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authorSaulc <lucashelaine14@gmail.com>2018-06-20 06:34:44 +0000
committerSaulc <lucashelaine14@gmail.com>2018-06-20 06:34:44 +0000
commit8672ba6e0cd70857628774b557c16c36a7151129 (patch)
treeeea48b337ec4c74f2730b9a7856bb96665a41c3d /monsters.xml
parent1629b9d04987239d418544cb4aa709c33d1d3511 (diff)
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add 1150 demonic chest
Diffstat (limited to 'monsters.xml')
-rw-r--r--monsters.xml3
1 files changed, 3 insertions, 0 deletions
diff --git a/monsters.xml b/monsters.xml
index 7e331ad4..99ceb79f 100644
--- a/monsters.xml
+++ b/monsters.xml
@@ -717,6 +717,9 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or spawn.
<monster id="1149" name="Evil Chest" targetCursor="medium">
<sprite>monsters/mimic.xml|#11ff22</sprite>
</monster>
+ <monster id="1150" name="Demonic Chest" targetCursor="medium">
+ <sprite>monsters/mimic.xml|#11ff22</sprite>
+ </monster>
<monster id="1152" name="Sleeping Bandit" targetCursor="medium">
<sprite>monsters/sleepingbandit.xml</sprite>
<sound event="die">monsters/mushroom/die1.ogg</sound>