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authorSean Hulka <sean.hulka@gmail.com>2020-07-03 18:22:50 +0000
committerSean Hulka <sean.hulka@gmail.com>2020-07-03 18:22:50 +0000
commit96ebf1c44ffebbaac0208ae94442b6d195154dee (patch)
treebdd4744dc515349c20b11b7be6345ec2813fa183 /monsters.xml
parent66e731303e5ee366d418c3b5430702165e52ff1a (diff)
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Update LICENSE, monsters.xml, and quests. xml
Add Dark Duck image and xml.
Diffstat (limited to 'monsters.xml')
-rw-r--r--monsters.xml8
1 files changed, 8 insertions, 0 deletions
diff --git a/monsters.xml b/monsters.xml
index 6390a249..dcfedab1 100644
--- a/monsters.xml
+++ b/monsters.xml
@@ -1288,6 +1288,14 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<sprite>monsters/slime-mother.xml|#ae6244,ffffff</sprite>
<sound event="hit">monsters/slime/slime-hit1.ogg</sound>
</monster>
+ <monster id="1248" name="Dark Duck" targetCursor="medium" walkType="walkswim">
+ <sprite>monsters/darkduck.xml</sprite>
+ <sound event="hit">weapons/lightsaber/hit1.ogg</sound>
+ <sound event="hit">weapons/lightsaber/hit2.ogg</sound>
+ <sound event="hit">weapons/lightsaber/hit3.ogg</sound>
+ <sound event="hit">weapons/lightsaber/crit.ogg</sound>
+ <sound event="miss">weapons/lightsaber/miss.ogg</sound>
+ </monster>
<!-- RESERVED -->
<monster id="1493" name="Game Master">