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authorJesusaves <cpntb1@ymail.com>2020-11-03 10:38:25 -0300
committerJesusaves <cpntb1@ymail.com>2020-11-03 10:38:25 -0300
commita72ba77eb55e621753415b6e209724f6e324d7af (patch)
treea75a4aeeb6f3dd28611e829c5f02d86d0f928537 /monsters.xml
parente0e2cb42c4cf1f0e409d07b5bb4c6f2e79ecd374 (diff)
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Death animation worked, same cannot be said about everything else XDD
Diffstat (limited to 'monsters.xml')
-rw-r--r--monsters.xml1
1 files changed, 1 insertions, 0 deletions
diff --git a/monsters.xml b/monsters.xml
index b3467c08..c843757d 100644
--- a/monsters.xml
+++ b/monsters.xml
@@ -1512,6 +1512,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<monster id="1500" name="Moubootaur">
<sprite>monsters/moubootaur.xml</sprite>
<sound event="hit">monsters/frostiana/hit1.ogg</sound>
+ <attack id="382" action="attack_magic"/>
</monster>
<monster id="1501" name="Cursed Soldier">
<sprite>races/ukar-male.xml</sprite>