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<?xml version="1.0"?>
<!-- Original author: TMW & Reid.
Copyright (C) 2011 Evol Online -->
<sprite name="player" action="stand">
<imageset name="base" src="graphics/sprites/equipment/weapons/axe.png" width="64" height="64"/>
<action name="default" imageset="base">
</action>
<action name="attack" imageset="base">
<animation direction="down">
<sequence start="0" end="3" delay="75"/>
<end />
</animation>
<animation direction="left">
<sequence start="4" end="7" delay="75"/>
<end />
</animation>
<animation direction="up">
<sequence start="8" end="11" delay="75"/>
<end />
</animation>
<animation direction="right">
<sequence start="12" end="15" delay="75"/>
<end />
</animation>
</action>
</sprite>
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