summaryrefslogtreecommitdiff
path: root/npcdialogs.xml
blob: 69545b3bf9d9f3581aa3bbdc779b9b2fdbab08d7 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
<?xml version="1.0" encoding="utf-8"?>
<!-- Author: 4144, Jesusalva
Copyright (C) 2016 Evol Online
Copyright (C) 2019 Moubootaur Legends -->

<dialogs>
    <dialog name="book">
        <menu>
            <button x="0" y="0" name="&lt;&lt;" value="previous" />
            <button x="40" y="0" name="&gt;&gt;" value="next" />
        </menu>
    </dialog>

    <!-- Crafting Interfaces -->
    <dialog name="craft1">
        <inventory cell="inventory_cell2.xml" columns="1" />
    </dialog>
    <dialog name="craft2">
        <inventory cell="inventory_cell2.xml" columns="2" />
    </dialog>
    <dialog name="craft3">
        <inventory cell="inventory_cell2.xml" columns="3" />
    </dialog>
    <dialog name="craft4">
        <inventory cell="inventory_cell2.xml" columns="4" />
    </dialog>

    <!-- Map Interfaces -->
	<dialog name="map_Tulim" hideText="true">
		<menu>
			<image x="0" y="0" image="graphics/images/003-1.png" />
            <button x="300" y="20" name="Close" value="Ok" />
        </menu>
    </dialog>

    <!-- Sequence Board Interfaces -->
	<dialog name="seqboard" hideText="true">
		<menu>
			<image x="0" y="0" image="graphics/images/sequenceboard.png" />
            <button x="50" y="110" name="X" value="Green" />
            <button x="210" y="110" name="X" value="Red" />
            <button x="50" y="250" name="X" value="Blue" />
            <button x="210" y="250" name="X" value="Yellow" />
            <button x="0" y="1" name="Leave" value="Exit" />
        </menu>
    </dialog>

    <!-- Academy Interfaces -->
	<dialog name="academy_trickster" hideText="true">
		<menu>
            <text x="10" y="10" width="150" height="30" text="##BFirst Degree##b" />
			<image x="10" y="40" image="graphics/skills/wizard/freecast.png" />
            <text x="10" y="75" width="200" height="12" text="Free Cast" />
            <text x="10" y="90" width="350" height="30" text="Allows to attack after casting" />
            <button x="45" y="50" name="Learn" value="freecast" />

            <!-- GUI size: 75px -->
			<image x="10" y="115" image="graphics/skills/none.png" />
            <text x="10" y="150" width="200" height="12" text="Backsliding" />
            <text x="10" y="165" width="350" height="30" text="Jump 5 tiles backwards" />
            <button x="45" y="125" name="Learn" value="backslide" />

            <!-- GUI size: 75px -->
			<image x="10" y="190" image="graphics/skills/none.png" />
            <text x="10" y="225" width="200" height="12" text="Nature wall" />
            <text x="10" y="240" width="350" height="30" text="Make pikpiks under cursor" />
            <button x="45" y="200" name="Learn" value="firewall" />

            <!-- GUI size: 75px -->
			<image x="10" y="265" image="graphics/skills/none.png" />
            <text x="10" y="300" width="200" height="12" text="Archers Eye" />
            <text x="10" y="315" width="350" height="30" text="Increase bow range and acc." />
            <button x="45" y="275" name="Learn" value="vulture" />

            <!-- GUI size: 75px -->
			<image x="10" y="340" image="graphics/skills/none.png" />
            <text x="10" y="375" width="200" height="12" text="Full Throttle" />
            <text x="10" y="390" width="350" height="30" text="Last resort skill." />
            <button x="45" y="350" name="Learn" value="fullthrottle" />

            <!--text x="10" y="340" width="150" height="30" text="##BFinal Degree##b" /-->
            <!-- GUI size: 75px -->
			<image x="10" y="415" image="graphics/skills/none.png" />
            <text x="10" y="450" width="200" height="12" text="Sudden Attack" />
            <text x="10" y="465" width="350" height="30" text="Jump to attack" />
            <button x="45" y="425" name="Learn" value="darkillusion" />

            <!-- GUI size: 75px -->
			<image x="10" y="490" image="graphics/skills/none.png" />
            <text x="10" y="525" width="200" height="12" text="Trick Dead" />
            <text x="10" y="540" width="350" height="30" text="Please don't attack." />
            <button x="45" y="500" name="Learn" value="trickdead" />



            <button x="300" y="20" name="Exit" value="Cancel" />
        </menu>
    </dialog>

    <!-- 4144's stuff -->
    <dialog name="test1" hideText="true">
        <menu>
            <image x="0" y="0" image="equipmentbox.png" />
            <button x="10" y="40" image="buttonplay.png" imageWidth="16" imageHeight="16" value="next" />
        </menu>
    </dialog>

    <dialog name="test2">
        <menu>
            <button x="0" y="0" name="&lt;&lt;" value="previous" />
            <button x="40" y="0" name="&gt;&gt;" value="next" />
            <text x="10" y="50" width="150" height="30" text="this is ##Bsimple##b ##3text." />
        </menu>
        <inventory cell="inventory_cell2.xml" columns="3" />
    </dialog>

    <!-- External Files -->
    <include name="graphics/images/daily.xml"/>
    <include name="graphics/images/aurora.xml"/>
</dialogs>