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authorJesusaves <cpntb1@ymail.com>2019-03-25 21:11:54 -0300
committerJesusaves <cpntb1@ymail.com>2019-03-25 21:15:56 -0300
commit96da4b8dda5fe439f0aed86d53476151b1ca3748 (patch)
tree23b7be7c4c8471b1cf4d75643562146fdfaac872 /monsters.xml
parent2ae84116b7c6165e91503714ceb316acd63dc58f (diff)
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monsters.xml bugfixes (where I wanted to bugfix ofc)
Diffstat (limited to 'monsters.xml')
-rw-r--r--monsters.xml56
1 files changed, 28 insertions, 28 deletions
diff --git a/monsters.xml b/monsters.xml
index f581861b..23b638ce 100644
--- a/monsters.xml
+++ b/monsters.xml
@@ -83,7 +83,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<sound event="hit">monsters/blub/hit1.ogg</sound>
<sound event="spawn">monsters/blub/spawn1.ogg</sound>
</monster>
- <monster id="1010" name="Crocotree" targetCursor="small" targetOffsetX="-28" targetOffsetY="4" nameOffsetX="-29">
+ <monster id="1010" name="Crocotree" targetCursor="small">
<sprite>monsters/crocotree.xml</sprite>
<sound event="die">monsters/crocotree/die1.ogg</sound>
<sound event="hurt">monsters/crocotree/hurt1.ogg</sound>
@@ -136,7 +136,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<monster id="1017" name="Manana Tree" targetCursor="medium">
<sprite>monsters/mananatree.xml</sprite>
</monster>
- <monster id="1018" name="Crafty" targetCursor="small">
+ <monster id="1018" name="Crafty" targetCursor="small" walkType="fly">
<sprite>monsters/crafty.xml</sprite>
<sound event="die">monsters/piou/die1.ogg</sound>
<sound event="hit">monsters/piou/hit1.ogg</sound>
@@ -180,7 +180,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<sound event="spawn">monsters/mushroom/spawn1.ogg</sound>
<sound event="spawn">monsters/mushroom/spawn2.ogg</sound>
</monster>
- <monster id="1025" name="Red Butterfly" targetCursor="small">
+ <monster id="1025" name="Red Butterfly" targetCursor="small" walkType="fly">
<sprite>monsters/butterfly.xml|#660000,FF3300,FFCC99,FFCCCC</sprite>
<sprite>monsters/accessories/smallcircleshadow.xml</sprite>
</monster>
@@ -193,7 +193,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<monster id="1028" name="Clover Patch" targetCursor="medium">
<sprite>monsters/cloverpatch.xml</sprite>
</monster>
- <monster id="1029" name="Duck" targetCursor="medium">
+ <monster id="1029" name="Duck" targetCursor="medium" walkType="walkswim">
<sprite>monsters/duck.xml</sprite>
</monster>
<monster id="1030" name="Maggot" targetCursor="small">
@@ -227,7 +227,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<sprite>monsters/cavesnake.xml</sprite>
<sound event="hit">monsters/cavesnake/hit1.ogg</sound>
</monster>
- <monster id="1036" name="Evil Scythe" targetCursor="large">
+ <monster id="1036" name="Evil Scythe" targetCursor="large" walkType="fly">
<sprite>monsters/demonicscythe.xml</sprite>
</monster>
<monster id="1037" name="Wolvern" targetCursor="medium">
@@ -242,7 +242,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<monster id="1038" name="Zombie" targetCursor="medium">
<sprite>monsters/zombie.xml</sprite>
</monster>
- <monster id="1039" name="Bat" targetCursor="small">
+ <monster id="1039" name="Bat" targetCursor="small" walkType="fly">
<sprite>monsters/bat.xml</sprite>
<sound event="die">monsters/bat/batdie.ogg</sound>
<sound event="hit">monsters/bat/bathit.ogg</sound>
@@ -259,7 +259,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<monster id="1043" name="Poison Spiky Mushroom" targetCursor="medium">
<sprite>monsters/poisonspikymushroom.xml</sprite>
</monster>
- <monster id="1044" name="Giant Mutated Bat" targetCursor="large">
+ <monster id="1044" name="Giant Mutated Bat" targetCursor="large" walkType="fly">
<sprite>monsters/giantmutatedbat.xml</sprite>
<particlefx>graphics/particles/black.particle.xml</particlefx>
<particlefx>graphics/particles/black.particle.xml</particlefx>
@@ -268,7 +268,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<monster id="1045" name="Warlord Skull" targetCursor="medium">
<sprite>monsters/warlordskull.xml</sprite>
</monster>
- <monster id="1046" name="Red Dragon" targetCursor="large">
+ <monster id="1046" name="Red Dragon" targetCursor="large" walkType="fly">
<sprite>monsters/reddragon.xml</sprite>
<sound event="die">monsters/dragon/die.ogg</sound>
<sound event="hit">monsters/dragon/hit.ogg</sound>
@@ -276,7 +276,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<monster id="1047" name="Golden Skull" targetCursor="medium">
<sprite>monsters/goldenskull.xml</sprite>
</monster>
- <monster id="1048" name="Smoke Dragon" targetCursor="large">
+ <monster id="1048" name="Smoke Dragon" targetCursor="large" walkType="fly">
<sprite>monsters/smokedragon.xml</sprite>
<sound event="die">monsters/dragon/die.ogg</sound>
<sound event="hit">monsters/dragon/hit.ogg</sound>
@@ -326,7 +326,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<monster id="1058" name="Bif" targetCursor="medium">
<sprite>monsters/bif.xml</sprite>
</monster>
- <monster id="1059" name="Night Dragon" targetCursor="large">
+ <monster id="1059" name="Night Dragon" targetCursor="large" walkType="fly">
<sprite>monsters/nightdragon.xml</sprite>
<sound event="die">monsters/dragon/die.ogg</sound>
<sound event="hit">monsters/dragon/hit.ogg</sound>
@@ -343,13 +343,13 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<monster id="1062" name="Assassin" targetCursor="medium">
<sprite>monsters/assassin.xml</sprite>
</monster>
- <monster id="10xx" name="Forest Dragon" targetCursor="large">
+ <monster id="10xx" name="Forest Dragon" targetCursor="large" walkType="fly">
<sprite>monsters/forestdragon.xml</sprite>
<sound event="die">monsters/dragon/die.ogg</sound>
<sound event="hit">monsters/dragon/hit.ogg</sound>
</monster>
-->
- <monster id="1063" name="Vampire Bat" targetCursor="small">
+ <monster id="1063" name="Vampire Bat" targetCursor="small" walkType="fly">
<sprite>monsters/vampirebat.xml</sprite>
<sound event="die">monsters/bat/batdie.ogg</sound>
<sound event="hit">monsters/bat/bathit.ogg</sound>
@@ -376,7 +376,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<sound event="hit">monsters/firegoblin/firegoblinhit2.ogg</sound>
<sound event="miss">monsters/firegoblin/firegoblinmiss.ogg</sound>
</monster>
- <monster id="1068" name="Mana Ghost" targetCursor="medium">
+ <monster id="1068" name="Mana Ghost" targetCursor="medium" walkType="fly">
<sprite>monsters/managhost.xml</sprite>
</monster>
<monster id="1069" name="Moonshroom" targetCursor="medium">
@@ -399,11 +399,11 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<monster id="1074" name="Black Scorpion" targetCursor="medium">
<sprite>monsters/blackscorpion.xml</sprite>
</monster>
- <monster id="1075" name="Mana Bug" targetCursor="medium">
+ <monster id="1075" name="Mana Bug" targetCursor="medium" walkType="fly">
<sprite>monsters/manabug.xml</sprite>
<sprite>monsters/accessories/smallcircleshadow.xml</sprite>
</monster>
- <monster id="1076" name="Saxso Ghost" targetCursor="medium">
+ <monster id="1076" name="Saxso Ghost" targetCursor="medium" walkType="fly">
<sprite>monsters/managhost.xml</sprite>
</monster>
<monster id="1077" name="Night Scorpion" targetCursor="medium">
@@ -809,7 +809,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<sprite>monsters/troll.xml|#ffdec2;#ff4d4d;#ff99ff;#ffc88a</sprite>
<attack id="1" missile-particle="graphics/particles/monster-troll-foefire.particle.xml" action="attack"/>
</monster>
- <monster id="1172" name="Cyan Butterfly" targetCursor="small">
+ <monster id="1172" name="Cyan Butterfly" targetCursor="small" walkType="fly">
<sprite>monsters/butterfly.xml|#33cccc,000066,33cccc,ffffff</sprite>
<sprite>monsters/accessories/generic-shadow-small-circle.xml</sprite>
</monster>
@@ -826,7 +826,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<sprite>monsters/mushroom-wicked.xml</sprite>
<sound event="hit">monsters/shroom/shroomhit.ogg</sound>
</monster>
- <monster id="1177" name="Bluepar" targetCursor="small">
+ <monster id="1177" name="Bluepar" targetCursor="small" walkType="walkswim">
<sprite>monsters/bluepar.xml</sprite>
<sound event="hit">monsters/pinkie/pinkiehit.ogg</sound>
<sound event="miss">monsters/pinkie/pinkiemiss.ogg</sound>
@@ -835,7 +835,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<sprite>monsters/slime.xml|#494949,ffffff</sprite>
<sound event="hit">monsters/slime/slime-hit1.ogg</sound>
</monster>
- <monster id="1179" name="Fafi Dragon" targetCursor="large">
+ <monster id="1179" name="Fafi Dragon" targetCursor="large" walkType="fly">
<sprite>monsters/dragon.xml</sprite>
<particlefx>graphics/particles/circle-magic.xml</particlefx>
</monster>
@@ -848,35 +848,35 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<sprite>monsters/batata-folhas.xml</sprite>
</monster>
- <monster id="1182" name="Earth Fairy">
+ <monster id="1182" name="Earth Fairy" walkType="fly">
<sprite>monsters/fairy.xml|#ff9e00</sprite>
<sound event="hit">monsters/firegoblin/firegoblinhit.ogg</sound>
<sound event="miss">monsters/flower/miss.ogg</sound>
<sound event="die">monsters/fairy/fada-die1.ogg</sound>
<sound event="die">monsters/fairy/fada-die2.ogg</sound>
</monster>
- <monster id="1183" name="Fire Fairy">
+ <monster id="1183" name="Fire Fairy" walkType="fly">
<sprite>monsters/fairy.xml|#ff0000</sprite>
<sound event="hit">monsters/firegoblin/firegoblinhit.ogg</sound>
<sound event="miss">monsters/flower/miss.ogg</sound>
<sound event="die">monsters/fairy/fada-die1.ogg</sound>
<sound event="die">monsters/fairy/fada-die2.ogg</sound>
</monster>
- <monster id="1184" name="Water Fairy">
+ <monster id="1184" name="Water Fairy" walkType="fly">
<sprite>monsters/fairy.xml|#0000ff</sprite>
<sound event="hit">monsters/firegoblin/firegoblinhit.ogg</sound>
<sound event="miss">monsters/flower/miss.ogg</sound>
<sound event="die">monsters/fairy/fada-die1.ogg</sound>
<sound event="die">monsters/fairy/fada-die2.ogg</sound>
</monster>
- <monster id="1185" name="Wind Fairy">
+ <monster id="1185" name="Wind Fairy" walkType="fly">
<sprite>monsters/fairy.xml|#ffffff</sprite>
<sound event="hit">monsters/firegoblin/firegoblinhit.ogg</sound>
<sound event="miss">monsters/flower/miss.ogg</sound>
<sound event="die">monsters/fairy/fada-die1.ogg</sound>
<sound event="die">monsters/fairy/fada-die2.ogg</sound>
</monster>
- <monster id="1186" name="Poison Fairy">
+ <monster id="1186" name="Nature Fairy" walkType="fly">
<sprite>monsters/fairy.xml|#00ff00</sprite>
<sound event="hit">monsters/firegoblin/firegoblinhit.ogg</sound>
<sound event="miss">monsters/flower/miss.ogg</sound>
@@ -908,13 +908,13 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<monster id="1193" name="Fire Skull" targetCursor="small">
<sprite>monsters/fireskull.xml</sprite>
</monster>
- <monster id="1194" name="Angry Bat" targetCursor="small">
+ <monster id="1194" name="Angry Bat" targetCursor="small" walkType="fly">
<sprite>monsters/bat.xml</sprite>
<sound event="die">monsters/bat/batdie.ogg</sound>
<sound event="hit">monsters/bat/bathit.ogg</sound>
</monster>
<!-- Resume -->
- <monster id="1195" name="Green Dragon" targetCursor="large">
+ <monster id="1195" name="Green Dragon" targetCursor="large" walkType="fly">
<sprite>monsters/dragon.xml</sprite>
</monster>
<monster id="1196" name="Reaper" targetCursor="medium">
@@ -977,7 +977,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<!--sound event="die">short-sword-die1.ogg</sound-->
<!--attack id="1" missile-particle="graphics/particles/lightning-lunovox.xml" action="attack"/-->
</monster>
- <monster id="1206" name="Gatling Shooter">
+ <monster id="1206" name="Gatling Shooter" walkType="walkswim">
<sprite>races/human-male.xml</sprite>
<sprite>hairstyles/hairstyle06.xml|#2b2b2b,3d2613,3f3f3f,4e3117,585858,774c20,858585,8f5d22,a7a7a7,ae772d,d6d6d6,dbae5c,ffffff,f7e1ad</sprite>
<sprite>equipment/chest/bromenalchest-male.xml</sprite>
@@ -986,7 +986,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<sprite>equipment/feet/boots-male.xml|#212121</sprite>
<sound event="miss">weapons/piouslayer/miss1.ogg</sound>
</monster>
- <monster id="1207" name="Rifle Shooter">
+ <monster id="1207" name="Rifle Shooter" walkType="walkswim">
<sprite>races/human-male.xml</sprite>
<sprite>hairstyles/hairstyle09.xml|#2b2b2b,3d2613,3f3f3f,4e3117,585858,774c20,858585,8f5d22,a7a7a7,ae772d,d6d6d6,dbae5c,ffffff,f7e1ad</sprite>
<sprite>equipment/chest/warlordplate-male.xml</sprite>
@@ -995,7 +995,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<sprite>equipment/feet/boots-male.xml|#212121</sprite>
<sound event="miss">weapons/piouslayer/miss1.ogg</sound>
</monster>
- <monster id="1208" name="Revolver Shooter">
+ <monster id="1208" name="Revolver Shooter" walkType="walkswim">
<sprite>races/human-male.xml</sprite>
<sprite>hairstyles/hairstyle12.xml|#2b2b2b,3d2613,3f3f3f,4e3117,585858,774c20,858585,8f5d22,a7a7a7,ae772d,d6d6d6,dbae5c,ffffff,f7e1ad</sprite>
<sprite>equipment/chest/copperarmor-male.xml</sprite>