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authorJesusaves <cpntb1@ymail.com>2021-02-18 15:06:35 -0300
committerJesusaves <cpntb1@ymail.com>2021-02-18 15:06:35 -0300
commite61fe77f880657c34ae003f7b7878f769020a030 (patch)
treed3dd9f6407e66625db7a6b41c2bd08ff3e6b72be /items.xml
parent3e015ef8b4ed1b03b1e15590dd35d26624f8da52 (diff)
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Banshee Bow sprite as requested
Diffstat (limited to 'items.xml')
-rw-r--r--items.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/items.xml b/items.xml
index 6137e307..d7807891 100644
--- a/items.xml
+++ b/items.xml
@@ -7686,7 +7686,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
attack-action="attack_bow"
critical-hit-effect-id="35"
weight="890">
- <sprite>equipment/weapons/bow.xml</sprite>
+ <sprite>equipment/weapons/banshee.xml</sprite>
<sound event="hit">weapons/bow/shoot.ogg</sound>
<sound event="miss">weapons/bow/shoot.ogg</sound>
</item>