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2021-02-01Scheduled translation updater13.1_20210203Jesusaves4-1532/+1576
2021-01-29Prepare a few surprises at 026-1. Update itemsJesusaves2-17/+28
2021-01-27Missing NPC informationJesusaves4-0/+26
2021-01-27*swings an axe and nerfs Pinkie Cave in 7%*Jesusaves1-3/+3
2021-01-27Mild adjustment to particle effects in 025-1Jesusaves1-2/+2
2021-01-24Translations UpdateJesusaves4-11436/+11834
2021-01-24Assign 026-0 mobsJesusaves1-2/+34
2021-01-24Minor fixesJesusaves2-2/+3
2021-01-16Remove what now is clutter from skills.xmlJesusaves1-37/+0
2021-01-16Try this new skill orderingJesusaves1-122/+126
2021-01-16Ensure the skills are registered, initial reorderingJesusaves1-45/+80
2021-01-14Pre r13 translation updatesr13_20210115Jesusaves4-8412/+8562
2021-01-14Update minimapsJesusaves1-0/+0
2021-01-14Fix typoJesusaves1-1/+0
2021-01-14Missed a warpJesusaves1-1/+9
2021-01-14Needed map updatesJesusaves2-2/+8
2021-01-14Fix minor mapping bugJesusaves1-17/+16
2021-01-13Fix monster offsetJesusaves1-1/+1
2021-01-13Fortress Gate SpritesheetJesusaves4-1/+21
2021-01-13Fix some unreported mapping typosJesusaves1-10/+10
2021-01-13★ Main Quest 9 ★ The World's CurseJesusaves1-4/+18
Update Main Quest history logs
2021-01-13Curse Fortress Town because, uhh, it should not exist and I want to ↵Jesusaves1-1/+6
emphatize that
2021-01-13TypoJesusaves1-1/+1
2021-01-13Purification PotionJesusaves3-0/+9
2021-01-13Curse jak1 mapsJesusaves3-3/+33
2021-01-08Fix a few typosJesusaves1-0/+49
2021-01-08Inform how many Easter Eggs player has found.Jesusaves1-1/+4
Surprisingly... easy o.o
2021-01-06Translation UpdateJesusaves1-538/+608
2021-01-05Since when we have male variant of assassin chestplate?Jesusaves1-3/+1
2020-12-282020 and 2021 statuesJesusaves1-0/+0
2020-12-28*missing layer*Jesusaves1-1/+125
2020-12-28Add 026-1 Impregnable Fortress B1FJesusaves6-42/+992
2020-12-28SPM has been deprecated.Jesusaves3-46/+1
Deprecate the old 4144 deploy script as well.
2020-12-28Plush Mouboo has been modified and no longer grants PVP advantages.Jesusaves1-1/+1
2020-12-14Add random reference to something manatauro said yesterdayJesusaves1-0/+1
2020-12-12Bump translations source to ARCTIC GAMESJesusaves4-8557/+9238
2020-12-11Update translation instructionsJesusaves1-5/+5
2020-12-10TypoJesusaves1-8/+6
2020-12-10Pollet SFX by clortJesusaves9-0/+19
2020-12-10Add two special "races" for translators:Jesusaves2-206/+214
Junior Translator (Pollet) and Senior Translator (Whirly Bird)
2020-12-07Fix mapping bugJesusaves1-3/+3
2020-12-07Actually, not quite soJesusaves1-1/+9
2020-12-07Add monsters to 017-0Jesusaves2-32/+48
READY FOR RELEASE (CLIENT SIDE)
2020-12-07Change 017-0 to make the road 100% safeJesusaves4-112/+208
2020-12-07Link 017-0 and 017-1Jesusaves2-48/+46
Connection to magic academy pending (also needs MAGIC_LVL check)
2020-12-07Prepare 017-0 for release (mobs and warps still pending)Jesusaves1-13/+13
2020-12-07The bare minimum 017-0 needsJesusaves1-372/+372
2020-11-27With this, I only need to finish one forest more - the Academy's.Jesusaves1-251/+251
Then scatter decoration, deploy mobs, create "walls" in the shorelines... (i.e. you cannot go through shorelines to either sides). By last, connect warps, create the NPC for Academy passage, and all done \o/
2020-11-27Add "reference" trees so I remember what is each area and can assign monstersJesusaves1-230/+230
accordingly.
2020-11-27Northwest edge of the forest complete with mobs.Jesusaves2-197/+288
Also, deploy environment to whole 017-0 map - even if no trees yet. Beware the monster-only collisions! They're there to avoid mobs from leaving their designed areas while still allowing them to if they must kill a player.