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path: root/maps/015-1.tmx
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2021-03-02Change mob spawn rate and density on several maps (Nivalis and Hurnscald).Jesusaves1-9/+9
2020-07-22Not a hard rule, but I prefer maps to be saved with collision and heights inv...Jesusaves1-3/+3
2019-07-02Override spawn areas for: 015-1 Hurnscald Mines (Lv 30), 015-2 Bandit Cave (L...Jesusaves1-37/+63
2019-06-17New monsters, add Archants in some mapsJesusaves1-11/+19
2019-01-13[skip ci] Reduce amount of black scorpions in Hurnscald Mines in 28.57%Jesusaves1-2/+2
2018-11-14Broken pipeline, run and show your errors to @Saulc Le Grande %%eJesusaves1-2/+10
2018-09-11More Angry Yellow Slimes NeededJesusaves1-2/+2
2018-09-10Update 015-1.tmx author fix, fire particule fix, colision fix, allow warp to ...Saulc1-24/+23
2018-07-28fix missing tileSaulc1-1/+1
2018-07-28Update 015-1.tmx monster fix and remove unused aeraSaulc1-103/+117
2018-06-20Monsters on 015-1 and 015-3Jesusaves1-1/+17
2018-06-16Add a gemstone bif to Woodlands mine, too.Jesusaves1-1/+9
2018-06-15More mobs on Woodland mines. If they are useless, at least allow some grind/f...Jesusaves1-4/+12
2018-06-15Particle effects to Woodland Mines. Argh, what vast and unused map!Jesusaves1-3/+16
2018-06-08Add some Yellow Slimes to woodland minesJesusaves1-1/+9
2018-06-03Add "placeholder" monsters to 014 and 015.Jesusaves1-1/+35
2018-06-03Woodlands mines (015-1), no monster yetJesusaves1-0/+1461