diff options
-rw-r--r-- | LICENSE | 1 | ||||
-rw-r--r-- | graphics/sprites/monsters/skullslime.png | bin | 0 -> 21285 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/skullslime.xml | 57 | ||||
-rw-r--r-- | monsters.xml | 31 |
4 files changed, 88 insertions, 1 deletions
@@ -1773,6 +1773,7 @@ https://gitlab.com/TMW2/Docs/wikis/Contributors graphics/sprites/monsters/serqet.png (ChefChelios) (GPLv2, CC BY-SA 3.0) (LoF) graphics/sprites/monsters/silkworm.png (Fate) (CC BY-SA 3.0) (-) graphics/sprites/monsters/skeleton.png (FotherJ) (CC BY-SA 3.0) (-) + graphics/sprites/monsters/skullslime.png (Moadung, Neoriceisgood) (GPLv2) (Kolchak) graphics/sprites/monsters/sleepingbandit.png (Alige, Skipy, V0id, Wombat)(GPLv2) (-) graphics/sprites/monsters/slime.png (?) (GPLv2) (Neoriceisgood) graphics/sprites/monsters/slime-mother.png (CandyCurt) (GPLv2) (Wushin) diff --git a/graphics/sprites/monsters/skullslime.png b/graphics/sprites/monsters/skullslime.png Binary files differnew file mode 100644 index 00000000..a15f5a6b --- /dev/null +++ b/graphics/sprites/monsters/skullslime.png diff --git a/graphics/sprites/monsters/skullslime.xml b/graphics/sprites/monsters/skullslime.xml new file mode 100644 index 00000000..1a738d3e --- /dev/null +++ b/graphics/sprites/monsters/skullslime.xml @@ -0,0 +1,57 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/skullslime.png|W" width="20" height="20"/> + <action name="stand" imageset="base"> + <animation> + <frame index="0"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="0" end="2" delay="200"/> + </animation> + <animation direction="left"> + <frame index="0" delay="200"/> + <sequence start="3" end="4" delay="200"/> + </animation> + <animation direction="up"> + <frame index="0" delay="200"/> + <sequence start="5" end="6" delay="200"/> + </animation> + <animation direction="right"> + <frame index="0" delay="200"/> + <sequence start="7" end="8" delay="200"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation> + <frame index="9"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" delay="200"/> + <frame index="1" delay="200"/> + <frame index="5" delay="200"/> + <end/> + </animation> + <animation direction="left"> + <frame index="0" delay="200"/> + <frame index="1" delay="200"/> + <frame index="5" delay="200"/> + <end/> + </animation> + <animation direction="up"> + <frame index="0" delay="200"/> + <frame index="1" delay="200"/> + <frame index="5" delay="200"/> + <end/> + </animation> + <animation direction="right"> + <frame index="0" delay="200"/> + <frame index="1" delay="200"/> + <frame index="5" delay="200"/> + <end/> + </animation> + </action> +</sprite> diff --git a/monsters.xml b/monsters.xml index dcfedab1..0cf526fc 100644 --- a/monsters.xml +++ b/monsters.xml @@ -1288,7 +1288,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s <sprite>monsters/slime-mother.xml|#ae6244,ffffff</sprite> <sound event="hit">monsters/slime/slime-hit1.ogg</sound> </monster> - <monster id="1248" name="Dark Duck" targetCursor="medium" walkType="walkswim"> + <monster id="1248" name="Elite Duck" targetCursor="medium" walkType="walkswim"> <sprite>monsters/darkduck.xml</sprite> <sound event="hit">weapons/lightsaber/hit1.ogg</sound> <sound event="hit">weapons/lightsaber/hit2.ogg</sound> @@ -1296,6 +1296,35 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s <sound event="hit">weapons/lightsaber/crit.ogg</sound> <sound event="miss">weapons/lightsaber/miss.ogg</sound> </monster> + <monster id="1249" name="Azul Skull Slime"> + <sprite>monsters/skullslime.xml|#3080e4,d2f4ff</sprite> + <sound event="die">monsters/slime/slime-hit1.ogg</sound> + </monster> + <monster id="1250" name="Yellow Skull Slime"> + <sprite>monsters/skullslime.xml|#b47f00,ffffff</sprite> + <sound event="hit">monsters/slime/slime-hit1.ogg</sound> + </monster> + <monster id="1251" name="Red Skull Slime"> + <sprite>monsters/skullslime.xml|#7e0000,ffffff</sprite> + <sound event="hit">monsters/slime/slime-hit1.ogg</sound> + </monster> + <monster id="1252" name="Green Skull Slime"> + <sprite>monsters/skullslime.xml|#72982c,ffffff</sprite> + <sound event="hit">monsters/slime/slime-hit1.ogg</sound> + </monster> + <monster id="1253" name="Copper Skull Slime"> + <sprite>monsters/skullslime.xml|#a1734c,ffffff</sprite> + <sound event="hit">monsters/slime/slime-hit1.ogg</sound> + </monster> + <monster id="1254" name="Lava Skull Slime"> + <sprite>monsters/skullslime.xml|#bb0201,ff9934,ffd366</sprite> + <sound event="hit">monsters/slime/slime-hit1.ogg</sound> + </monster> + <monster id="1255" name="Black Skull Slime"> + <sprite>monsters/skullslime.xml|#494949,ffffff</sprite> + <sound event="hit">monsters/slime/slime-hit1.ogg</sound> + </monster> + <!-- RESERVED --> <monster id="1493" name="Game Master"> |