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<?xml version="1.0" encoding="utf-8"?>
<!-- Author: Reid
Copyright (C) 2012 Evol Online -->
<sprite>
<imageset name="npc"
src="graphics/sprites/npcs/sprite/tarlan.png"
width="64"
height="64"
offsetX="-6"/>
<action name="stand" imageset="npc">
<animation direction="default">
<!-- Getting Ready To Fight -->
<frame index="0" delay="3140" offsetX="8"/>
<frame index="1" delay="100" offsetX="5"/>
<frame index="2" delay="220" offsetX="4"/>
<!-- Fights -->
<frame index="3" delay="110"/>
<frame index="4" delay="140"/>
<sequence start="5" end="6" delay="120"/>
<frame index="5" delay="90"/>
<frame index="4" delay="140"/>
<frame index="3" delay="110"/>
<frame index="4" delay="130"/>
<sequence start="5" end="6" delay="120"/>
<frame index="5" delay="90"/>
<frame index="4" delay="140"/>
<frame index="3" delay="110"/>
<!-- Stops -->
<frame index="7" delay="110" offsetX="5"/>
<frame index="0" delay="100" offsetX="8"/>
<frame index="8" delay="800" offsetX="10"/>
<frame index="0" delay="120" offsetX="8"/>
<frame index="1" delay="100" offsetX="5"/>
<frame index="2" delay="210" offsetX="4"/>
<!-- Fights Again Longer And Faster -->
<frame index="3" delay="100"/>
<frame index="4" delay="130"/>
<sequence start="5" end="6" delay="110"/>
<frame index="5" delay="90"/>
<frame index="4" delay="120"/>
<frame index="3" delay="100"/>
<frame index="4" delay="130"/>
<sequence start="5" end="6" delay="100"/>
<frame index="5" delay="80"/>
<frame index="4" delay="120"/>
<frame index="3" delay="100"/>
<frame index="4" delay="120"/>
<sequence start="5" end="6" delay="100"/>
<frame index="5" delay="80"/>
<frame index="4" delay="120"/>
<frame index="3" delay="100"/>
<frame index="4" delay="120"/>
<sequence start="5" end="6" delay="110"/>
<frame index="5" delay="80"/>
<frame index="4" delay="120"/>
<frame index="3" delay="100"/>
<frame index="4" delay="130"/>
<sequence start="5" end="6" delay="110"/>
<frame index="5" delay="90"/>
<frame index="4" delay="130"/>
<frame index="3" delay="110"/>
<!-- Gets Hit -->
<frame index="7" delay="110" offsetX="5"/>
<frame index="0" delay="100" offsetX="8"/>
<frame index="8" delay="900" offsetX="10"/>
<frame index="9" delay="140" offsetX="11"/>
<!-- Down -->
<frame index="10" delay="110" offsetX="8" offsetY="2"/>
<!-- Bird -->
<sequence start="11" end="12" delay="110" repeat="9" offsetY="5" offsetX="8"/>
<!-- Sit -->
<frame index="13" delay="90" offsetY="5" offsetX="8"/>
<frame index="14" delay="8910" offsetY="5" offsetX="8"/>
<!-- Get Back -->
<frame index="15" delay="130" offsetX="8"/>
<frame index="0" delay="3140" offsetX="8"/>
</animation>
<animation direction="left">
<frame index="0" offsetX="8"/>
</animation>
</action>
</sprite>
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