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authorJesusaves <cpntb1@ymail.com>2019-05-19 00:08:18 -0300
committerJesusaves <cpntb1@ymail.com>2019-05-19 00:08:18 -0300
commit7397c2b366988ab0a5f7b836fb30dfa6d99c7ba3 (patch)
tree8fbd928e8f846b054b54439def32e73450087879 /items.xml
parent523f6d09a3d065d548a0c86858e0c6e68d2e4af2 (diff)
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Bow shoot SFX
Diffstat (limited to 'items.xml')
-rw-r--r--items.xml18
1 files changed, 16 insertions, 2 deletions
diff --git a/items.xml b/items.xml
index 85da8d78..298e4b76 100644
--- a/items.xml
+++ b/items.xml
@@ -6238,8 +6238,8 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
attack-action="attack"
weight="3000">
<sprite>equipment/weapons/woodenbow.xml</sprite>
- <sound event="hit">weapons/piouslayer/hit1.ogg</sound>
- <sound event="miss">weapons/piouslayer/miss1.ogg</sound>
+ <sound event="hit">weapons/bow/shoot.ogg</sound>
+ <sound event="miss">weapons/bow/shoot.ogg</sound>
</item>
<item id="3603"
image="equipment/weapons/woodenstaff.png"
@@ -6671,6 +6671,8 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
attack-action="attack_bow"
weight="160">
<sprite>equipment/weapons/woodenbow.xml</sprite>
+ <sound event="hit">weapons/bow/shoot.ogg</sound>
+ <sound event="miss">weapons/bow/shoot.ogg</sound>
</item>
<item id="6001"
image="equipment/weapons/woodenbow.png"
@@ -6689,6 +6691,8 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
attack-action="attack_bow"
weight="260">
<sprite>equipment/weapons/woodenbow.xml</sprite>
+ <sound event="hit">weapons/bow/shoot.ogg</sound>
+ <sound event="miss">weapons/bow/shoot.ogg</sound>
</item>
<item id="6002"
image="equipment/weapons/shortbow.png"
@@ -6707,6 +6711,8 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
attack-action="attack_bow"
weight="260">
<sprite>equipment/weapons/woodenbow.xml</sprite>
+ <sound event="hit">weapons/bow/shoot.ogg</sound>
+ <sound event="miss">weapons/bow/shoot.ogg</sound>
</item>
<item id="6003"
image="equipment/weapons/forestbow.png"
@@ -6725,6 +6731,8 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
attack-action="attack_bow"
weight="480">
<sprite>equipment/weapons/woodenbow.xml</sprite>
+ <sound event="hit">weapons/bow/shoot.ogg</sound>
+ <sound event="miss">weapons/bow/shoot.ogg</sound>
</item>
<item id="6004"
image="equipment/weapons/desertbow.png"
@@ -6743,6 +6751,8 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
attack-action="attack_bow"
weight="400">
<sprite>equipment/weapons/woodenbow.xml</sprite>
+ <sound event="hit">weapons/bow/shoot.ogg</sound>
+ <sound event="miss">weapons/bow/shoot.ogg</sound>
</item>
<item id="6005"
image="equipment/weapons/championshipbow.png"
@@ -6762,6 +6772,8 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
sellProtected="true"
weight="520">
<sprite>equipment/weapons/woodenbow.xml</sprite>
+ <sound event="hit">weapons/bow/shoot.ogg</sound>
+ <sound event="miss">weapons/bow/shoot.ogg</sound>
</item>
<item id="6006"
image="equipment/weapons/bansheebow.png"
@@ -6780,6 +6792,8 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
attack-action="attack_bow"
weight="890">
<sprite>equipment/weapons/woodenbow.xml</sprite>
+ <sound event="hit">weapons/bow/shoot.ogg</sound>
+ <sound event="miss">weapons/bow/shoot.ogg</sound>
</item>
<!-- guns. TODO: Sprite, attack animation, particles -->