime]">I need to find three {@@1} and three {@@2}.</text>
            <text></text>
            <questgiver>Maya</questgiver>
            <coordinates x="42" y="37">Candor Island. (42,37)</coordinates>
            <reward>Unknown.</reward>
        </quest>
        <quest name="Helping Maya" group="Candor" complete="2">
            <name>Helping Maya</name>
            <text>You are helping out Maya with finding a few items.</text>
            <text text1="[Cotton Cloth]" text2="[Maggot Slime]">You need to find three {@@1} and three {@@2}.</text>
            <text></text>
            <questgiver>Maya</questgiver>
            <coordinates x="42" y="37">Candor Island. (42,37)</coordinates>
            <reward text1="[Candor Shirt]">A {@@1}.</reward>
        </quest>
    </var>
    <!-- var 35 -->
    <var id="36">
        <effect map="005-1.tmx" npc="450" value="0,1,3" effect="12"/>
        <quest name="Cleaning the Storehouse" group="Candor" incomplete="2">
            <name>Cleaning the Storehouse</name>
            <text>Zegas needs someone to find and defuse the Bug Bomb in the storehouse.</text>
            <text>I must check all barrels.</text>
            <text></text>
            <questgiver>Zegas</questgiver>
            <coordinates x="34" y="76">Candor Island. (35,77)</coordinates>
            <reward>Unknown</reward>
        </quest>
        <quest name="Cleaning the Storehouse" group="Candor" incomplete="3">
            <name>Cleaning the Storehouse</name>
            <text>I defused the bug bomb.</text>
            <text>I must report back to Zegas at once.</text>
            <text></text>
            <questgiver>Zegas</questgiver>
            <coordinates x="35" y="77">Candor Island. (35,77)</coordinates>
            <reward>Unknown</reward>
        </quest>
        <quest name="Cleaning the Storehouse" group="Candor" complete="4">
            <name>Cleaning the Storehouse</name>
            <text>I helped Zegas to clear the Storehouse.</text>
            <text>More bugs may attack there later, but that's not my problem anymore.</text>
            <text></text>
            <questgiver>Zegas</questgiver>
            <coordinates x="35" y="77">Candor Island. (35,77)</coordinates>
            <reward>60 EXP and 450 GP</reward>
        </quest>
    </var>
    <var id="37">
        <effect map="005-1.tmx" npc="112" value="0,1" effect="12"/>
        <effect map="002-4.tmx" npc="409" value="2" effect="12"/>
        <quest name="Preparing a Party" group="Candor" incomplete="1">
            <name>Preparing a Party</name>
            <text>Some sailors at beach are planning a party.</text>
            <text text1="[Beer]">They need 5 {@@1} for the party to happen.</text>
            <text></text>
            <questgiver>Sailors</questgiver>
            <coordinates x="92" y="99">Candor Island. (92,99)</coordinates>
            <reward>Become one of the crew.</reward>
        </quest>
        <quest name="Preparing a Party" group="Candor" incomplete="2">
            <name>Preparing a Party</name>
            <text text1="[Beer]">The sailors have sufficient {@@1} for the party.</text>
            <text>They now want me to invite Elmo, the captain's assistant, to the party.</text>
            <text></text>
            <questgiver>Sailors</questgiver>
            <coordinates x="22" y="27">La Johanne, Captain's room. (22,27)</coordinates>
            <reward>Unknown.</reward>
        </quest>
        <quest name="Preparing a Party" group="Candor" complete="3">
            <name>Preparing a Party</name>
            <text>Elmo was invited, and with that, the sailors may party.</text>
            <text></text>
            <questgiver>Sailors</questgiver>
            <reward text1="[Bandana]">1x {@@1}, 10 EXP, 1000 GP</reward>
        </quest>
    </var>
    <var id="38">
        <!-- LiveNPCs (the ones with equipment) cannot have quest log effects -->
        <quest name="Making a Figurine" group="Candor" incomplete="1">
            <name>Making a Figurine</name>
            <text text1="[Bug Leg]">Vincent is making a figurine with {@@1}. He needs 12.</text>
            <text></text>
            <questgiver>Vincent</questgiver>
            <coordinates x="92" y="96">Candor Island. (92,96)</coordinates>
            <reward>Unknown.</reward>
        </quest>
        <quest name="Making a Figurine" group="Candor" complete="2">
            <name>Making a Figurine</name>
            <text>Vincent was able to make his figurine thanks to the bug legs I gave him.</text>
            <text></text>
            <questgiver>Vincent</questgiver>
            <coordinates x="92" y="96">Candor Island. (92,96)</coordinates>
            <reward>1000 GP</reward>
        </quest>
    </var>
    <var id="39">
        <effect map="005-7.tmx" npc="801" value="0,2,3,5,6,8,9,11,14" effect="12"/>
        <quest name="Trainment" group="Candor" incomplete="2,3,5,6,8,9,11,14">
            <name>Trainment</name>
            <text>I have to report to the trainer.</text>
            <text></text>
            <questgiver>Trainer</questgiver>
            <coordinates x="92" y="96">Candor Island. (92,96)</coordinates>
            <reward>40 xp, 25 gp</reward>
        </quest>
        <quest name="Trainment" group="Candor" incomplete="1">
            <name>Trainment</name>
            <text text1="Maggot">I already killed {@@var2}/10 {@@1}.</text>
            <text></text>
            <questgiver>Trainer</questgiver>
            <coordinates x="92" y="96">Candor Island. (92,96)</coordinates>
            <reward>40 xp, 25 gp</reward>
        </quest>
        <quest name="Trainment" group="Candor" incomplete="4">
            <name>Trainment</name>
            <text text1="House Maggot">I already killed {@@var2}/5 {@@1}.</text>
            <text></text>
            <questgiver>Trainer</questgiver>
            <coordinates x="92" y="96">Candor Island. (92,96)</coordinates>
            <reward>40 xp, 25 gp</reward>
        </quest>
        <quest name="Trainment" group="Candor" incomplete="7">
            <name>Trainment</name>
            <text text1="Candor Scorpion">I already killed {@@var2}/3 {@@1}.</text>
            <text></text>
            <questgiver>Trainer</questgiver>
            <coordinates x="92" y="96">Candor Island. (92,96)</coordinates>
            <reward>40 xp, 25 gp</reward>
        </quest>
        <quest name="Trainment" group="Candor" incomplete="10">
            <name>Trainment</name>
            <text text1="[@@m1071|@@]">I already killed {@@var2}/2 {@@1}.</text>
            <text></text>
            <questgiver>Trainer</questgiver>
            <coordinates x="92" y="96">Candor Island. (92,96)</coordinates>
            <reward>40 xp, 25 gp</reward>
        </quest>
        <quest name="Trainment" group="Candor" complete="12">
            <name>Trainment</name>
            <text>I was successfully trained.</text>
            <text></text>
            <questgiver>Trainer</questgiver>
            <coordinates x="92" y="96">Candor Island. (92,96)</coordinates>
            <reward>50 xp</reward>
        </quest>
        <quest name="Trainment" group="Candor" incomplete="13">
            <name>Trainment</name>
            <text>The Trainer gave me a bonus task.</text>
            <text text1="[@@m1075|@@]">I already killed {@@var2}/1 {@@1}.</text>
            <text></text>
            <questgiver>Trainer</questgiver>
            <coordinates x="92" y="96">Candor Island. (92,96)</coordinates>
            <reward>???</reward>
        </quest>
        <quest name="Trainment" group="Candor" complete="15">
            <name>Trainment</name>
            <text>I did the bonus task from the Trainer and he was very impressed.</text>
            <text></text>
            <questgiver>Trainer</questgiver>
            <coordinates x="92" y="96">Candor Island. (92,96)</coordinates>
            <reward text1="[Candor Head Band]">1x {@@1}, 200 GP</reward>
        </quest>
    </var>
    <var id="40">
        <!-- LiveNPCs (the ones with equipment) cannot have quest log effects -->
        <quest name="Nurse Candies" group="Candor" incomplete="1,2,3">
            <name>Nurse Candies</name>
            <text text1="[Candy]">Candor's Nurse loves {@@1}. I gave her one, and now she wants more!</text>
            <text>This is an easy way to make some money.</text>
            <text></text>
            <questgiver>Nurse</questgiver>
            <coordinates x="41" y="30">Candor Island, Training Hall. (41,30)</coordinates>
            <reward>5 EXP, 25 GP.</reward>
        </quest>
    </var>
    <var id="41">
        <!-- LiveNPCs (the ones with equipment) cannot have quest log effects -->
        <quest name="Mud Balls" group="Candor" incomplete="2">
            <name>Mud Balls</name>
            <text text1="[Maggot Slime]">Liana is collecting {@@1} to make balls, so the children can play.</text>
            <text>This quest is repeatable.</text>
            <text></text>
            <questgiver>Liana</questgiver>
            <coordinates x="47" y="86">Candor Island. (47,86)</coordinates>
            <reward>Experience and Gold.</reward>
        </quest>
        <quest name="Mud Balls" group="Candor" complete="1">
            <name>Mud Balls</name>
            <text text1="[Maggot Slime]">Liana is collecting {@@1} to make balls, so the children can play.</text>
            <text>This quest is repeatable every six hours, so I should again to her sometime.</text>
            <text></text>
            <questgiver>Liana</questgiver>
            <coordinates x="47" y="86">Candor Island. (47,86)</coordinates>
            <reward>Experience and Gold.</reward>
        </quest>
    </var>
    <var id="42">
        <!-- This quest conflicts another one -->
        <quest name="Sailor Cure" group="Candor" complete="1">
            <name>Sailor Cure</name>
            <text text1="[Scorpion Stinger]">In order to help a sailor to recover from hangover, I collected {@@1}.</text>
            <text>Juliet was successful in making a hangover potion. If I ever need one, I already know to whom ask.</text>
            <text></text>
            <questgiver>Sailors</questgiver>
            <coordinates x="22" y="27">La Johanne, Captain's room. (22,27)</coordinates>
            <reward>Experience and Gold.</reward>
        </quest>
    </var>

    <!-- TULIMSHAR QUESTS -->
    <var id="51">
        <effect map="003-1.tmx" npc="428" value="0" effect="14"/>
        <effect map="003-1.tmx" npc="428" value="1" effect="15"/>
        <quest name="Fishman" group="Tulimshar" incomplete="1">
            <name>Fishman</name>
            <text>Eugene, the fishman in Artis docks, bought a new fishing rod.</text>
            <text>He hurried so much to try it out, that he forgot to take enough baits.</text>
            <text text1="[Small Tentacles]">You need to bring him 10 {@@1}.</text>
            <text></text>
            <questgiver>Eugene</questgiver>
            <coordinates x="80" y="127">Tulimshar (80,127)</coordinates>
            <reward>Unknown.</reward>
        </quest>
        <quest name="Fishman" group="Tulimshar" complete="2">
            <name>Fishman</name>
            <text>You helped Eugene.</text>
            <text>As his gratitude, he gave you his old fishing rod.</text>
            <text>You can use it to catch fish.</text>
            <text></text>
            <questgiver>Eugene</questgiver>
            <coordinates x="80" y="127">Tulimshar (80,127)</coordinates>
            <reward text1="[Fishing Rod]">{@@1}.</reward>
        </quest>
    </var>
    <var id="52">
        <!-- LiveNPCs (the ones with equipment) cannot have quest log effects -->
        <quest name="I Want Cherry Cakes" group="Tulimshar" complete="1">
            <name>I Want Cherry Cakes</name>
            <text>Sarah wanted a cherry cake, so I gave her one.</text>
            <text></text>
            <questgiver>Sarah</questgiver>
            <coordinates x="91" y="146">Tulimshar (91,146)</coordinates>
            <reward text1="[Serf Hat]">{@@1}</reward>
        </quest>
    </var>
    <var id="53">
        <!-- LiveNPCs (the ones with equipment) cannot have quest log effects -->
        <quest name="Water For Guards" group="Tulimshar" incomplete="1">
            <name>Water For Guards</name>
            <text>Dausen asked me to give water to his guards.</text>
            <text>There should be a well in the city. I already gave water to {@@var2}/17 guards.</text>
            <text></text>
            <questgiver>Lt. Dausen</questgiver>
            <coordinates x="111" y="84">Tulimshar. (111,84)</coordinates>
        </quest>
        <quest name="Water For Guards" group="Tulimshar" incomplete="2">
            <name>Water For Guards</name>
            <text>All guards drank water.</text>
            <text>I should now report to Dausen that this mission is complete.</text>
            <text></text>
            <questgiver>Lt. Dausen</questgiver>
            <coordinates x="111" y="84">Tulimshar. (111,84)</coordinates>
        </quest>
        <quest name="Water For Guards" group="Tulimshar" complete="3">
            <name>Water For Guards</name>
            <text>I gave water to all Tulimshar guards, and Dausen was very glad.</text>
            <text>He told me I can find more ways to help the city guard inside the Guard House.</text>
            <text></text>
            <questgiver>Lt. Dausen</questgiver>
            <coordinates x="111" y="84">Tulimshar. (111,84)</coordinates>
            <reward text1="[Tulimshar Guard Boots]" text2="[Tulimshar Guard Card]">1x {@@1}, 1x {@@2}</reward>
        </quest>
    </var>
    <var id="54">
        <!-- LiveNPCs (the ones with equipment) cannot have quest log effects -->
        <quest name="Quenching My Thirst" group="Tulimshar" complete="1">
            <name>Quenching My Thirst</name>
            <text>Swezanne was thirsty, but now she can keep doing her job.</text>
            <text>I can repeat this request every 24 hours.</text>
            <text></text>
            <questgiver>Swezanne</questgiver>
            <coordinates x="69" y="100">Tulimshar (70,100)</coordinates>
            <reward>EXP and Gold</reward>
        </quest>
        <quest name="Quenching My Thirst" group="Tulimshar" incomplete="2">
            <name>Quenching My Thirst</name>
            <text text1="[Cactus Potion]">Swezanne is once again thirsty, I should bring her 5 {@@1} to quench it.</text>
            <text></text>
            <questgiver>Swezanne</questgiver>
            <coordinates x="69" y="100">Tulimshar (70,100)</coordinates>
            <reward>25 EXP and 200 GP</reward>
        </quest>
    </var>
    <var id="55">
        <!-- LiveNPCs (the ones with equipment) cannot have quest log effects -->
        <quest name="Lifestone Pendant" group="Tulimshar" incomplete="1">
            <name>Lifestone Pendant</name>
            <text text1="[Lifestone]">Swezanne's Daughter, Silvia, can give you a very useful necklace</text>
            <text>For just 500 GP and a Lifestone.</text>
            <text></text>
            <questgiver>Silvia</questgiver>
            <coordinates x="109" y="150">Tulimshar. (109,150)</coordinates>
            <reward text1="[Lifestone Pendant]">{@@1}.</reward>
        </quest>
        <quest name="Lifestone Pendant" group="Tulimshar" complete="2">
            <name>Lifestone Pendant</name>
            <text>Silvia gave me a Lifestone Pendant, which increases my regeneration.</text>
            <text>It'll work even better if I sit to think.</text>
            <text></text>
            <questgiver>Silvia</questgiver>
            <coordinates x="109" y="150">Tulimshar. (109,150)</coordinates>
            <reward text1="[Lifestone Pendant]">{@@1}.</reward>
        </quest>
    </var>
    <var id="56">
        <!-- LiveNPCs (the ones with equipment) cannot have quest log effects -->
        <quest name="Eistein" group="Tulimshar" incomplete="1">
            <name>Eistein</name>
            <text>I should obtain level 50 and get a reward on Tulimshar's City Hall.</text>
            <text></text>
            <questgiver>Eistein</questgiver>
            <reward>Graduation Cap.</reward>
        </quest>
        <quest name="Eistein" group="Tulimshar" incomplete="2">
            <name>Eistein</name>
            <text>I should obtain level 75 and get a reward on Tulimshar's City Hall.</text>
            <text></text>
            <questgiver>Eistein</questgiver>
            <reward>Gift Box.</reward>
        </quest>
        <quest name="Eistein" group="Tulimshar" incomplete="3">
            <name>Eistein</name>
            <text>I should obtain level 100 and get a reward on Tulimshar's City Hall.</text>
            <text></text>
            <questgiver>Eistein</questgiver>
            <reward>Gift Box.</reward>
        </quest>
        <!-- TODO Incomplete. -->
    </var>
    <var id="57">
        <!-- LiveNPCs (the ones with equipment) cannot have quest log effects -->
        <quest name="Petty Thief" group="Tulimshar" incomplete="1">
            <name>Petty Thief</name>
            <text>While leaving Tulimshar, a petty thief called Hasan stole me.</text>
            <text>I should warn the leader of the guard, Lieutenant Dausen, about that.</text>
            <text></text>
            <questgiver>Hasan</questgiver>
            <coordinates x="111" y="84">Tulimshar. (111,84)</coordinates>
        </quest>
        <quest name="Petty Thief" group="Tulimshar" incomplete="2">
            <name>Petty Thief</name>
            <text>Dausen instructed me to seek for his mother, Sorfina.</text>
            <text>She should be in Mahoud's house, near the Inn.</text>
            <text></text>
            <questgiver>Hasan</questgiver>
            <coordinates x="54" y="138">Tulimshar. (54,138)</coordinates>
        </quest>
        <quest name="Petty Thief" group="Tulimshar" incomplete="3">
            <name>Petty Thief</name>
            <text>I should talk to Sorfina and complete her task.</text>
            <text></text>
            <questgiver>Hasan</questgiver>
            <coordinates x="111" y="84">Tulimshar, Mahoud's House. (111,84)</coordinates>
        </quest>
        <quest name="Petty Thief" group="Tulimshar" incomplete="4">
            <name>Petty Thief</name>
            <text>Having avenged his father, I should talk to Hasan.</text>
            <text>Perhaps now he'll stop stealing from me!</text>
            <text></text>
            <questgiver>Hasan</questgiver>
            <coordinates x="62" y="148">Tulimshar. (62, 148)</coordinates>
        </quest>
        <quest name="Petty Thief" group="Tulimshar" complete="5">
            <name>Petty Thief</name>
            <text>Hasan swore to never steal from me again.</text>
            <text>He didn't gave my money back, though...</text>
            <text></text>
            <questgiver>Hasan</questgiver>
            <coordinates x="62" y="148">Tulimshar. (62, 148)</coordinates>
            <reward text1="[Cotton Shorts]">{@@1}, 75 EXP.</reward>
        </quest>
    </var>
    <var id="58">
        <quest name="Red Scorpion Plague" group="Tulimshar" incomplete="1,2">
            <name>Red Scorpion Plague</name>
            <text>Red Scorpions are threating Tulimshar.</text>
            <text>I need to bring some stingers, to prove my worth.</text>
            <text></text>
            <questgiver>Guard Devoir</questgiver>
            <coordinates x="114" y="83">Tulimshar's Guard House, 2nd floor.</coordinates>
            <reward>Gold and Experience.</reward>
        </quest>
    </var>
    <var id="59">
        <effect map="003-1.tmx" npc="112" value="0,1" effect="14"/>
        <quest name="Sailors Help" group="Tulimshar" incomplete="1">
            <name>Sailors Help</name>
            <text>Some Sailors in Tulimshar, above Terranite Forge, are in need of some supplies.</text>
            <text>I should fetch them 3 Fish Box, 4 Croconut Box and 10 Cotton Clothes.</text>
            <text></text>
            <questgiver>Sailors</questgiver>
            <coordinates x="110" y="100">Tulimshar's Terranite Forge Rooftop.</coordinates>
        </quest>
        <quest name="Sailors Help" group="Tulimshar" complete="2">
            <name>Sailors Help</name>
            <text>I gave them what they needed, and now they can resume their journey.</text>
            <text></text>
            <questgiver>Sailors</questgiver>
            <coordinates x="110" y="100">Tulimshar's Terranite Forge Rooftop.</coordinates>
            <reward text1="[Sharp Knife]" text2="[%Color% Cotton Shirt]">1x {@@1}, 1x {@@2}, 21500 GP, Experience.</reward>
        </quest>
    </var>
    <!-- var 60 TODO -->
    <!-- var 61 TODO -->
    <!-- var 62 Secret -->
    <var id="191">
        <quest name="Tycoon's Hunt" group="Tulimshar" incomplete="2,3,5,6,8,9,11,14">
            <name>Tycoon's Hunt</name>
            <text>I have to report to the Tycoon.</text>
            <text></text>
            <questgiver>Tycoon</questgiver>
            <coordinates x="66" y="65">Tulimshar Mines.</coordinates>
        </quest>
        <quest name="Tycoon's Hunt" group="Tulimshar" incomplete="1">
            <name>Tycoon's Hunt</name>
            <text text1="Ratto">I already killed {@@var2}/10 {@@1}.</text>
            <text></text>
            <questgiver>Tycoon</questgiver>
            <coordinates x="66" y="65">Tulimshar Mines.</coordinates>
        </quest>
        <quest name="Tycoon's Hunt" group="Tulimshar" incomplete="4">
            <name>Tycoon's Hunt</name>
            <text text1="Cave Maggot">I already killed {@@var2}/25 {@@1}.</text>
            <text></text>
            <questgiver>Tycoon</questgiver>
            <coordinates x="66" y="65">Tulimshar Mines.</coordinates>
        </quest>
        <quest name="Tycoon's Hunt" group="Tulimshar" incomplete="7">
            <name>Tycoon's Hunt</name>
            <text text1="Cave Snake">I already killed {@@var2}/50 {@@1}.</text>
            <text></text>
            <questgiver>Tycoon</questgiver>
            <coordinates x="66" y="65">Tulimshar Mines.</coordinates>
        </quest>
        <quest name="Tycoon's Hunt" group="Tulimshar" incomplete="10">
            <name>Tycoon's Hunt</name>
            <text text1="Red Scorpion">I already killed {@@var2}/100 {@@1}.</text>
            <text></text>
            <questgiver>Tycoon</questgiver>
            <coordinates x="66" y="65">Tulimshar Mines.</coordinates>
        </quest>
        <quest name="Tycoon's Hunt" group="Tulimshar" complete="12">
            <name>Tycoon's Hunt</name>
            <text>I helped the miners.</text>
            <text></text>
            <questgiver>Tycoon</questgiver>
            <coordinates x="66" y="65">Tulimshar Mines.</coordinates>
            <reward text1="[Miner Hat]">1x {@@1}</reward>
        </quest>
        <quest name="Tycoon's Hunt" group="Tulimshar" incomplete="13">
            <name>Tycoon's Hunt</name>
            <text>Tycoon had another task on his sleeve! This one is harder, though.</text>
            <text text1="Black Scorpion">I already killed {@@var2}/200 {@@1}.</text>
            <text></text>
            <questgiver>Tycoon</questgiver>
            <coordinates x="66" y="65">Tulimshar Mines.</coordinates>
            <reward>???</reward>
        </quest>
        <quest name="Tycoon's Hunt" group="Tulimshar" complete="15">
            <name>Tycoon's Hunt</name>
            <text>I did the bonus task from the Tycoon and he was very impressed.</text>
            <text></text>
            <questgiver>Tycoon</questgiver>
            <coordinates x="66" y="65">Tulimshar Mines.</coordinates>
            <reward text1="[Ruby]">1x {@@1}, 5000 GP</reward>
        </quest>
    </var>
    <!-- var 192 TODO -->
    <!-- var 193 TODO -->

    <!-- HALINARZO QUESTS -->
    <var id="71">
        <!-- LiveNPCs (the ones with equipment) cannot have quest log effects -->
        <quest name="Foxhound's Famine" group="Halinarzo" incomplete="1,2,3,4,5">
            <name>Foxhound's Famine</name>
            <text>A poor man in Halinarzo asks for food.</text>
            <text>His family is starving. I should provide him all sort of delicacies.</text>
            <text></text>
            <questgiver>Enliven Reva Foxhound</questgiver>
            <coordinates x="89" y="57">Halinarzo (89,57)</coordinates>
        </quest>
        <quest name="Foxhound's Famine" group="Halinarzo" complete="6">
            <name>Foxhound's Famine</name>
            <text>I feed him, and he is forever grateful.</text>
            <text></text>
            <questgiver>Enliven Reva Foxhound</questgiver>
            <coordinates x="89" y="57">Halinarzo (89,57)</coordinates>
            <reward text1="[Bucket]">{@@1}</reward>
        </quest>
    </var>
    <var id="72">
        <quest name="The King Of Blackmarket" group="Halinarzo" incomplete="1">
            <name>The King Of Blackmarket</name>
            <text>I did a deal with Charles, an apparently famous contrabandist.</text>
            <text>He is offering me a mask for my silence, and many items.</text>
            <text>All the items are dropped by Sarracenus and Desert Bandits, thankfully!</text>
            <text></text>
            <questgiver>Charles</questgiver>
            <coordinates x="24" y="105">Halinarzo Outskirts.</coordinates>
            <reward text1="[Burglar Mask]">1x {@@1}</reward>
        </quest>
        <quest name="The King Of Blackmarket" group="Halinarzo" complete="2">
            <name>The King Of Blackmarket</name>
            <text>I got my mask, and won't say anyone where Charles is.</text>
            <text>But, this is Halinarzo, and Halin is always too far from the forces of law.</text>
            <text>I doubt the City Guard doesn't knows where and who he is already, anyway...</text>
            <text></text>
            <questgiver>Charles</questgiver>
            <coordinates x="24" y="105">Halinarzo Outskirts.</coordinates>
            <reward text1="[Burglar Mask]">1x {@@1}</reward>
        </quest>
    </var>

    <!-- HURNSCALD QUESTS -->
    <!-- var 91 TODO -->
    <!-- var 92 TODO -->
    <!-- var 93 TODO -->
    <!-- var 94 TODO -->
    <!-- var 95 TODO -->
    <!-- var 96 TODO -->



    <!-- TEST QUESTS -->
    <!--
    <var id="1000">
        <quest name="Test quest" group="Tests" complete="2" incomplete="1">
            <name>Testing quest name with var1={@@var1}</name>
            <text>Quest text1 with vars: {@@var1}, {@@var2}, {@@var3}</text>
            <text>Time: {@@time}</text>
            <questgiver>Giver vars: {@@var1}, {@@var2}, {@@var3}</questgiver>
            <coordinates x="1" y="1">Vars: {@@var1}, {@@var2}, {@@var3}</coordinates>
            <reward>Reward: {@@var1}, {@@var2}, {@@var3}</reward>
        </quest>
    </var>
    <var id="00">
        <quest name="Saxso Chest" group="Tests" complete="1">
            <name>Saxso Chest</name>
            <text>I managed to open the chest on Saxso's house.</text>
            <text></text>
            <questgiver>Nurse</questgiver>
            <coordinates x="31" y="79">Candor Island, Saxso's House.</coordinates>
            <reward text1="[Tooth Necklace]">{@@1}</reward>
        </quest>
    </var>
    -->
</quests>