summaryrefslogtreecommitdiff
path: root/monsters.xml
diff options
context:
space:
mode:
authorJesusaves <cpntb1@ymail.com>2018-07-10 11:14:31 -0300
committerJesusaves <cpntb1@ymail.com>2018-07-10 11:14:31 -0300
commit0a457d68a22fbf62291f5b783779cb7435c97eea (patch)
tree445a48cd86f4e99b0c4fb5b4a2ee002fdb9fb41b /monsters.xml
parentfdc8c6cc7999323421796d57c4134d00984ac1e8 (diff)
downloadclientdata-0a457d68a22fbf62291f5b783779cb7435c97eea.tar.gz
clientdata-0a457d68a22fbf62291f5b783779cb7435c97eea.tar.bz2
clientdata-0a457d68a22fbf62291f5b783779cb7435c97eea.tar.xz
clientdata-0a457d68a22fbf62291f5b783779cb7435c97eea.zip
Force all chests and mimics to dye because silver variant join on next release
Diffstat (limited to 'monsters.xml')
-rw-r--r--monsters.xml18
1 files changed, 9 insertions, 9 deletions
diff --git a/monsters.xml b/monsters.xml
index 1e4d73b7..8ede87c3 100644
--- a/monsters.xml
+++ b/monsters.xml
@@ -694,7 +694,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or spawn.
<sprite>monsters/mimic.xml|#ccaa00</sprite>
</monster>
<monster id="1141" name="Silver Chest" targetCursor="medium">
- <sprite>monsters/mimic.xml|#aaaaaa</sprite>
+ <sprite>monsters/mimic.xml|#ccdccc</sprite>
</monster>
<monster id="1142" name="Golden Chest" targetCursor="medium">
<sprite>monsters/mimic.xml|#ffff00</sprite>
@@ -703,25 +703,25 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or spawn.
<sprite>monsters/mimic.xml|#11ff22</sprite>
</monster>
<monster id="1144" name="Supreme Chest" targetCursor="medium">
- <sprite>monsters/mimic.xml|#11ff22</sprite>
+ <sprite>monsters/mimic.xml|#ff6222</sprite>
</monster>
<monster id="1145" name="Wildx Chest" targetCursor="medium">
- <sprite>monsters/mimic.xml|#11ff22</sprite>
+ <sprite>monsters/mimic.xml|#113322</sprite>
</monster>
<monster id="1146" name="Mana Chest" targetCursor="medium">
- <sprite>monsters/mimic.xml|#11ff22</sprite>
+ <sprite>monsters/mimic.xml|#2200ff</sprite>
</monster>
<monster id="1147" name="Thorn Chest" targetCursor="medium">
- <sprite>monsters/mimic.xml|#11ff22</sprite>
+ <sprite>monsters/mimic.xml|#00bb00</sprite>
</monster>
<monster id="1148" name="Vicious Chest" targetCursor="medium">
- <sprite>monsters/mimic.xml|#11ff22</sprite>
+ <sprite>monsters/mimic.xml|#bb9900</sprite>
</monster>
<monster id="1149" name="Evil Chest" targetCursor="medium">
- <sprite>monsters/mimic.xml|#11ff22</sprite>
+ <sprite>monsters/mimic.xml|#ff0000</sprite>
</monster>
<monster id="1150" name="Demonic Chest" targetCursor="medium">
- <sprite>monsters/mimic.xml|#11ff22</sprite>
+ <sprite>monsters/mimic.xml|#000000</sprite>
</monster>
<monster id="1152" name="Sleeping Bandit" targetCursor="medium">
<sprite>monsters/sleepingbandit.xml</sprite>
@@ -750,7 +750,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or spawn.
<sprite>monsters/mimic.xml|#ccaa00</sprite>
</monster>
<monster id="1157" name="Silver Chest" targetCursor="medium">
- <sprite>monsters/mimic.xml|#aaaaaa</sprite>
+ <sprite>monsters/mimic.xml|#ccdccc</sprite>
</monster>
<!-- 1156 to 1166 reserved for mimics -->
<monster id="1167" name="Terranite">