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-rw-r--r--graphics/sprites/equipment/head/axehat.xml4
-rw-r--r--graphics/sprites/equipment/head/bhopcap.xml4
-rw-r--r--graphics/sprites/equipment/head/brimmedfeatherhat.xml8
-rw-r--r--graphics/sprites/equipment/head/brimmedflowerhat.xml8
-rw-r--r--graphics/sprites/equipment/head/brimmedhat.xml12
-rw-r--r--graphics/sprites/equipment/head/bromenalhelmet.xml4
-rw-r--r--graphics/sprites/equipment/head/darkknighthelmet.xml4
-rw-r--r--graphics/sprites/equipment/head/fairyhat.xml4
-rw-r--r--graphics/sprites/equipment/head/pumpkinhat.xml189
9 files changed, 31 insertions, 206 deletions
diff --git a/graphics/sprites/equipment/head/axehat.xml b/graphics/sprites/equipment/head/axehat.xml
index ff9bcaf3..d7cc31ab 100644
--- a/graphics/sprites/equipment/head/axehat.xml
+++ b/graphics/sprites/equipment/head/axehat.xml
@@ -4,8 +4,8 @@ Copyright (C) 2018 TMW2 -->
<sprite>
<imageset name="base"
src="graphics/sprites/equipment/head/axehat.png"
- width="22"
- height="22"
+ width="32"
+ height="64"
offsetY="1"/>
<include file="equipment/head/headmodel-male.xml"/>
diff --git a/graphics/sprites/equipment/head/bhopcap.xml b/graphics/sprites/equipment/head/bhopcap.xml
index 040a87f3..ab55d371 100644
--- a/graphics/sprites/equipment/head/bhopcap.xml
+++ b/graphics/sprites/equipment/head/bhopcap.xml
@@ -4,8 +4,8 @@ Copyright (C) 2018 TMW2 -->
<sprite>
<imageset name="base"
src="graphics/sprites/equipment/head/bhopcap.png"
- width="22"
- height="22"
+ width="32"
+ height="64"
offsetY="1"/>
<include file="equipment/head/headmodel-male.xml"/>
diff --git a/graphics/sprites/equipment/head/brimmedfeatherhat.xml b/graphics/sprites/equipment/head/brimmedfeatherhat.xml
index 6ed953da..cf532c66 100644
--- a/graphics/sprites/equipment/head/brimmedfeatherhat.xml
+++ b/graphics/sprites/equipment/head/brimmedfeatherhat.xml
@@ -4,9 +4,9 @@ Copyright (C) 2014 Evol Online -->
<sprite>
<imageset name="base"
src="graphics/sprites/equipment/head/brimmedfeatherhat.png"
- width="27"
- height="20"
- offsetY="-10"/>
+ width="32"
+ height="64"
+ offsetY="1"/>
- <include file="equipment/head/pumpkinhat.xml"/>
+ <include file="equipment/head/headmodel-male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/head/brimmedflowerhat.xml b/graphics/sprites/equipment/head/brimmedflowerhat.xml
index 49d94d74..dd194a7f 100644
--- a/graphics/sprites/equipment/head/brimmedflowerhat.xml
+++ b/graphics/sprites/equipment/head/brimmedflowerhat.xml
@@ -4,9 +4,9 @@ Copyright (C) 2014 Evol Online -->
<sprite>
<imageset name="base"
src="graphics/sprites/equipment/head/brimmedflowerhat.png"
- width="27"
- height="20"
- offsetY="-10"/>
+ width="32"
+ height="64"
+ offsetY="1"/>
- <include file="equipment/head/pumpkinhat.xml"/>
+ <include file="equipment/head/headmodel-male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/head/brimmedhat.xml b/graphics/sprites/equipment/head/brimmedhat.xml
index 49df317e..d126d6b6 100644
--- a/graphics/sprites/equipment/head/brimmedhat.xml
+++ b/graphics/sprites/equipment/head/brimmedhat.xml
@@ -1,11 +1,13 @@
<?xml version="1.0" encoding="utf-8"?>
-<!-- Author: Reid
-Copyright (C) 2014 Evol Online -->
+<!-- Author: Reid, Saulc
+Copyright (C) 2014 Evol Online
+Copyright (C) 2018 TMW2 -->
<sprite>
<imageset name="base"
src="graphics/sprites/equipment/head/brimmedhat.png"
- width="27"
- height="20"/>
+ width="32"
+ height="64"
+ offsetY="1"/>
- <include file="equipment/head/pumpkinhat.xml"/>
+ <include file="equipment/head/headmodel-male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/head/bromenalhelmet.xml b/graphics/sprites/equipment/head/bromenalhelmet.xml
index 6652b425..533565a5 100644
--- a/graphics/sprites/equipment/head/bromenalhelmet.xml
+++ b/graphics/sprites/equipment/head/bromenalhelmet.xml
@@ -4,8 +4,8 @@ Copyright (C) 2018 TMW2 -->
<sprite>
<imageset name="base"
src="graphics/sprites/equipment/head/bromenalhelmet.png"
- width="27"
- height="19"
+ width="32"
+ height="64"
offsetY="1"/>
<include file="equipment/head/headmodel-male.xml"/>
diff --git a/graphics/sprites/equipment/head/darkknighthelmet.xml b/graphics/sprites/equipment/head/darkknighthelmet.xml
index c410f843..fd0d8718 100644
--- a/graphics/sprites/equipment/head/darkknighthelmet.xml
+++ b/graphics/sprites/equipment/head/darkknighthelmet.xml
@@ -4,8 +4,8 @@ Copyright (C) 2018 TMW2 -->
<sprite>
<imageset name="base"
src="graphics/sprites/equipment/head/darkknighthelmet.png"
- width="20"
- height="44"
+ width="32"
+ height="64"
offsetY="1"/>
<include file="equipment/head/headmodel-male.xml"/>
diff --git a/graphics/sprites/equipment/head/fairyhat.xml b/graphics/sprites/equipment/head/fairyhat.xml
index 5fffd21b..62030b84 100644
--- a/graphics/sprites/equipment/head/fairyhat.xml
+++ b/graphics/sprites/equipment/head/fairyhat.xml
@@ -4,8 +4,8 @@ Copyright (C) 2018 TMW2 -->
<sprite>
<imageset name="base"
src="graphics/sprites/equipment/head/fairyhat.png"
- width="40"
- height="40"
+ width="32"
+ height="64"
offsetY="1"/>
<include file="equipment/head/headmodel-male.xml"/>
diff --git a/graphics/sprites/equipment/head/pumpkinhat.xml b/graphics/sprites/equipment/head/pumpkinhat.xml
index 8f9e0871..5d5670fe 100644
--- a/graphics/sprites/equipment/head/pumpkinhat.xml
+++ b/graphics/sprites/equipment/head/pumpkinhat.xml
@@ -1,189 +1,12 @@
<?xml version="1.0" encoding="utf-8"?>
-<!-- Author: Reid
-Copyright (C) 2012-2013 Evol Online -->
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
<sprite>
<imageset name="base"
src="graphics/sprites/equipment/head/pumpkinhat.png"
- width="23"
- height="24"/>
+ width="32"
+ height="64"
+ offsetY="1"/>
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0" offsetX="-1" offsetY="-37"/>
- </animation>
- <animation direction="left">
- <frame index="1" offsetX="-1" offsetY="-37"/>
- </animation>
- <animation direction="up">
- <frame index="2" offsetX="-2" offsetY="-36"/>
- </animation>
- <animation direction="right">
- <frame index="3" offsetY="-37"/>
- </animation>
- </action>
-
- <action name="walk" imageset="base">
- <animation direction="down">
- <frame index="0" offsetX="-1" offsetY="-36" delay="80"/>
- <frame index="0" offsetX="-1" offsetY="-37" delay="160"/>
- <frame index="0" offsetX="-1" offsetY="-36" delay="80"/>
- <frame index="0" offsetX="-1" offsetY="-37" delay="160"/>
- </animation>
- <animation direction="left">
- <frame index="1" offsetX="-1" offsetY="-37" delay="80"/>
- <frame index="1" offsetX="-1" offsetY="-36" delay="80"/>
- <frame index="1" offsetX="-1" offsetY="-37" delay="160"/>
- <frame index="1" offsetX="-1" offsetY="-36" delay="80"/>
- <frame index="1" offsetX="-1" offsetY="-37" delay="80"/>
- </animation>
- <animation direction="up">
- <frame index="2" offsetX="-2" offsetY="-36" delay="80"/>
- <frame index="2" offsetX="-2" offsetY="-37" delay="160"/>
- <frame index="2" offsetX="-2" offsetY="-36" delay="80"/>
- <frame index="2" offsetX="-2" offsetY="-37" delay="160"/>
- </animation>
- <animation direction="right">
- <frame index="3" offsetY="-37" delay="80"/>
- <frame index="3" offsetY="-36" delay="80"/>
- <frame index="3" offsetY="-37" delay="160"/>
- <frame index="3" offsetY="-36" delay="80"/>
- <frame index="3" offsetY="-37" delay="80"/>
- </animation>
- </action>
-
- <action name="attack" imageset="base">
- <animation direction="down">
- <frame index="0" offsetX="-1" offsetY="-35" delay="80"/>
- <frame index="0" offsetX="-1" offsetY="-36" delay="80"/>
- <frame index="0" offsetX="-1" offsetY="-33" delay="80"/>
- <frame index="0" offsetX="-1" offsetY="-32" delay="80"/>
- <end/>
- </animation>
- <animation direction="left">
- <frame index="1" offsetX="3" offsetY="-38" delay="80"/>
- <frame index="1" offsetX="3" offsetY="-39" delay="80"/>
- <frame index="1" offsetX="-1" offsetY="-36" delay="80"/>
- <frame index="1" offsetX="-2" offsetY="-35" delay="80"/>
- <end/>
- </animation>
- <animation direction="up">
- <frame index="2" offsetX="-3" offsetY="-36" delay="240"/>
- <frame index="2" offsetX="-3" offsetY="-34" delay="80"/>
- <end/>
- </animation>
- <animation direction="right">
- <frame index="3" offsetX="-3" offsetY="-38" delay="80"/>
- <frame index="3" offsetX="-3" offsetY="-39" delay="80"/>
- <frame index="3" offsetY="-36" delay="80"/>
- <frame index="3" offsetX="1" offsetY="-35" delay="80"/>
- <end/>
- </animation>
- </action>
-
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <frame index="0" offsetX="-1" offsetY="-36" delay="240"/>
- <frame index="0" offsetX="-1" offsetY="-35" delay="80"/>
- <frame index="0" offsetX="-1" offsetY="-36" delay="80"/>
- <end/>
- </animation>
- <animation direction="left">
- <frame index="1" offsetX="2" offsetY="-37" delay="240"/>
- <frame index="1" offsetX="4" offsetY="-38" delay="160"/>
- <end/>
- </animation>
- <animation direction="up">
- <frame index="2" offsetX="-2" offsetY="-36" delay="160"/>
- <frame index="2" offsetX="-3" offsetY="-36" delay="80"/>
- <frame index="2" offsetX="-3" offsetY="-35" delay="80"/>
- <frame index="2" offsetX="-3" offsetY="-36" delay="80"/>
- <end/>
- </animation>
- <animation direction="right">
- <frame index="3" offsetX="-3" offsetY="-37" delay="240"/>
- <frame index="3" offsetX="-5" offsetY="-38" delay="160"/>
- <end/>
- </animation>
- </action>
-
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="0" offsetX="-1" offsetY="-30"/>
- </animation>
- <animation direction="left">
- <frame index="1" offsetX="3" offsetY="-28"/>
- </animation>
- <animation direction="up">
- <frame index="2" offsetX="-1" offsetY="-28"/>
- </animation>
- <animation direction="right">
- <frame index="3" offsetX="-6" offsetY="-28"/>
- </animation>
- </action>
-
- <action name="sittop" imageset="base">
- <animation direction="down">
- <frame index="0" offsetX="-1" offsetY="-25"/>
- </animation>
- <animation direction="left">
- <frame index="1" offsetX="3" offsetY="-28"/>
- </animation>
- <animation direction="up">
- <frame index="2" offsetX="-1" offsetY="-28"/>
- </animation>
- <animation direction="right">
- <frame index="3" offsetX="-6" offsetY="-28"/>
- </animation>
- </action>
-
- <action name="standride" imageset="base">
- <animation direction="down">
- <frame index="0" offsetX="-1" offsetY="-25"/>
- </animation>
- <animation direction="left">
- <frame index="1" offsetX="3" offsetY="-28"/>
- </animation>
- <animation direction="up">
- <frame index="2" offsetX="-1" offsetY="-28"/>
- </animation>
- <animation direction="right">
- <frame index="3" offsetX="-6" offsetY="-28"/>
- </animation>
- </action>
-
- <action name="spawnride" imageset="base">
- <animation direction="down">
- <frame index="0" offsetX="-1" offsetY="-25"/>
- </animation>
- <animation direction="left">
- <frame index="1" offsetX="3" offsetY="-28"/>
- </animation>
- <animation direction="up">
- <frame index="2" offsetX="-1" offsetY="-28"/>
- </animation>
- <animation direction="right">
- <frame index="3" offsetX="-6" offsetY="-28"/>
- </animation>
- </action>
-
- <action name="ride" imageset="base">
- <animation direction="down">
- <frame index="0" offsetX="-1" offsetY="-25"/>
- </animation>
- <animation direction="left">
- <frame index="1" offsetX="3" offsetY="-28"/>
- </animation>
- <animation direction="up">
- <frame index="2" offsetX="-1" offsetY="-28"/>
- </animation>
- <animation direction="right">
- <frame index="3" offsetX="-6" offsetY="-28"/>
- </animation>
- </action>
-
- <action name="dead" imageset="base">
- <animation direction="default">
- <frame index="4" offsetX="22" offsetY="-4"/>
- </animation>
- </action>
+ <include file="equipment/head/headmodel-male.xml"/>
</sprite>