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authorSaulc <lucashelaine14@gmail.com>2018-06-18 07:57:03 +0000
committerSaulc <lucashelaine14@gmail.com>2018-06-18 07:57:03 +0000
commitdf9aede9f27cfce143ac5a39512d9907078561f4 (patch)
treed6938dda848937b4bf3a08d07705d65245b48fc6 /monsters.xml
parentfaeb779dca2793940b1a0f8676a5fd11241ba06e (diff)
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add new monster Bronze Chest or Bronze Experience Chest need to deal with @jesusalva
Diffstat (limited to 'monsters.xml')
-rw-r--r--monsters.xml3
1 files changed, 3 insertions, 0 deletions
diff --git a/monsters.xml b/monsters.xml
index fd333789..0a24f37a 100644
--- a/monsters.xml
+++ b/monsters.xml
@@ -687,4 +687,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or spawn.
<sound event="hit">weapons/piouslayer/hit1.ogg</sound>
<sound event="miss">weapons/piouslayer/miss1.ogg</sound>
</monster>
+ <monster id="1140" name="Bronze Chest" targetCursor="medium">
+ <sprite>monsters/mouboo.xml</sprite>
+ </monster>
</monsters>