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authorJesusaves <cpntb1@ymail.com>2019-01-17 12:46:08 -0200
committerJesusaves <cpntb1@ymail.com>2019-01-17 12:46:08 -0200
commit0f5b26227e48b20516eadbc59fdddef789272b52 (patch)
tree72e056570c1da48097baf67d474987735e96e743 /monsters.xml
parentbac1260c5e66d682fd0e15c1134379bd393e0fef (diff)
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[skip ci] some particle effects for boss
Diffstat (limited to 'monsters.xml')
-rw-r--r--monsters.xml6
1 files changed, 6 insertions, 0 deletions
diff --git a/monsters.xml b/monsters.xml
index 86de6a00..0694a9c5 100644
--- a/monsters.xml
+++ b/monsters.xml
@@ -257,6 +257,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
</monster>
<monster id="1044" name="Giant Mutated Bat" targetCursor="large">
<sprite>monsters/giantmutatedbat.xml</sprite>
+ <particlefx>graphics/particles/black.particle.xml</particlefx>
</monster>
<monster id="1045" name="Warlord Skull" targetCursor="medium">
<sprite>monsters/warlordskull.xml</sprite>
@@ -300,6 +301,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
</monster>
<monster id="1056" name="Alpha Mouboo" targetCursor="medium">
<sprite>monsters/alphamouboo.xml</sprite>
+ <particlefx>graphics/particles/treeglow.xml</particlefx>
</monster>
<monster id="1057" name="Witched Zombie" targetCursor="medium">
<sprite>monsters/witchedzombie.xml</sprite>
@@ -403,6 +405,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<sound event="hit">weapons/piouslayer/hit1.ogg</sound>
<sound event="miss">weapons/piouslayer/miss1.ogg</sound>
<!--sound event="die">short-sword-die1.ogg</sound-->
+ <particlefx>graphics/particles/fancy_circle.xml</particlefx>
</monster>
<monster id="1080" name="Halinarzo King">
<sprite>races/raijin-male.xml</sprite>
@@ -417,6 +420,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<sound event="hit">weapons/piouslayer/hit1.ogg</sound>
<sound event="miss">weapons/piouslayer/miss1.ogg</sound>
<!--sound event="die">short-sword-die1.ogg</sound-->
+ <particlefx>graphics/particles/fancy_circle.xml</particlefx>
</monster>
<monster id="1081" name="Frostia Guard">
<sprite>races/elven-male.xml</sprite>
@@ -915,6 +919,8 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<sprite>equipment/weapons/lidersword.xml</sprite>
<sprite>equipment/legs/bromenalpants-male.xml</sprite>
<sprite>equipment/feet/boots-male.xml|#212121</sprite>
+ <particlefx>graphics/particles/fancy_circle.xml</particlefx>
+ <!--particlefx>graphics/particles/magica-cartola.particle.xml</particlefx-->
<sound event="hit">special/nature-thunder.ogg</sound>
<sound event="miss">weapons/piouslayer/miss1.ogg</sound>